Player Matchup

Aphrodite
Aphrodite
Lοtus
Aphrodite
Level 154
God Stats
35W - 29L
1,715 SR
Queue Stats
37W - 31L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
PyttUtanförPanna
Cthulhu
Level 125
God Stats
11W - 5L
1,853 SR
Queue Stats
315W - 310L
1,573 Elo+
Party 1
Thanatos
Thanatos
Zοey
Thanatos
Level 119
God Stats
5W - 0L
1,907 SR
Queue Stats
53W - 50L
1,563 Elo+
Party 1
Anhur
Anhur
cherryl0tis
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 85L
1,580 Elo+
Party 1
Janus
Janus
sanguinesmite
Janus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 413L
1,460 Elo+
Party 1
Team Averages
Level 95
1,695 SR
1,550 Elo+

VS

Team Averages
Level 46
1,500 SR
1,396 Elo+
He Bo
He Bo
Batz_2510
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,206 Elo+
Party 3
Loki
Loki
JuanJosePotingue
Loki
Level 47
God Stats
3W - 3L
1,336 SR
Queue Stats
25W - 27L
1,453 Elo+
Party 2
Achilles
Achilles
Justin20020141
Achilles
Level 8
God Stats
0W - 4L
1,310 SR
Queue Stats
92W - 114L
1,206 Elo+
Party 3
Rama
Rama
LilTtudo
Rama
Level 17
God Stats
3W - 4L
1,853 SR
Queue Stats
18W - 15L
1,523 Elo+
Party 2
Terra
Terra
NachTheKid
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lοtus
Aphrodite
12
5 / 1 / 12
8,616
615
6,566
10,346
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 8
8,913
637
5,661
11,060
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Zοey
Thanatos
15
15 / 1 / 6
9,907
708
15,856
15,651
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
6 / 0 / 6
9,068
648
9,053
10,264
4,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 12
7,210
515
5,094
7,592
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Batz_2510
He Bo
11
1 / 11 / 0
6,601
472
3,348
13,272
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
7,004
500
7,886
13,046
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
8
0 / 5 / 0
6,011
429
604
8,328
5,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
10
0 / 6 / 1
6,266
448
3,352
11,248
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
10
2 / 4 / 1
7,161
512
3,920
14,399
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
31
Kills
4
4
Deaths
31
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Batz_2510
He Bo
1
11
0
0.09
L
1
5
2
0.4
L
Achilles
0
5
0
0
L
Rama
0
6
1
0.08
W
Aphrodite
Lοtus
Aphrodite
5
1
12
11
L
Terra
2
4
1
0.63
W
4
1
8
8
W
Thanatos
Zοey
Thanatos
15
1
6
18
W
6
0
6
9
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
19,110
54,913
Taken
60,293
33,930
Mitigated
25,273
33,612
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Batz_2510
He Bo
3,348
216
0
670
13,272
3,235
0
4,455
8,728
22,825
0
L
7,886
2,501
0
3,617
13,046
4,187
0
3,191
9,698
0
57,581
L
Achilles
604
78
0
200
8,328
5,404
0
2,409
5,602
0
18,761
L
Rama
3,352
2,721
0
2,749
11,248
2,437
0
2,109
9,008
0
34,609
W
Aphrodite
Lοtus
Aphrodite
6,566
827
4,360
5,523
10,346
10,988
422
1,951
8,331
31,347
0
L
Terra
3,920
743
279
3,651
14,399
10,010
0
4,715
9,470
20,422
0
W
5,661
268
43
1,814
11,060
7,973
605
514
10,420
57,260
140
W
Thanatos
Zοey
Thanatos
15,856
5,817
0
15,459
15,651
7,660
730
3,391
12,260
0
92,097
W
9,053
4,819
0
4,731
10,264
4,157
1,792
1,921
8,343
0
54,125
W
5,094
719
0
1,682
7,592
3,152
1,483
3,027
4,565
36,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
33,043
396
Minions Killed
268
0
Camps Cleared
0
1,439,880
Distance Traveled
1,245,337
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,601
472
38
3
0
232,047
0
L
Loki
7,004
500
107
8
0
295,966
1
L
Achilles
6,011
429
37
3
0
156,186
0
L
Rama
6,266
448
60
4
0
271,754
0
W
Aphrodite
8,616
615
23
2
0
260,550
0
L
Terra
7,161
512
26
2
0
289,384
6
W
Cthulhu
8,913
637
118
8
0
310,344
1
W
Thanatos
9,907
708
113
8
0
332,297
0
W
Anhur
9,068
648
84
6
0
276,814
0
W
Janus
7,210
515
58
4
0
259,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role