Player Matchup

Serqet
Serqet
Gold II
BIGtimey
Serqet
Gold II
Level 125
God Stats
5W - 8L
1,540 SR
Queue Stats
259W - 257L
1,671 MMR
Solo
Surtr
Surtr
Platinum IV
Ewok Ninj4h
Surtr
Platinum IV
Level 145
God Stats
1W - 5L
1,562 SR
Queue Stats
137W - 137L
1,658 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum IV
SeshiomanHMK
Zhong Kui
Platinum IV
Level 140
God Stats
0W - 3L
1,631 SR
Queue Stats
345W - 327L
1,670 MMR
Solo
Rama
Rama
Platinum V
chiefbeef193
Rama
Platinum V
Level 147
God Stats
12W - 16L
1,551 SR
Queue Stats
291W - 284L
1,662 MMR
Solo
Khepri
Khepri
Gold III
rawrxkdog
Khepri
Gold III
Level 162
God Stats
2W - 1L
1,302 SR
Queue Stats
212W - 202L
1,650 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,517 SR
1,662 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,642 SR
1,664 MMR
Ravana
Ravana
Platinum V
ITSYABOILASHER
Ravana
Platinum V
Level 155
God Stats
2W - 0L
1,728 SR
Queue Stats
227W - 209L
1,692 MMR
Party 2
Awilix
Awilix
Platinum IV
K6OD
Awilix
Platinum IV
Level 145
God Stats
89W - 63L
1,686 SR
Queue Stats
230W - 212L
1,600 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
Kïlljoy
Morgan Le Fay
Platinum II
Level 159
God Stats
5W - 4L
1,759 SR
Queue Stats
160W - 144L
1,754 MMR
Party 1
Athena
Athena
Gold I
TiersDontFall
Athena
Gold I
Level 157
God Stats
3W - 9L
1,289 SR
Queue Stats
405W - 400L
1,612 MMR
Party 2
Anhur
Anhur
Gold III
lil Bibbson
Anhur
Gold III
Level 147
God Stats
1W - 0L
1,748 SR
Queue Stats
31W - 24L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIGtimey
Serqet
11
0 / 2 / 0
5,712
519
1,629
9,215
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 0
5,865
533
3,093
10,085
10,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SeshiomanHMK
Zhong Kui
12
0 / 0 / 0
6,283
571
3,679
5,549
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
6,116
556
4,032
6,600
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
rawrxkdog
Khepri
9
0 / 1 / 0
5,470
497
2,936
5,608
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasKaliThanatos

VS

Bans
BakasuraHerculesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,664
606
7,119
6,180
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
K6OD
Awilix
13
4 / 1 / 0
7,327
666
6,468
8,830
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kïlljoy
Morgan Le Fay
11
1 / 0 / 2
6,592
599
5,705
5,102
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 3
5,777
525
1,308
6,162
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 0 / 2
5,628
512
3,217
5,541
1,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
BIGtimey
Serqet
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Awilix
K6OD
Awilix
4
1
0
4
W
Morgan Le Fay
Kïlljoy
Morgan Le Fay
1
0
2
2
L
Zhong Kui
SeshiomanHMK
Zhong Kui
0
0
0
0
W
0
0
3
1.5
L
1
2
0
0.5
W
0
0
2
1
L
Khepri
rawrxkdog
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,369
Damage
23,817
37,057
Taken
31,815
24,796
Mitigated
14,516
11,166
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BIGtimey
Serqet
1,629
206
0
745
9,215
3,152
0
966
8,177
0
49,942
L
3,093
1,770
0
3,076
10,085
10,284
0
0
10,085
230
40,405
W
7,119
2,326
0
2,836
6,180
3,220
0
59
5,976
0
57,846
W
Awilix
K6OD
Awilix
6,468
2,370
0
735
8,830
3,350
0
1,643
7,187
0
63,455
W
Morgan Le Fay
Kïlljoy
Morgan Le Fay
5,705
665
0
898
5,102
1,922
0
2,241
2,861
59,136
0
L
Zhong Kui
SeshiomanHMK
Zhong Kui
3,679
395
0
3,188
5,549
4,937
0
3,572
1,694
54,710
0
W
1,308
494
0
2,357
6,162
4,355
0
2,207
3,955
11,565
0
L
4,032
3,567
0
2,457
6,600
1,845
141
584
6,016
0
49,556
W
3,217
1,901
0
2,951
5,541
1,669
0
615
4,764
0
43,054
L
Khepri
rawrxkdog
Khepri
2,936
188
0
1,700
5,608
4,578
0
1,518
4,056
12,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
31,988
357
Minions Killed
428
0
Camps Cleared
0
1,152,037
Distance Traveled
1,131,710
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,712
519
77
7
0
278,434
1
L
Surtr
5,865
533
59
5
0
199,156
0
W
Ravana
6,664
606
103
9
0
196,531
1
W
Awilix
7,327
666
98
9
0
268,350
0
W
Morgan Le Fay
6,592
599
128
12
0
226,660
0
L
Zhong Kui
6,283
571
118
11
0
248,481
2
W
Athena
5,777
525
13
1
0
229,744
5
L
Rama
6,116
556
89
8
0
215,593
3
W
Anhur
5,628
512
86
8
0
210,425
2
L
Khepri
5,470
497
14
1
0
210,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role