Player Matchup

Neith
Neith
GreenHillZN
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
996 Elo+
Party 1
Agni
Agni
Grimdanke
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
996 Elo+
Party 1
Ymir
Ymir
KhairParhtnur
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,019 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,003 Elo+

VS

Team Averages
Level 79
1,434 SR
1,527 Elo+
Discordia
Discordia
Lilicburn
Discordia
Level 121
God Stats
2W - 1L
1,347 SR
Queue Stats
48W - 43L
1,558 Elo+
Party 2
Horus
Horus
RoninOne
Horus
Level 106
God Stats
2W - 2L
1,512 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 2
Bastet
Bastet
RyleighRoo
Bastet
Level 10
God Stats
7W - 4L
1,444 SR
Queue Stats
9W - 6L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
8,327
694
5,600
13,403
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
12
3 / 9 / 0
9,285
774
8,090
11,379
2,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 6 / 1
7,700
642
2,372
12,070
10,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lilicburn
Discordia
15
14 / 0 / 8
12,006
1,001
18,518
6,706
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
RoninOne
Horus
13
3 / 1 / 17
10,203
850
6,193
12,393
13,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
RyleighRoo
Bastet
12
6 / 2 / 10
10,473
873
9,381
10,296
4,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
23
23
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Agni
3
9
0
0.33
L
0
6
1
0.08
W
Discordia
Lilicburn
Discordia
14
0
8
18
W
Horus
RoninOne
Horus
3
1
17
11.5
W
Bastet
RyleighRoo
Bastet
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
34,092
36,852
Taken
29,395
16,707
Mitigated
21,123
277
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,600
2,033
0
277
13,403
3,444
0
6,678
6,725
0
17,254
L
Agni
8,090
440
0
0
11,379
2,912
0
5,440
5,939
38,153
0
L
2,372
554
0
0
12,070
10,351
0
6,629
5,441
12,665
0
W
Discordia
Lilicburn
Discordia
18,518
1,705
0
1,044
6,706
2,773
2,356
2,005
4,613
74,766
0
W
Horus
RoninOne
Horus
6,193
2,294
1,892
4,764
12,393
13,846
523
4,251
8,142
501
20,719
W
Bastet
RyleighRoo
Bastet
9,381
1,697
0
1,615
10,296
4,504
0
5,404
4,689
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
32,682
92
Minions Killed
138
0
Camps Cleared
0
464,404
Distance Traveled
707,902
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,327
694
24
2
0
161,503
0
L
Agni
9,285
774
52
4
0
177,952
0
L
Ymir
7,700
642
16
1
0
124,949
0
W
Discordia
12,006
1,001
94
8
0
217,671
0
W
Horus
10,203
850
14
1
0
251,495
6
W
Bastet
10,473
873
30
3
0
238,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role