Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Orlandoscovitch
Hades
Level 121
God Stats
2W - 4L
1,470 SR
Queue Stats
645W - 655L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taevanis
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,658 SR
Queue Stats
11W - 18L
1,360 Elo+
Party 2
Zhong Kui
Zhong Kui
Tsunamiiee
Zhong Kui
Level 73
God Stats
7W - 11L
1,501 SR
Queue Stats
260W - 251L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
ģħģģdžďġğijġğijijķĺ
Baron Samedi
Level 87
God Stats
0W - 1L
1,264 SR
Queue Stats
225W - 204L
1,422 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,450 Elo+

VS

Team Averages
Level 118
1,438 SR
1,444 Elo+
Osiris
Osiris
HOLLA PAPZILLA
Osiris
Level 206
God Stats
5W - 9L
1,088 SR
Queue Stats
697W - 683L
1,481 Elo+
Solo
Cthulhu
Cthulhu
KryptoPhantom
Cthulhu
Level 126
God Stats
2W - 1L
1,585 SR
Queue Stats
120W - 109L
1,497 Elo+
Solo
Sol
Sol
Teresarocks2512
Sol
Level 69
God Stats
4W - 3L
1,628 SR
Queue Stats
324W - 336L
1,549 Elo+
Party 1
Hercules
Hercules
smokeysmokes850
Hercules
Level 167
God Stats
2W - 5L
1,387 SR
Queue Stats
217W - 236L
1,456 Elo+
Party 1
Artio
Artio
wastedwhatthe
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 2 / 4
6,144
1,024
5,248
3,949
1,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 4
5,396
899
4,595
5,106
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Taevanis
Morgan Le Fay
10
0 / 4 / 3
5,836
973
4,950
6,095
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Tsunamiiee
Zhong Kui
12
4 / 3 / 2
6,600
1,100
7,674
6,633
5,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 2
6,325
1,054
5,724
7,222
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 10
5,636
939
2,496
4,396
4,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
6 / 1 / 8
7,904
1,317
7,544
7,001
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 2
6,575
1,096
3,588
4,951
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
7 / 1 / 8
7,514
1,252
6,398
8,098
8,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 10
6,106
1,018
1,575
7,283
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
16
16
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
4
2
W
0
1
10
5
W
Cthulhu
6
1
8
10
L
0
3
4
0.67
L
Morgan Le Fay
Taevanis
Morgan Le Fay
0
4
3
0.38
W
3
3
2
1.33
L
Zhong Kui
Tsunamiiee
Zhong Kui
4
3
2
1.67
W
Hercules
7
1
8
11
W
0
3
10
1.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
21,601
29,005
Taken
31,729
16,297
Mitigated
27,672
5,867
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,248
2,549
0
150
3,949
1,688
0
1,866
1,956
0
9,670
W
2,496
559
796
1,473
4,396
4,367
36
3,169
1,147
0
4,122
W
Cthulhu
7,544
557
735
2,321
7,001
6,035
0
4,737
2,056
15,076
0
L
4,595
130
120
808
5,106
3,249
0
2,031
3,034
7,980
0
L
Morgan Le Fay
Taevanis
Morgan Le Fay
4,950
215
0
151
6,095
2,821
0
2,842
3,036
11,350
0
W
3,588
803
579
819
4,951
2,086
25
4,273
614
13,713
0
L
Zhong Kui
Tsunamiiee
Zhong Kui
7,674
611
260
1,559
6,633
5,260
0
2,210
4,170
14,044
0
W
Hercules
6,398
1,634
691
3,007
8,098
8,721
0
5,366
2,507
0
12,775
W
1,575
519
751
893
7,283
6,463
25
5,275
1,956
2,249
0
L
5,724
534
998
1,821
7,222
3,279
0
3,583
3,355
9,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
33,735
62
Minions Killed
64
0
Camps Cleared
0
590,011
Distance Traveled
699,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,144
1,024
10
2
0
123,636
0
W
Osiris
5,636
939
2
0
0
145,896
0
W
Cthulhu
7,904
1,317
11
2
0
139,089
0
L
Hades
5,396
899
7
1
0
88,853
0
L
Morgan Le Fay
5,836
973
18
3
0
132,689
0
W
Sol
6,575
1,096
31
5
0
125,235
0
L
Zhong Kui
6,600
1,100
16
3
0
124,152
0
W
Hercules
7,514
1,252
18
3
0
153,226
0
W
Artio
6,106
1,018
2
0
0
136,086
0
L
Baron Samedi
6,325
1,054
11
2
0
120,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role