Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GDybbs
Awilix
Level 159
God Stats
4W - 5L
1,460 SR
Queue Stats
212W - 191L
1,461 Elo+
Solo
Nike
Nike
MyFriendsAreGae
Nike
Level 120
God Stats
113W - 100L
1,633 SR
Queue Stats
449W - 426L
1,555 Elo+
Party 1
Vulcan
Vulcan
b3ast5005
Vulcan
Level 155
God Stats
4W - 0L
1,854 SR
Queue Stats
194W - 195L
1,495 Elo+
Solo
Charybdis
Charybdis
smp_bigbird
Charybdis
Level 109
God Stats
6W - 1L
1,556 SR
Queue Stats
121W - 114L
1,462 Elo+
Party 1
Team Averages
Level 137
1,601 SR
1,495 Elo+

VS

Team Averages
Level 116
1,576 SR
1,486 Elo+
Ymir
Ymir
AnarchistGameZ
Ymir
Level 126
God Stats
4W - 6L
1,756 SR
Queue Stats
148W - 129L
1,491 Elo+
Party 2
Anubis
Anubis
Angel_La_Vida
Anubis
Level 102
God Stats
36W - 26L
1,489 SR
Queue Stats
273W - 273L
1,477 Elo+
Solo
Thanatos
Thanatos
BOATS_IN_HOZ
Thanatos
Level 128
God Stats
3W - 6L
1,447 SR
Queue Stats
55W - 46L
1,494 Elo+
Party 2
Medusa
Medusa
OBlastwaveO
Medusa
Level 86
God Stats
3W - 5L
1,609 SR
Queue Stats
40W - 57L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
benjamonson
Sun Wukong
Level 137
God Stats
4W - 4L
1,580 SR
Queue Stats
580W - 562L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 8
8,606
538
7,962
15,118
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
GDybbs
Awilix
16
4 / 2 / 3
9,283
580
9,575
11,160
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
5 / 0 / 3
8,915
557
9,057
9,724
10,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
b3ast5005
Vulcan
16
7 / 0 / 5
9,470
592
16,140
5,150
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
smp_bigbird
Charybdis
13
2 / 1 / 0
7,916
495
7,584
8,680
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,706
419
3,399
19,460
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 6 / 2
8,100
506
8,127
16,049
6,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BOATS_IN_HOZ
Thanatos
14
5 / 3 / 0
8,585
537
3,315
15,350
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
0 / 3 / 1
6,841
428
5,895
8,547
3,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
benjamonson
Sun Wukong
8
0 / 3 / 0
6,399
400
3,769
8,495
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
8
8
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
5
8
0.8
L
0
3
3
0.5
L
3
6
2
0.67
L
Thanatos
BOATS_IN_HOZ
Thanatos
5
3
0
1.67
W
Awilix
GDybbs
Awilix
4
2
3
2.75
W
5
0
3
6.5
L
Medusa
0
3
1
0.17
W
Vulcan
b3ast5005
Vulcan
7
0
5
9.5
L
Sun Wukong
benjamonson
Sun Wukong
0
3
0
0
W
Charybdis
smp_bigbird
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,318
Damage
24,505
49,832
Taken
67,901
29,585
Mitigated
36,182
12,660
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,962
2,187
1,466
5,110
15,118
9,597
580
4,193
10,925
0
44,732
L
3,399
755
0
3,521
19,460
15,498
108
4,946
14,514
21,331
0
L
8,127
484
175
5,128
16,049
6,737
0
7,220
8,829
54,875
0
L
Thanatos
BOATS_IN_HOZ
Thanatos
3,315
788
0
7,529
15,350
6,319
0
2,154
13,196
0
58,439
W
Awilix
GDybbs
Awilix
9,575
3,667
0
611
11,160
4,177
0
3,208
7,952
0
87,818
W
9,057
1,444
0
2,804
9,724
10,714
640
308
9,416
547
56,320
L
Medusa
5,895
2,042
0
1,466
8,547
3,180
768
1,978
6,569
0
44,545
W
Vulcan
b3ast5005
Vulcan
16,140
2,644
0
938
5,150
1,908
387
1,895
3,255
83,407
0
L
Sun Wukong
benjamonson
Sun Wukong
3,769
882
0
2,134
8,495
4,448
0
150
8,345
0
29,807
W
Charybdis
smp_bigbird
Charybdis
7,584
2,597
41
1,690
8,680
3,189
0
2,713
5,967
0
53,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
36,631
466
Minions Killed
354
0
Camps Cleared
0
1,600,951
Distance Traveled
1,372,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,606
538
50
3
0
261,277
0
L
Ymir
6,706
419
38
2
0
308,923
0
L
Anubis
8,100
506
104
7
0
263,044
2
L
Thanatos
8,585
537
97
6
0
337,625
0
W
Awilix
9,283
580
122
8
0
378,304
0
W
Nike
8,915
557
86
5
0
305,022
0
L
Medusa
6,841
428
66
4
0
303,928
0
W
Vulcan
9,470
592
119
7
0
372,025
0
L
Sun Wukong
6,399
400
49
3
0
158,847
0
W
Charybdis
7,916
495
89
6
0
284,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role