Player Matchup

Ra
Ra
CookieSensei_
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,257 Elo+
Party 1
Atlas
Atlas
RMG GT
Atlas
Level 147
God Stats
4W - 3L
1,659 SR
Queue Stats
158W - 156L
1,535 Elo+
Solo
Cupid
Cupid
banane-troue
Cupid
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 25L
1,257 Elo+
Party 1
Tyr
Tyr
laserisation
Tyr
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 33L
1,257 Elo+
Party 1
Mercury
Mercury
lynxfighter9489
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,457 Elo+
Solo
Team Averages
Level 57
1,532 SR
1,353 Elo+

VS

Team Averages
Level 89
1,595 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AndreaTheWizard
Ah Muzen Cab
Level 75
God Stats
10W - 7L
1,607 SR
Queue Stats
44W - 37L
1,533 Elo+
Solo
Arachne
Arachne
IV-Pieces
Arachne
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 59L
1,433 Elo+
Party 2
Discordia
Discordia
Soup7693
Discordia
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 104L
1,523 Elo+
Solo
Nu Wa
Nu Wa
chazbaz2002
Nu Wa
Level 128
God Stats
5W - 3L
1,869 SR
Queue Stats
110W - 124L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,629
463
2,395
7,811
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
RMG GT
Atlas
7
0 / 2 / 0
4,624
462
4,070
8,319
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,295
430
1,527
6,441
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 1
4,358
436
2,634
9,367
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 5 / 0
4,280
428
1,162
8,996
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 0 / 4
5,732
573
5,129
6,367
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
AndreaTheWizard
Ah Muzen Cab
10
3 / 0 / 2
5,995
600
4,640
5,927
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
IV-Pieces
Arachne
11
4 / 1 / 2
6,610
661
3,351
7,853
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Soup7693
Discordia
11
2 / 1 / 5
6,298
630
5,024
3,662
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
7 / 0 / 7
7,497
750
9,880
4,416
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
19
19
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
4
5
W
Ah Muzen Cab
AndreaTheWizard
Ah Muzen Cab
3
0
2
4
L
1
5
0
0.2
W
Arachne
IV-Pieces
Arachne
4
1
2
5
L
Atlas
RMG GT
Atlas
0
2
0
0
W
Discordia
Soup7693
Discordia
2
1
5
4.5
L
0
3
0
0
W
7
0
7
10.5
L
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
28,024
40,934
Taken
28,225
18,860
Mitigated
10,217
5,497
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,129
651
206
1,602
6,367
2,698
598
2,597
3,574
22,397
0
W
Ah Muzen Cab
AndreaTheWizard
Ah Muzen Cab
4,640
1,356
157
1,203
5,927
2,050
312
1,336
4,458
0
37,691
L
2,395
429
114
223
7,811
2,320
0
3,895
3,645
26,825
0
W
Arachne
IV-Pieces
Arachne
3,351
2,196
0
1,490
7,853
2,879
10
327
7,526
0
42,744
L
Atlas
RMG GT
Atlas
4,070
1,224
0
3,148
8,319
5,438
0
3,419
4,776
18,629
0
W
Discordia
Soup7693
Discordia
5,024
124
0
916
3,662
1,253
150
1,615
1,986
40,185
0
L
1,527
872
84
314
6,441
2,095
0
2,441
3,902
0
18,367
W
9,880
2,542
0
1,310
4,416
1,337
1,056
431
3,945
47,348
0
L
2,634
210
0
1,614
9,367
6,640
0
5,008
4,087
0
17,629
L
1,162
356
0
0
8,996
2,367
0
4,377
4,417
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
32,132
182
Minions Killed
302
0
Camps Cleared
0
1,007,907
Distance Traveled
986,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,732
573
26
3
0
187,680
0
W
Ah Muzen Cab
5,995
600
55
6
0
198,981
0
L
Ra
4,629
463
42
4
0
176,473
0
W
Arachne
6,610
661
72
7
0
235,033
0
L
Atlas
4,624
462
18
2
0
197,048
0
W
Discordia
6,298
630
63
6
0
187,946
0
L
Cupid
4,295
430
45
5
0
189,082
0
W
Nu Wa
7,497
750
86
9
0
176,998
0
L
Tyr
4,358
436
31
3
0
217,706
0
L
Mercury
4,280
428
46
5
0
227,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role