Player Matchup

Martichoras
Martichoras
Big Chauncer
Martichoras
Level 127
God Stats
5W - 2L
1,588 SR
Queue Stats
419W - 364L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
En3k
Zhong Kui
Level 158
God Stats
10W - 16L
1,529 SR
Queue Stats
154W - 149L
1,643 Elo+
Party 1
Tyr
Tyr
JimusChrist
Tyr
Level 193
God Stats
16W - 13L
1,588 SR
Queue Stats
335W - 320L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
KingHuncho
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 131L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
tomplz12
Cabrakan
Level 176
God Stats
3W - 1L
1,500 SR
Queue Stats
340W - 326L
1,602 Elo+
Party 1
Team Averages
Level 159
1,541 SR
1,588 Elo+

VS

Team Averages
Level 123
1,516 SR
1,567 Elo+
Anhur
Anhur
BlueFIameAce
Anhur
Level 68
God Stats
1W - 3L
1,518 SR
Queue Stats
201W - 184L
1,510 Elo+
Solo
Ix Chel
Ix Chel
GrayFullbaster4
Ix Chel
Level 115
God Stats
1W - 5L
1,434 SR
Queue Stats
121W - 110L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
UnbanChiko
Cthulhu
Level 126
God Stats
42W - 33L
1,671 SR
Queue Stats
151W - 139L
1,561 Elo+
Solo
Da Ji
Da Ji
almamarcelaxdxd
Da Ji
Level 155
God Stats
4W - 6L
1,389 SR
Queue Stats
860W - 737L
1,588 Elo+
Party 2
King Arthur
King Arthur
funck66
King Arthur
Level 149
God Stats
59W - 62L
1,566 SR
Queue Stats
789W - 669L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Big Chauncer
Martichoras
15
5 / 2 / 1
8,468
605
10,305
10,462
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
En3k
Zhong Kui
12
3 / 4 / 7
7,505
536
7,909
10,059
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 3
6,716
480
4,275
15,112
12,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
KingHuncho
Ah Puch
13
4 / 0 / 4
7,548
539
8,820
5,137
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
tomplz12
Cabrakan
11
3 / 0 / 8
7,419
530
5,874
12,861
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,776
484
7,111
13,433
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 3 / 3
7,451
532
7,191
8,452
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
UnbanChiko
Cthulhu
11
2 / 3 / 4
7,105
508
6,379
12,842
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 2
6,932
495
4,748
12,021
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
funck66
King Arthur
13
3 / 1 / 0
8,008
572
8,423
9,794
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
9
9
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Big Chauncer
Martichoras
5
2
1
2.75
L
1
6
1
0.25
W
Zhong Kui
En3k
Zhong Kui
3
4
7
1.63
L
2
3
3
1.17
W
0
3
3
0.5
W
Ah Puch
KingHuncho
Ah Puch
4
0
4
6
L
Cthulhu
UnbanChiko
Cthulhu
2
3
4
1.33
L
1
2
2
1
L
King Arthur
funck66
King Arthur
3
1
0
3
W
Cabrakan
tomplz12
Cabrakan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,183
Damage
33,852
53,631
Taken
56,542
41,102
Mitigated
30,124
17,206
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Big Chauncer
Martichoras
10,305
3,507
0
4,685
10,462
4,825
279
1,245
9,217
0
81,041
L
7,111
4,658
0
3,990
13,433
4,894
0
2,108
11,186
0
49,402
W
Zhong Kui
En3k
Zhong Kui
7,909
682
0
1,688
10,059
7,763
0
3,475
6,301
56,293
0
L
7,191
391
729
1,536
8,452
3,397
0
5,163
3,199
56,379
0
W
4,275
727
0
5,626
15,112
12,774
0
2,050
12,881
0
48,542
W
Ah Puch
KingHuncho
Ah Puch
8,820
525
0
2,165
5,137
2,139
0
2,354
2,645
53,253
0
L
Cthulhu
UnbanChiko
Cthulhu
6,379
602
41
1,292
12,842
9,376
0
9,042
3,641
22,216
0
L
4,748
991
0
1,000
12,021
5,284
0
3,051
8,903
0
62,274
L
King Arthur
funck66
King Arthur
8,423
741
0
2,580
9,794
7,173
0
2,880
6,914
1,349
64,174
W
Cabrakan
tomplz12
Cabrakan
5,874
1,066
0
3,042
12,861
13,601
8
4,846
7,853
11,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
36,272
394
Minions Killed
434
0
Camps Cleared
0
1,321,634
Distance Traveled
1,387,587
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,468
605
132
9
0
231,880
0
L
Anhur
6,776
484
71
5
0
229,347
0
W
Zhong Kui
7,505
536
80
6
0
256,437
0
L
Ix Chel
7,451
532
107
8
0
267,710
2
W
Tyr
6,716
480
80
6
0
274,061
5
W
Ah Puch
7,548
539
94
7
0
295,516
2
L
Cthulhu
7,105
508
35
3
0
274,498
1
L
Da Ji
6,932
495
108
8
0
318,770
0
L
King Arthur
8,008
572
113
8
0
297,262
5
W
Cabrakan
7,419
530
8
1
0
263,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role