Player Matchup

Hera
Hera
Gs Skurro
Hera
Level 93
God Stats
3W - 3L
1,488 SR
Queue Stats
122W - 115L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
Moha2zoo
Kuzenbo
Level 80
God Stats
4W - 3L
1,257 SR
Queue Stats
18W - 22L
1,455 Elo+
Party 2
Izanami
Izanami
MuslimDuDimanche
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,211 Elo+
Party 2
Kali
Kali
Zetwars
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,184 Elo+
Party 2
Tyr
Tyr
cachaca231
Tyr
Level 43
God Stats
6W - 5L
1,149 SR
Queue Stats
26W - 25L
1,184 Elo+
Party 2
Team Averages
Level 46
1,379 SR
1,302 Elo+

VS

Team Averages
Level 138
1,472 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarrenGaming-353
Sylvanus
Level 109
God Stats
11W - 12L
1,526 SR
Queue Stats
164W - 176L
1,415 Elo+
Party 3
Ne Zha
Ne Zha
Limiteded
Ne Zha
Level 143
God Stats
9W - 10L
1,522 SR
Queue Stats
241W - 241L
1,454 Elo+
Party 1
Arachne
Arachne
sleyer-353
Arachne
Level 153
God Stats
2W - 4L
1,312 SR
Queue Stats
308W - 319L
1,364 Elo+
Party 3
Tiamat
Tiamat
windfighter15
Tiamat
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 145L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 1 / 0
3,217
643
2,238
3,137
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Moha2zoo
Kuzenbo
5
0 / 0 / 1
3,176
635
460
1,870
1,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
1 / 0 / 0
3,286
657
409
1,962
501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
Zetwars
Kali
5
0 / 0 / 0
3,315
663
180
3,782
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,385
677
693
1,852
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,073
615
1,072
1,084
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 0
3,139
628
1,374
3,256
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Limiteded
Ne Zha
7
0 / 0 / 0
3,591
718
1,474
3,462
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sleyer-353
Arachne
1
0 / 0 / 0
2,469
494
0
0
0
7
1 / 0 / 0
3,713
743
1,923
3,501
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
0
1
0
0
W
Hera
0
1
0
0
L
Ne Zha
Limiteded
Ne Zha
0
0
0
0
W
Kuzenbo
Moha2zoo
Kuzenbo
0
0
1
0.5
W
1
0
0
1
W
Kali
Zetwars
Kali
0
0
0
0
W
0
0
0
0
L
Arachne
sleyer-353
Arachne
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,980
Damage
5,843
12,603
Taken
11,303
4,454
Mitigated
4,910
3,356
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,072
400
0
578
1,084
291
0
58
1,026
0
14,874
L
1,374
457
180
812
3,256
1,998
0
402
2,854
9,615
3,286
W
Hera
2,238
700
0
1,010
3,137
840
0
1,441
1,518
16,871
0
L
Ne Zha
Limiteded
Ne Zha
1,474
456
0
828
3,462
1,011
0
396
3,066
0
19,775
W
Kuzenbo
Moha2zoo
Kuzenbo
460
286
0
29
1,870
1,430
0
571
1,299
8,577
0
W
409
342
0
309
1,962
501
0
689
1,273
0
8,017
W
Kali
Zetwars
Kali
180
0
0
1,353
3,782
1,113
0
252
3,478
0
14,787
W
693
313
0
655
1,852
570
0
0
1,852
0
13,767
L
Arachne
sleyer-353
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
1,923
209
0
2,169
3,501
1,610
0
1,842
1,659
19,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
15,985
121
Minions Killed
139
0
Camps Cleared
0
539,926
Distance Traveled
387,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,073
615
28
6
0
82,168
0
L
Sylvanus
3,139
628
25
5
0
68,629
0
W
Hera
3,217
643
28
6
0
97,835
0
L
Ne Zha
3,591
718
41
8
0
122,568
0
W
Kuzenbo
3,176
635
12
2
0
114,742
0
W
Izanami
3,286
657
19
4
0
88,836
0
W
Kali
3,315
663
31
6
0
111,605
0
W
Tyr
3,385
677
31
6
0
126,908
0
L
Arachne
2,469
494
0
0
0
9,176
0
L
Tiamat
3,713
743
45
9
0
105,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role