Player Matchup

Ymir
Ymir
LilBingus69
Ymir
Level 42
God Stats
2W - 6L
1,354 SR
Queue Stats
117W - 110L
1,399 Elo+
Party 1
Bellona
Bellona
Loladins
Bellona
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
54W - 68L
1,336 Elo+
Party 1
Ravana
Ravana
RustyWorm
Ravana
Level 47
God Stats
7W - 5L
1,507 SR
Queue Stats
166W - 175L
1,363 Elo+
Party 1
Izanami
Izanami
Sazonov97
Izanami
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,372 Elo+
Party 1
Anubis
Anubis
XiFuzionzXD
Anubis
Level 44
God Stats
7W - 6L
1,481 SR
Queue Stats
113W - 121L
1,363 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,367 Elo+

VS

Team Averages
Level 84
1,549 SR
1,427 Elo+
Chaac
Chaac
AxelotLeRigolo
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,078 Elo+
Party 3
Discordia
Discordia
Elfiora
Discordia
Level 86
God Stats
5W - 0L
1,724 SR
Queue Stats
86W - 71L
1,528 Elo+
Party 3
Ao Kuang
Ao Kuang
HaHadudes
Ao Kuang
Level 45
God Stats
12W - 4L
1,676 SR
Queue Stats
56W - 47L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Roket24
Sylvanus
Level 157
God Stats
2W - 3L
1,437 SR
Queue Stats
59W - 54L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
milak
Jing Wei
Level 124
God Stats
8W - 4L
1,409 SR
Queue Stats
100W - 74L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,379
532
4,372
14,752
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Loladins
Bellona
12
2 / 3 / 0
7,385
615
8,246
10,941
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
RustyWorm
Ravana
11
0 / 2 / 2
6,023
502
3,925
8,445
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Sazonov97
Izanami
10
0 / 3 / 4
5,952
496
3,609
8,869
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 4 / 1
6,025
502
5,582
8,535
3,762
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,283
524
4,165
9,632
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Elfiora
Discordia
13
5 / 2 / 3
7,374
615
7,859
5,812
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
HaHadudes
Ao Kuang
12
5 / 0 / 6
7,275
606
10,536
9,528
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Roket24
Sylvanus
10
2 / 2 / 7
6,521
543
5,464
11,029
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
milak
Jing Wei
12
3 / 0 / 3
7,107
592
8,439
6,481
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Discordia
Elfiora
Discordia
5
2
3
3.25
W
Ao Kuang
HaHadudes
Ao Kuang
5
0
6
8
L
3
4
0
0.75
L
Bellona
Loladins
Bellona
2
3
0
0.67
W
Sylvanus
Roket24
Sylvanus
2
2
7
2.75
L
Ravana
RustyWorm
Ravana
0
2
2
0.5
L
Izanami
Sazonov97
Izanami
0
3
4
0.67
L
Anubis
0
4
1
0.13
W
Jing Wei
milak
Jing Wei
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
36,463
51,542
Taken
42,482
26,844
Mitigated
23,615
11,490
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,165
621
0
736
9,632
6,636
0
717
8,507
0
34,712
W
Discordia
Elfiora
Discordia
7,859
132
24
318
5,812
1,529
0
3,427
2,360
53,400
0
W
Ao Kuang
HaHadudes
Ao Kuang
10,536
2,016
0
6,123
9,528
3,673
138
1,771
7,635
49,886
0
L
4,372
629
1,076
2,778
14,752
7,558
0
8,141
6,611
21,546
0
L
Bellona
Loladins
Bellona
8,246
2,658
0
2,016
10,941
9,619
646
2,769
8,172
0
54,263
W
Sylvanus
Roket24
Sylvanus
5,464
1,935
1,268
3,631
11,029
9,416
108
2,368
8,613
19,007
0
L
Ravana
RustyWorm
Ravana
3,925
1,148
0
2,009
8,445
2,791
0
4,455
3,990
0
50,166
L
Izanami
Sazonov97
Izanami
3,609
2,377
0
914
8,869
3,114
0
2,218
6,651
0
39,145
L
Anubis
5,582
538
0
2,697
8,535
3,762
0
6,307
2,228
46,045
0
W
Jing Wei
milak
Jing Wei
8,439
6,944
0
2,233
6,481
2,361
860
1,795
4,639
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
34,560
347
Minions Killed
340
0
Camps Cleared
0
1,153,464
Distance Traveled
1,238,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,283
524
65
5
0
240,205
0
W
Discordia
7,374
615
82
7
0
241,444
0
W
Ao Kuang
7,275
606
72
6
0
285,567
0
L
Ymir
6,379
532
31
3
0
240,218
3
L
Bellona
7,385
615
97
8
0
216,931
0
W
Sylvanus
6,521
543
22
2
0
226,705
1
L
Ravana
6,023
502
87
7
0
268,206
1
L
Izanami
5,952
496
57
5
0
225,784
0
L
Anubis
6,025
502
75
6
0
202,325
0
W
Jing Wei
7,107
592
99
8
0
244,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role