Player Matchup

Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
 
Hera
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
HonestlyNothin
Loki
Silver II
Level 127
God Stats
2W - 2L
1,567 SR
Queue Stats
55W - 69L
1,187 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
SentinelOverseer
Sun Wukong
Silver III
Level 93
God Stats
7W - 4L
1,693 SR
Queue Stats
78W - 94L
967 MMR
Party 1
Hercules
Hercules
Silver II
sirH00D
Hercules
Silver II
Level 66
God Stats
7W - 8L
1,100 SR
Queue Stats
194W - 236L
1,068 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,472 SR
1,244 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,408 SR
1,168 MMR
Horus
Horus
Silver III
 
Horus
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
DeadMagicc
Tsukuyomi
Silver II
Level 58
God Stats
9W - 6L
1,558 SR
Queue Stats
36W - 52L
1,085 MMR
Solo
Chang'e
Chang'e
Silver I
Kirsumalami
Chang'e
Silver I
Level 121
God Stats
9W - 14L
1,314 SR
Queue Stats
126W - 127L
1,111 MMR
Party 2
Jormungandr
Jormungandr
Silver II
Shadow_Maso_Enil
Jormungandr
Silver II
Level 126
God Stats
1W - 2L
1,203 SR
Queue Stats
282W - 303L
1,065 MMR
Solo
Hachiman
Hachiman
Silver II
vanchess
Hachiman
Silver II
Level 104
God Stats
33W - 24L
1,465 SR
Queue Stats
125W - 127L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 4 / 1
6,647
475
6,314
11,459
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
 
Hera
11
0 / 5 / 0
6,351
454
3,483
8,700
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
8,072
577
2,707
9,525
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SentinelOverseer
Sun Wukong
12
1 / 3 / 1
6,836
488
5,133
11,989
10,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
sirH00D
Hercules
8
0 / 4 / 0
5,966
426
1,063
9,617
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliMartichorasRavanaSusano

VS

Bans
AnubisAo KuangRatatoskrAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 8
7,350
525
3,306
8,227
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
DeadMagicc
Tsukuyomi
14
3 / 1 / 6
8,433
602
5,588
10,116
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Kirsumalami
Chang'e
14
6 / 0 / 1
9,098
650
6,383
6,747
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Shadow_Maso_Enil
Jormungandr
15
3 / 1 / 1
9,217
658
9,096
11,577
9,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
vanchess
Hachiman
12
4 / 2 / 4
7,897
564
10,419
8,473
3,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
1
0.38
L
Hera
 
Hera
0
5
0
0
W
Horus
 
Horus
2
1
8
6
W
Tsukuyomi
DeadMagicc
Tsukuyomi
3
1
6
6
L
3
2
1
1.75
W
Chang'e
Kirsumalami
Chang'e
6
0
1
6.5
L
Sun Wukong
SentinelOverseer
Sun Wukong
1
3
1
0.5
W
Jormungandr
Shadow_Maso_Enil
Jormungandr
3
1
1
3.5
L
Hercules
sirH00D
Hercules
0
4
0
0
W
Hachiman
vanchess
Hachiman
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
34,792
51,290
Taken
45,140
26,413
Mitigated
26,628
12,226
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,314
1,440
0
2,599
11,459
3,544
0
779
10,680
47,072
0
L
Hera
 
Hera
3,483
1,435
0
1,434
8,700
3,071
0
5,437
3,263
49,022
0
W
Horus
 
Horus
3,306
1,313
1,221
4,062
8,227
6,529
64
1,115
7,058
0
12,872
W
Tsukuyomi
DeadMagicc
Tsukuyomi
5,588
1,638
0
1,580
10,116
4,176
90
2,291
7,693
0
66,245
L
2,707
502
0
1,494
9,525
3,380
0
1,229
8,296
0
66,948
W
Chang'e
Kirsumalami
Chang'e
6,383
778
1,238
3,850
6,747
2,441
965
1,297
5,450
70,023
0
L
Sun Wukong
SentinelOverseer
Sun Wukong
5,133
1,424
0
3,284
11,989
10,090
0
7,155
4,834
0
49,352
W
Jormungandr
Shadow_Maso_Enil
Jormungandr
9,096
2,989
0
3,268
11,577
9,916
281
1,514
10,063
79,269
278
L
Hercules
sirH00D
Hercules
1,063
351
1,064
2,351
9,617
6,328
0
601
9,016
0
16,471
W
Hachiman
vanchess
Hachiman
10,419
6,293
0
3,930
8,473
3,566
0
4,355
3,926
0
62,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
41,995
382
Minions Killed
469
0
Camps Cleared
0
1,283,846
Distance Traveled
1,410,518
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,647
475
79
6
0
237,139
0
L
Hera
6,351
454
90
6
0
262,228
3
W
Horus
7,350
525
5
0
0
276,892
3
W
Tsukuyomi
8,433
602
89
6
0
299,124
0
L
Loki
8,072
577
114
8
0
304,733
2
W
Chang'e
9,098
650
131
9
0
297,462
3
L
Sun Wukong
6,836
488
73
5
0
251,960
2
W
Jormungandr
9,217
658
135
10
0
267,667
0
L
Hercules
5,966
426
26
2
0
227,786
4
W
Hachiman
7,897
564
109
8
0
269,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role