Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ForesawUs
Thor
Level 29
God Stats
4W - 1L
1,850 SR
Queue Stats
38W - 16L
1,764 Elo+
Party 1
Kali
Kali
Messorem
Kali
Level 183
God Stats
3W - 0L
1,739 SR
Queue Stats
127W - 131L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
TwoToedTimmy
Danzaburou
Level 32
God Stats
1W - 1L
1,380 SR
Queue Stats
17W - 7L
1,763 Elo+
Party 1
Thoth
Thoth
Zemuns
Thoth
Level 121
God Stats
6W - 4L
1,735 SR
Queue Stats
109W - 141L
1,519 Elo+
Solo
Team Averages
Level 98
1,641 SR
1,652 Elo+

VS

Team Averages
Level 168
1,649 SR
1,660 Elo+
Chernobog
Chernobog
A1phaZ
Chernobog
Level 136
God Stats
6W - 5L
1,701 SR
Queue Stats
216W - 188L
1,633 Elo+
Solo
Thanatos
Thanatos
Brưz
Thanatos
Level 203
God Stats
2W - 2L
1,749 SR
Queue Stats
85W - 53L
1,719 Elo+
Party 2
Nox
Nox
Eоwyn
Nox
Level 192
God Stats
0W - 2L
1,417 SR
Queue Stats
50W - 35L
1,673 Elo+
Party 2
Tiamat
Tiamat
Shuvaa30
Tiamat
Level 148
God Stats
0W - 2L
1,809 SR
Queue Stats
37W - 30L
1,611 Elo+
Party 2
Awilix
Awilix
pedrofrituras
Awilix
Level 159
God Stats
2W - 3L
1,568 SR
Queue Stats
175W - 123L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 6
7,506
626
4,205
8,387
7,392
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
13
3 / 2 / 3
7,985
665
9,892
14,504
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
14
7 / 0 / 4
8,655
721
5,785
12,792
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TwoToedTimmy
Danzaburou
13
2 / 2 / 2
8,011
668
5,622
8,407
3,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Zemuns
Thoth
13
3 / 1 / 3
7,664
639
8,115
5,789
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A1phaZ
Chernobog
12
1 / 3 / 2
6,746
562
5,022
8,601
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Brưz
Thanatos
12
4 / 4 / 0
6,942
579
7,233
11,502
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Eоwyn
Nox
8
0 / 4 / 1
5,755
480
2,991
8,972
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Shuvaa30
Tiamat
12
0 / 2 / 1
6,434
536
5,321
8,544
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,419
535
6,376
13,576
8,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Chernobog
A1phaZ
Chernobog
1
3
2
0.67
L
Thanatos
Brưz
Thanatos
4
4
0
1
L
Nox
Eоwyn
Nox
0
4
1
0.13
W
Thor
3
2
3
2.25
W
Kali
7
0
4
9
L
Tiamat
Shuvaa30
Tiamat
0
2
1
0.25
W
Danzaburou
TwoToedTimmy
Danzaburou
2
2
2
1.5
W
Thoth
Zemuns
Thoth
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
26,943
49,879
Taken
51,195
27,061
Mitigated
26,960
17,343
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,205
1,024
688
3,621
8,387
7,392
0
2,928
5,323
24,421
0
L
Chernobog
A1phaZ
Chernobog
5,022
2,998
0
2,755
8,601
3,004
0
1,397
7,204
0
57,070
L
Thanatos
Brưz
Thanatos
7,233
1,861
0
8,779
11,502
5,349
50
899
10,603
0
51,699
L
Nox
Eоwyn
Nox
2,991
846
0
1,791
8,972
5,921
0
4,621
4,351
16,685
0
W
Thor
9,892
2,634
0
2,954
14,504
10,242
0
229
14,275
77
56,200
W
Kali
5,785
2,981
0
4,455
12,792
4,657
0
2,520
10,078
0
56,378
L
Tiamat
Shuvaa30
Tiamat
5,321
617
0
1,688
8,544
4,142
0
5,536
3,008
39,350
0
W
Danzaburou
TwoToedTimmy
Danzaburou
5,622
3,618
0
3,727
8,407
3,083
3,020
516
7,891
0
63,049
W
Thoth
Zemuns
Thoth
8,115
96
0
1,898
5,789
1,687
265
1,653
4,000
62,168
0
L
6,376
2,093
0
3,438
13,576
8,544
52
77
13,499
0
45,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
32,296
450
Minions Killed
373
0
Camps Cleared
0
1,277,733
Distance Traveled
1,254,427
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,506
626
22
2
0
241,645
4
L
Chernobog
6,746
562
108
9
0
210,674
2
L
Thanatos
6,942
579
68
6
0
289,410
0
L
Nox
5,755
480
19
2
0
231,012
3
W
Thor
7,985
665
96
8
0
215,895
3
W
Kali
8,655
721
78
7
0
323,091
0
L
Tiamat
6,434
536
106
9
0
266,616
0
W
Danzaburou
8,011
668
125
10
0
222,711
0
W
Thoth
7,664
639
129
11
0
274,391
0
L
Awilix
6,419
535
72
6
0
256,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role