Player Matchup

Hun Batz
Hun Batz
Finessing4Dough
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 200L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Lui_Kang0210
Nu Wa
Level 158
God Stats
7W - 3L
1,824 SR
Queue Stats
377W - 368L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Luisyraa
Sylvanus
Level 137
God Stats
6W - 3L
1,585 SR
Queue Stats
343W - 344L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
SeymourButtz007
Xbalanque
Level 128
God Stats
10W - 6L
1,573 SR
Queue Stats
427W - 436L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
V3RT16O
Ratatoskr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,471 Elo+
Solo
Team Averages
Level 137
1,596 SR
1,499 Elo+

VS

Team Averages
Level 110
1,427 SR
1,424 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ArsenaL o
Thor
Level 142
God Stats
3W - 3L
1,807 SR
Queue Stats
535W - 532L
1,573 Elo+
Solo
Anubis
Anubis
Tiny_Fireball922
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,291 Elo+
Party 1
Anhur
Anhur
brandon1904
Anhur
Level 159
God Stats
2W - 6L
1,250 SR
Queue Stats
349W - 362L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cherryslushie02
Cu Chulainn
Level 18
God Stats
2W - 3L
1,077 SR
Queue Stats
278W - 286L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 2 / 15
9,570
1,063
11,345
9,510
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
4 / 1 / 19
8,549
950
11,238
7,175
2,981
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Luisyraa
Sylvanus
15
3 / 1 / 19
9,320
1,036
4,886
14,866
13,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
SeymourButtz007
Xbalanque
16
11 / 3 / 12
9,574
1,064
15,912
9,475
4,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
V3RT16O
Ratatoskr
14
4 / 1 / 17
8,384
932
7,997
10,323
7,271
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 5 / 2
7,407
823
5,664
14,202
8,595
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
3 / 4 / 1
7,355
817
9,216
9,888
3,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 7 / 3
7,574
842
2,559
9,631
4,278
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 1
7,176
797
6,745
11,245
3,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
cherryslushie02
Cu Chulainn
13
1 / 6 / 4
7,300
811
7,049
12,453
12,605
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
29
Kills
8
8
Deaths
29
82
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
2
0.4
L
Thor
3
4
1
0.88
W
Hun Batz
7
2
15
7.25
W
4
1
19
13.5
W
Sylvanus
Luisyraa
Sylvanus
3
1
19
12.5
W
Xbalanque
SeymourButtz007
Xbalanque
11
3
12
5.67
L
2
7
3
0.5
W
Ratatoskr
V3RT16O
Ratatoskr
4
1
17
12.5
L
1
7
1
0.21
L
Cu Chulainn
cherryslushie02
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,378
Damage
31,233
51,349
Taken
57,419
32,320
Mitigated
32,832
25,845
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,664
490
1,023
2,441
14,202
8,595
0
4,074
10,122
0
20,597
L
Thor
9,216
250
972
875
9,888
3,570
0
2,716
7,169
0
13,613
W
Hun Batz
11,345
1,878
1,902
1,102
9,510
4,239
1,656
1,055
8,343
0
27,015
W
11,238
4,575
797
1,337
7,175
2,981
1,428
714
6,255
27,226
0
W
Sylvanus
Luisyraa
Sylvanus
4,886
1,435
6,108
7,161
14,866
13,603
931
917
13,657
8,066
0
W
Xbalanque
SeymourButtz007
Xbalanque
15,912
9,389
1,033
1,439
9,475
4,226
3,315
578
8,777
0
34,904
L
2,559
417
114
128
9,631
4,278
0
2,185
7,403
9,462
0
W
Ratatoskr
V3RT16O
Ratatoskr
7,997
1,102
1,422
3,544
10,323
7,271
673
676
9,411
0
12,506
L
6,745
2,827
228
396
11,245
3,784
267
2,243
8,954
0
16,893
L
Cu Chulainn
cherryslushie02
Cu Chulainn
7,049
444
52
316
12,453
12,605
0
4,967
7,333
1,432
17,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
36,812
112
Minions Killed
92
0
Camps Cleared
0
874,609
Distance Traveled
661,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,407
823
23
3
0
163,200
0
L
Thor
7,355
817
4
0
0
141,171
0
W
Hun Batz
9,570
1,063
40
4
0
197,745
0
W
Nu Wa
8,549
950
30
3
0
159,612
0
W
Sylvanus
9,320
1,036
2
0
0
171,542
0
W
Xbalanque
9,574
1,064
32
4
0
155,792
0
L
Anubis
7,574
842
14
2
0
81,325
0
W
Ratatoskr
8,384
932
8
1
0
189,918
0
L
Anhur
7,176
797
26
3
0
121,104
0
L
Cu Chulainn
7,300
811
25
3
0
154,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role