Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
JohnFlyGuy
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
MR-unstopable234
Heimdallr
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
321W - 280L
1,470 Elo+
Party 2
Artio
Artio
Stxllar
Artio
Level 158
God Stats
2W - 1L
1,534 SR
Queue Stats
12W - 22L
1,350 Elo+
Party 2
Ne Zha
Ne Zha
mexican7204
Ne Zha
Level 65
God Stats
9W - 7L
1,598 SR
Queue Stats
196W - 178L
1,477 Elo+
Solo
Team Averages
Level 128
1,572 SR
1,443 Elo+

VS

Team Averages
Level 142
1,483 SR
1,542 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CaIIMeAtlas
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Cruelty1
Guan Yu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
iAngelStrxnge--x
Amaterasu
Level 129
God Stats
2W - 4L
1,603 SR
Queue Stats
335W - 320L
1,514 Elo+
Solo
Cerberus
Cerberus
masonite95
Cerberus
Level 126
God Stats
1W - 5L
1,315 SR
Queue Stats
79W - 75L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 0
3,753
751
2,433
4,316
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 1
3,420
684
1,674
2,681
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
6
0 / 0 / 0
3,712
742
111
607
227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Stxllar
Artio
5
0 / 0 / 0
3,287
657
629
3,365
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
6
1 / 0 / 0
3,518
704
2,567
3,338
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
0 / 0 / 1
3,108
622
2,095
2,860
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
CaIIMeAtlas
Lancelot
6
1 / 1 / 0
3,433
687
1,054
3,962
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Cruelty1
Guan Yu
4
0 / 1 / 0
2,786
557
1,024
3,454
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
7
1 / 0 / 0
4,106
821
2,268
4,264
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
masonite95
Cerberus
1
0 / 0 / 0
2,532
506
0
339
149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
L
Ix Chel
 
Ix Chel
0
0
1
0.5
L
Lancelot
CaIIMeAtlas
Lancelot
1
1
0
1
L
Guan Yu
Cruelty1
Guan Yu
0
1
0
0
W
1
1
1
1.5
W
Heimdallr
0
0
0
0
W
Artio
Stxllar
Artio
0
0
0
0
L
Amaterasu
1
0
0
1
L
Cerberus
masonite95
Cerberus
0
0
0
0
W
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,414
Damage
6,441
14,307
Taken
14,879
4,994
Mitigated
6,583
4,661
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,433
968
0
1,835
4,316
1,460
0
0
4,316
0
19,075
L
Ix Chel
 
Ix Chel
2,095
388
241
1,030
2,860
719
0
630
2,170
11,623
0
L
Lancelot
CaIIMeAtlas
Lancelot
1,054
315
0
500
3,962
1,261
0
389
3,538
0
12,489
L
Guan Yu
Cruelty1
Guan Yu
1,024
223
372
913
3,454
1,811
0
1,211
2,205
0
4,352
W
1,674
186
395
1,014
2,681
589
0
728
1,917
12,650
0
W
Heimdallr
111
25
0
408
607
227
219
0
607
0
18,169
W
Artio
Stxllar
Artio
629
154
0
408
3,365
1,673
0
107
3,222
11,551
0
L
Amaterasu
2,268
1,480
0
2,439
4,264
2,643
0
84
4,180
0
22,382
L
Cerberus
masonite95
Cerberus
0
0
0
0
339
149
0
0
339
1,036
0
W
Ne Zha
2,567
928
0
601
3,338
1,045
0
1,274
2,031
0
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,690
Gold Earned
15,965
122
Minions Killed
85
0
Camps Cleared
0
524,146
Distance Traveled
498,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,753
751
35
7
0
119,588
0
L
Ix Chel
3,108
622
17
3
0
108,484
0
L
Lancelot
3,433
687
27
5
0
150,647
0
L
Guan Yu
2,786
557
8
2
0
102,574
0
W
Hel
3,420
684
16
3
0
94,947
0
W
Heimdallr
3,712
742
34
7
0
83,462
0
W
Artio
3,287
657
20
4
0
100,072
1
L
Amaterasu
4,106
821
33
7
0
118,217
0
L
Cerberus
2,532
506
0
0
0
18,422
0
W
Ne Zha
3,518
704
17
3
0
126,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role