Player Matchup

Medusa
Medusa
Berzerker850
Medusa
Level 54
God Stats
12W - 11L
1,609 SR
Queue Stats
145W - 183L
1,427 Elo+
Party 2
Cerberus
Cerberus
LilRogue6663984
Cerberus
Level 37
God Stats
23W - 25L
1,811 SR
Queue Stats
255W - 294L
1,380 Elo+
Solo
Da Ji
Da Ji
SnapmanSam
Da Ji
Level 51
God Stats
43W - 50L
1,479 SR
Queue Stats
330W - 360L
1,455 Elo+
Party 2
Anubis
Anubis
WTF-KicK-rOcKs
Anubis
Level 68
God Stats
8W - 5L
1,786 SR
Queue Stats
368W - 397L
1,472 Elo+
Party 2
Lancelot
Lancelot
roch face
Lancelot
Level 106
God Stats
7W - 12L
1,500 SR
Queue Stats
268W - 316L
1,500 Elo+
Party 2
Team Averages
Level 63
1,637 SR
1,447 Elo+

VS

Team Averages
Level 59
1,418 SR
1,407 Elo+
Izanami
Izanami
AphexAtomic
Izanami
Level 82
God Stats
7W - 11L
1,439 SR
Queue Stats
44W - 40L
1,539 Elo+
Solo
Serqet
Serqet
Banana twist140
Serqet
Level 61
God Stats
4W - 8L
1,517 SR
Queue Stats
307W - 309L
1,477 Elo+
Solo
Surtr
Surtr
Robobare
Surtr
Level 84
God Stats
0W - 2L
1,295 SR
Queue Stats
11W - 20L
1,272 Elo+
Party 1
Hercules
Hercules
Scary Peeks
Hercules
Level 39
God Stats
20W - 24L
1,341 SR
Queue Stats
72W - 74L
1,413 Elo+
Solo
Kukulkan
Kukulkan
kingomega03
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 0 / 6
9,523
1,058
3,090
3,345
1,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
1 / 3 / 12
10,356
1,151
5,557
16,054
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
15
6 / 3 / 9
10,426
1,158
11,557
9,270
4,518
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 8
11,237
1,249
10,937
2,921
1,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
roch face
Lancelot
15
3 / 0 / 11
9,522
1,058
9,870
8,994
7,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

293

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AphexAtomic
Izanami
15
3 / 3 / 2
10,134
1,126
8,746
11,730
3,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 2
9,015
1,002
5,388
8,228
3,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
Robobare
Surtr
15
1 / 5 / 4
9,443
1,049
8,238
14,256
11,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Scary Peeks
Hercules
13
0 / 0 / 0
7,726
858
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kingomega03
Kukulkan
15
0 / 6 / 5
9,141
1,016
12,879
10,257
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
19
Kills
6
6
Deaths
19
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
AphexAtomic
Izanami
3
3
2
1.33
L
2
5
2
0.6
W
Medusa
2
0
6
5
W
Cerberus
1
3
12
2.33
L
Surtr
Robobare
Surtr
1
5
4
0.6
L
Hercules
Scary Peeks
Hercules
0
0
0
0
W
Da Ji
6
3
9
3.5
W
7
0
8
11
L
Kukulkan
kingomega03
Kukulkan
0
6
5
0.42
W
Lancelot
roch face
Lancelot
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
35,251
40,584
Taken
44,471
23,114
Mitigated
20,448
7,543
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AphexAtomic
Izanami
8,746
6,359
0
55
11,730
3,334
0
3,967
7,635
0
48,141
L
5,388
943
0
0
8,228
3,132
0
2,242
5,986
0
9,734
W
Medusa
3,090
1,263
0
0
3,345
1,355
0
1,844
1,501
0
15,479
W
Cerberus
5,557
191
1,798
4,667
16,054
8,008
0
6,279
9,462
21,606
0
L
Surtr
Robobare
Surtr
8,238
2,137
0
875
14,256
11,275
0
6,672
7,584
514
21,192
L
Hercules
Scary Peeks
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
11,557
3,690
0
564
9,270
4,518
0
1,287
7,983
0
17,910
W
10,937
53
0
514
2,921
1,582
0
1,082
1,617
53,283
0
L
Kukulkan
kingomega03
Kukulkan
12,879
1,956
0
309
10,257
2,707
0
3,637
6,504
30,833
0
W
Lancelot
roch face
Lancelot
9,870
2,196
0
0
8,994
7,651
0
2,744
6,225
0
14,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
45,459
218
Minions Killed
172
7
Camps Cleared
5
989,944
Distance Traveled
593,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,134
1,126
97
11
1
159,554
0
L
Serqet
9,015
1,002
7
1
2
131,049
0
W
Medusa
9,523
1,058
33
4
4
196,619
0
W
Cerberus
10,356
1,151
40
4
0
177,998
0
L
Surtr
9,443
1,049
24
3
1
161,826
0
L
Hercules
7,726
858
0
0
0
0
0
W
Da Ji
10,426
1,158
18
2
3
192,574
0
W
Anubis
11,237
1,249
118
13
0
176,705
0
L
Kukulkan
9,141
1,016
44
5
1
141,311
0
W
Lancelot
9,522
1,058
9
1
0
246,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role