Player Matchup

Maui
Maui
DANKY33MES
Maui
Level 118
God Stats
3W - 1L
1,755 SR
Queue Stats
67W - 41L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
GamerAR
Zhong Kui
Level 136
God Stats
3W - 2L
1,516 SR
Queue Stats
144W - 150L
1,528 Elo+
Solo
Cupid
Cupid
MechaDec
Cupid
Level 69
God Stats
4W - 2L
1,485 SR
Queue Stats
61W - 35L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
SharpShooter55
Sun Wukong
Level 121
God Stats
2W - 0L
1,524 SR
Queue Stats
66W - 40L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
SultanXIII
Ne Zha
Level 107
God Stats
7W - 3L
1,929 SR
Queue Stats
265W - 274L
1,486 Elo+
Solo
Team Averages
Level 110
1,642 SR
1,580 Elo+

VS

Team Averages
Level 108
1,700 SR
1,622 Elo+
Nike
Nike
ElGotas
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,592 Elo+
Solo
Amaterasu
Amaterasu
KingAyeJay
Amaterasu
Level 155
God Stats
4W - 6L
1,756 SR
Queue Stats
412W - 429L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
WornKiller25
Hou Yi
Level 107
God Stats
2W - 1L
1,797 SR
Queue Stats
383W - 360L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
qarkaneon
Ah Puch
Level 144
God Stats
5W - 1L
1,946 SR
Queue Stats
380W - 387L
1,562 Elo+
Party 2
Ix Chel
Ix Chel
suck yo toes
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 25
10,869
836
6,118
16,420
24,960
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
GamerAR
Zhong Kui
17
10 / 8 / 7
11,517
886
21,055
19,211
16,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
MechaDec
Cupid
18
7 / 3 / 15
11,199
861
15,822
13,254
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SharpShooter55
Sun Wukong
19
7 / 2 / 20
11,607
893
18,504
16,547
20,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
SultanXIII
Ne Zha
17
5 / 5 / 18
10,910
839
11,290
14,523
13,887
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ElGotas
Nike
17
5 / 6 / 9
9,789
753
15,105
20,647
21,421
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
KingAyeJay
Amaterasu
15
2 / 9 / 13
9,409
724
7,382
20,939
21,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
17
3 / 4 / 10
9,810
755
9,076
11,837
5,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
qarkaneon
Ah Puch
16
4 / 6 / 7
9,995
769
14,230
13,816
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
suck yo toes
Ix Chel
19
7 / 6 / 5
11,302
869
16,066
12,884
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
65
31
Kills
21
21
Deaths
31
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
3
25
4.83
L
Nike
ElGotas
Nike
5
6
9
1.58
W
Zhong Kui
GamerAR
Zhong Kui
10
8
7
1.69
L
Amaterasu
KingAyeJay
Amaterasu
2
9
13
0.94
W
Cupid
MechaDec
Cupid
7
3
15
4.83
W
Sun Wukong
SharpShooter55
Sun Wukong
7
2
20
8.5
W
Ne Zha
SultanXIII
Ne Zha
5
5
18
2.8
L
Hou Yi
3
4
10
2
L
Ah Puch
qarkaneon
Ah Puch
4
6
7
1.25
L
Ix Chel
suck yo toes
Ix Chel
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,789
Damage
61,859
79,955
Taken
80,123
83,322
Mitigated
59,552
23,076
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,118
1,138
893
1,036
16,420
24,960
967
7,384
8,685
15,207
0
L
Nike
ElGotas
Nike
15,105
414
1,062
3,775
20,647
21,421
0
9,533
10,945
2,124
23,448
W
Zhong Kui
GamerAR
Zhong Kui
21,055
797
519
3,503
19,211
16,078
621
8,111
10,498
33,589
0
L
Amaterasu
KingAyeJay
Amaterasu
7,382
2,728
678
2,716
20,939
21,291
417
7,530
13,220
0
11,566
W
Cupid
MechaDec
Cupid
15,822
9,153
4,713
5,180
13,254
7,936
4,484
4,698
8,165
0
34,616
W
Sun Wukong
SharpShooter55
Sun Wukong
18,504
1,706
1,320
2,480
16,547
20,461
546
5,740
10,530
137
39,250
W
Ne Zha
SultanXIII
Ne Zha
11,290
1,763
0
3,432
14,523
13,887
1,026
5,586
8,722
298
23,066
L
Hou Yi
9,076
3,967
526
1,964
11,837
5,618
648
3,417
8,414
0
20,565
L
Ah Puch
qarkaneon
Ah Puch
14,230
1,268
0
2,862
13,816
5,182
330
4,298
9,518
27,354
0
L
Ix Chel
suck yo toes
Ix Chel
16,066
2,233
2,377
2,500
12,884
6,040
540
3,087
9,709
36,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,102
Gold Earned
50,305
156
Minions Killed
131
0
Camps Cleared
0
1,184,699
Distance Traveled
1,007,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,869
836
14
1
0
234,400
0
L
Nike
9,789
753
14
1
0
194,667
0
W
Zhong Kui
11,517
886
23
2
0
214,809
0
L
Amaterasu
9,409
724
14
1
0
201,342
0
W
Cupid
11,199
861
47
4
0
219,766
0
W
Sun Wukong
11,607
893
50
4
0
285,107
0
W
Ne Zha
10,910
839
22
2
0
230,617
0
L
Hou Yi
9,810
755
27
2
0
212,375
0
L
Ah Puch
9,995
769
33
3
0
183,802
0
L
Ix Chel
11,302
869
43
3
0
215,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role