Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Blaura
Persephone
Level 181
God Stats
331W - 310L
1,543 SR
Queue Stats
436W - 420L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Retime
Kuzenbo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 122L
1,517 Elo+
Party 2
Hades
Hades
Turnham31
Hades
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 231L
1,598 Elo+
Solo
Ravana
Ravana
shpilmann
Ravana
Level 159
God Stats
9W - 9L
1,567 SR
Queue Stats
337W - 342L
1,508 Elo+
Solo
Team Averages
Level 141
1,522 SR
1,527 Elo+

VS

Team Averages
Level 145
1,721 SR
1,493 Elo+
Surtr
Surtr
Caaro0liine
Surtr
Level 202
God Stats
5W - 5L
1,711 SR
Queue Stats
25W - 24L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Ldiablo45
Ah Puch
Level 147
God Stats
1W - 1L
1,768 SR
Queue Stats
141W - 141L
1,550 Elo+
Solo
Atlas
Atlas
SfarcDePensionar
Atlas
Level 62
God Stats
5W - 2L
1,747 SR
Queue Stats
26W - 46L
1,366 Elo+
Solo
Sol
Sol
VTS Shots
Sol
Level 159
God Stats
0W - 1L
1,851 SR
Queue Stats
30W - 34L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
zlDerGrieche
Heimdallr
Level 156
God Stats
53W - 42L
1,529 SR
Queue Stats
512W - 470L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 3
7,708
771
5,893
7,490
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Blaura
Persephone
15
1 / 1 / 0
7,914
791
10,267
3,480
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Retime
Kuzenbo
13
1 / 0 / 2
7,300
730
3,658
6,580
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Turnham31
Hades
14
1 / 2 / 4
7,659
766
2,700
6,500
3,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
shpilmann
Ravana
15
4 / 0 / 1
8,125
813
7,179
7,180
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,011
701
2,999
10,507
7,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Ldiablo45
Ah Puch
14
2 / 4 / 0
7,681
768
12,877
8,818
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,276
628
1,557
1,517
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 2
7,074
707
3,521
5,143
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zlDerGrieche
Heimdallr
14
0 / 1 / 1
7,405
741
4,728
9,713
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
3
3
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
3
3.5
W
Persephone
Blaura
Persephone
1
1
0
1
L
1
2
1
0.75
L
Ah Puch
Ldiablo45
Ah Puch
2
4
0
0.5
W
Kuzenbo
Retime
Kuzenbo
1
0
2
2
L
0
1
1
0.5
W
Hades
Turnham31
Hades
1
2
4
1.5
L
0
1
2
1
W
Ravana
shpilmann
Ravana
4
0
1
4.5
L
Heimdallr
zlDerGrieche
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
25,682
31,230
Taken
35,698
22,778
Mitigated
17,716
5,618
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,893
823
0
346
7,490
6,800
40
4,223
3,217
0
20,857
W
Persephone
Blaura
Persephone
10,267
144
0
360
3,480
1,401
1,082
1,525
1,951
39,381
0
L
2,999
935
0
1,029
10,507
7,813
0
6,781
3,181
189
11,102
L
Ah Puch
Ldiablo45
Ah Puch
12,877
828
0
1,903
8,818
3,433
0
3,466
5,053
35,425
0
W
Kuzenbo
Retime
Kuzenbo
3,658
1,412
0
681
6,580
7,260
336
4,231
2,137
15,609
0
L
1,557
360
0
0
1,517
674
0
780
587
3,836
0
W
Hades
Turnham31
Hades
2,700
472
465
1,567
6,500
3,422
837
4,233
2,126
19,719
0
L
3,521
855
0
2,152
5,143
1,501
0
1,442
3,573
26,306
0
W
Ravana
shpilmann
Ravana
7,179
1,801
0
2,199
7,180
3,895
671
3,729
3,411
0
22,963
L
Heimdallr
zlDerGrieche
Heimdallr
4,728
2,403
0
1,680
9,713
4,295
0
3,265
6,068
0
30,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
35,447
238
Minions Killed
195
0
Camps Cleared
0
1,148,339
Distance Traveled
849,895
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,708
771
37
4
0
232,764
0
W
Persephone
7,914
791
71
7
0
180,620
0
L
Surtr
7,011
701
18
2
0
212,815
3
L
Ah Puch
7,681
768
69
7
0
202,624
0
W
Kuzenbo
7,300
730
35
4
0
261,051
0
L
Atlas
6,276
628
7
1
0
58,597
0
W
Hades
7,659
766
54
5
0
229,452
0
L
Sol
7,074
707
40
4
0
189,456
2
W
Ravana
8,125
813
41
4
0
244,452
0
L
Heimdallr
7,405
741
61
6
0
186,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role