Player Matchup

Odin
Odin
IThumpshii
Odin
Level 62
God Stats
9W - 7L
1,648 SR
Queue Stats
125W - 129L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Spicesalter1
Zhong Kui
Level 31
God Stats
9W - 3L
1,682 SR
Queue Stats
213W - 235L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
echizu
Jing Wei
Level 30
God Stats
10W - 10L
1,500 SR
Queue Stats
299W - 308L
1,313 Elo+
Solo
Team Averages
Level 41
1,610 SR
1,417 Elo+

VS

Team Averages
Level 91
1,461 SR
1,580 Elo+
Sol
Sol
SOSA Freezy
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
calI__me__daddy_
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Odin
Odin
schwag9863
Odin
Level 121
God Stats
1W - 2L
1,384 SR
Queue Stats
300W - 293L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
10,519
751
7,384
14,654
11,015
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Spicesalter1
Zhong Kui
15
6 / 2 / 5
11,005
786
10,432
9,997
8,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
echizu
Jing Wei
16
5 / 0 / 8
11,557
826
9,984
9,267
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
11,453
818
16,101
11,995
4,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
12
2 / 7 / 4
10,033
717
7,478
13,334
5,580
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 1
8,431
602
4,332
6,863
5,765
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
8
8
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
5
3
3
2.17
W
Zhong Kui
Spicesalter1
Zhong Kui
6
2
5
4.25
L
Tsukuyomi
2
7
4
0.57
W
Jing Wei
echizu
Jing Wei
5
0
8
9
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
27,911
33,918
Taken
32,192
23,811
Mitigated
15,920
4,394
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
1,022
23
181
14,654
11,015
123
8,316
6,179
0
34,313
L
16,101
7,700
0
5,798
11,995
4,575
79
3,300
8,679
58,170
0
W
Zhong Kui
Spicesalter1
Zhong Kui
10,432
294
0
2,715
9,997
8,929
658
4,412
5,569
39,518
0
L
Tsukuyomi
7,478
1,550
0
363
13,334
5,580
0
4,837
8,497
0
21,111
W
Jing Wei
echizu
Jing Wei
9,984
7,735
0
1,475
9,267
3,867
504
4,464
4,625
0
51,093
L
4,332
458
0
0
6,863
5,765
0
2,706
4,157
1,434
13,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
29,917
169
Minions Killed
116
0
Camps Cleared
0
740,893
Distance Traveled
595,499
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,519
751
35
3
0
227,960
0
L
Sol
11,453
818
82
6
0
226,810
0
W
Zhong Kui
11,005
786
51
4
0
247,987
4
L
Tsukuyomi
10,033
717
16
1
0
214,668
0
W
Jing Wei
11,557
826
83
6
0
264,946
0
L
Odin
8,431
602
18
1
0
154,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role