Player Matchup

Baron Samedi
Baron Samedi
DukesmosH
Baron Samedi
Level 60
God Stats
3W - 1L
1,723 SR
Queue Stats
205W - 162L
1,510 Elo+
Solo
Loki
Loki
KingDready_
Loki
Level 87
God Stats
18W - 22L
1,535 SR
Queue Stats
155W - 173L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Lovely_Deadman
Sylvanus
Level 42
God Stats
5W - 5L
1,533 SR
Queue Stats
240W - 252L
1,413 Elo+
Party 2
Ravana
Ravana
SuperDudePTown
Ravana
Level 79
God Stats
3W - 3L
1,539 SR
Queue Stats
332W - 318L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
unlikely_cure-_-
Hou Yi
Level 27
God Stats
22W - 17L
1,597 SR
Queue Stats
131W - 141L
1,385 Elo+
Party 2
Team Averages
Level 59
1,585 SR
1,440 Elo+

VS

Team Averages
Level 117
1,504 SR
1,538 Elo+
Scylla
Scylla
AaronOfTheLEAF
Scylla
Level 100
God Stats
0W - 2L
1,780 SR
Queue Stats
88W - 76L
1,557 Elo+
Solo
Hachiman
Hachiman
Soulreaper4999
Hachiman
Level 120
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 15L
1,749 Elo+
Solo
Awilix
Awilix
Tacomilk
Awilix
Level 155
God Stats
27W - 24L
1,816 SR
Queue Stats
279W - 267L
1,480 Elo+
Party 1
King Arthur
King Arthur
TheExgoblin
King Arthur
Level 152
God Stats
51W - 35L
1,458 SR
Queue Stats
227W - 215L
1,480 Elo+
Party 1
Chang'e
Chang'e
TheFreshmanOf93
Chang'e
Level 60
God Stats
1W - 3L
1,233 SR
Queue Stats
255W - 254L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DukesmosH
Baron Samedi
16
4 / 2 / 3
9,090
535
9,021
9,344
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 5
9,457
556
8,749
16,272
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
14
3 / 2 / 10
9,054
533
10,903
22,937
21,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 6
7,963
468
10,624
10,947
9,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 4
8,255
486
13,200
12,746
6,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,984
470
5,037
9,493
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
11
2 / 5 / 1
7,185
423
15,724
15,343
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Tacomilk
Awilix
13
2 / 6 / 2
7,987
470
9,816
15,906
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TheExgoblin
King Arthur
15
4 / 2 / 0
9,265
545
12,702
16,896
16,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 6 / 3
6,928
408
6,396
13,859
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
9
9
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Baron Samedi
DukesmosH
Baron Samedi
4
2
3
2.75
W
9
3
5
3.83
W
Sylvanus
3
2
10
4
L
Hachiman
2
5
1
0.5
W
1
1
6
4
L
Awilix
Tacomilk
Awilix
2
6
2
0.5
L
King Arthur
TheExgoblin
King Arthur
4
2
0
2
L
0
6
3
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
49,675
72,246
Taken
71,497
50,098
Mitigated
36,152
27,065
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,037
0
0
0
9,493
3,433
40
6,471
2,994
55,394
0
W
Baron Samedi
DukesmosH
Baron Samedi
9,021
177
69
3,232
9,344
5,828
368
3,568
5,776
70,046
0
W
8,749
2,583
0
1,069
16,272
6,491
0
1,699
14,573
72
58,304
W
Sylvanus
10,903
3,907
5,718
9,854
22,937
21,898
32
3,725
19,212
35,876
0
L
Hachiman
15,724
9,287
0
3,498
15,343
5,231
0
5,585
9,714
0
61,327
W
10,624
2,497
0
3,644
10,947
9,167
19
720
9,974
0
54,999
L
Awilix
Tacomilk
Awilix
9,816
3,621
0
844
15,906
5,915
0
2,789
13,017
0
71,991
L
King Arthur
TheExgoblin
King Arthur
12,702
871
0
3,600
16,896
16,153
5
825
15,706
0
72,617
L
6,396
1,525
2,900
4,435
13,859
5,420
0
4,344
9,515
20,539
0
W
13,200
8,133
0
3,479
12,746
6,714
379
1,627
11,119
0
56,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
39,349
397
Minions Killed
394
0
Camps Cleared
0
1,643,685
Distance Traveled
1,566,851
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,984
470
88
5
0
299,150
0
W
Baron Samedi
9,090
535
128
8
0
322,110
3
W
Loki
9,457
556
65
4
0
374,094
0
W
Sylvanus
9,054
533
53
3
0
305,689
0
L
Hachiman
7,185
423
79
5
0
285,536
0
W
Ravana
7,963
468
70
4
0
325,627
0
L
Awilix
7,987
470
86
5
0
360,378
0
L
King Arthur
9,265
545
103
6
0
321,749
0
L
Chang'e
6,928
408
38
2
0
300,038
6
W
Hou Yi
8,255
486
81
5
0
316,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role