Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dymott_
Fenrir
Level 89
God Stats
2W - 4L
1,693 SR
Queue Stats
4W - 8L
1,609 Elo+
Party 2
Sobek
Sobek
Edeen43
Sobek
Level 62
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 7L
1,453 Elo+
Party 2
Achilles
Achilles
Lobo_giratina19
Achilles
Level 147
God Stats
4W - 1L
1,972 SR
Queue Stats
97W - 98L
1,429 Elo+
Solo
Martichoras
Martichoras
krader821
Martichoras
Level 68
God Stats
0W - 2L
1,113 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,476 Elo+

VS

Team Averages
Level 109
1,529 SR
1,485 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ceif4dordeBuc4t4
Ah Puch
Level 75
God Stats
4W - 1L
1,563 SR
Queue Stats
161W - 153L
1,424 Elo+
Solo
Surtr
Surtr
PeidoDeBandido2
Surtr
Level 102
God Stats
7W - 4L
1,605 SR
Queue Stats
40W - 39L
1,542 Elo+
Party 1
Bacchus
Bacchus
chaca_h
Bacchus
Level 124
God Stats
56W - 62L
1,476 SR
Queue Stats
190W - 199L
1,431 Elo+
Solo
Ix Chel
Ix Chel
xXMareXx6181
Ix Chel
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 3 / 1
5,706
519
4,269
6,309
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dymott_
Fenrir
10
2 / 3 / 1
6,277
571
2,261
9,384
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Edeen43
Sobek
8
1 / 0 / 0
5,083
462
1,166
4,714
2,789
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
10
0 / 6 / 0
5,246
477
3,617
12,197
9,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
krader821
Martichoras
9
0 / 2 / 1
5,026
457
3,202
7,147
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
6 / 1 / 1
7,951
723
8,005
10,159
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 2
6,005
546
3,963
4,198
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
6,374
579
3,084
7,347
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
chaca_h
Bacchus
11
2 / 0 / 1
6,058
551
3,968
5,569
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
xXMareXx6181
Ix Chel
11
3 / 2 / 1
6,498
591
3,950
5,145
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
13
14
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
1
0.5
W
Kuzenbo
 
Kuzenbo
6
1
1
6.5
W
0
1
2
1
L
Fenrir
Dymott_
Fenrir
2
3
1
0.83
L
Sobek
Edeen43
Sobek
1
0
0
1
L
Achilles
0
6
0
0
W
2
0
2
3
W
Bacchus
chaca_h
Bacchus
2
0
1
2.5
L
Martichoras
krader821
Martichoras
0
2
1
0.25
W
Ix Chel
xXMareXx6181
Ix Chel
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
22,970
39,751
Taken
32,418
20,507
Mitigated
19,409
7,761
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,269
890
185
1,462
6,309
2,081
0
2,158
4,099
37,208
0
W
Kuzenbo
 
Kuzenbo
8,005
2,528
0
3,483
10,159
9,101
113
0
10,159
50,759
0
W
3,963
502
0
910
4,198
1,500
220
395
3,803
39,799
0
L
Fenrir
Dymott_
Fenrir
2,261
640
0
1,650
9,384
3,721
0
2,391
6,943
0
40,421
L
Sobek
Edeen43
Sobek
1,166
112
471
1,137
4,714
2,789
0
3,091
1,535
9,562
0
L
Achilles
3,617
885
0
1,459
12,197
9,456
0
6,736
5,055
0
34,498
W
3,084
1,281
0
4,578
7,347
3,392
0
1,570
5,673
1,094
41,428
W
Bacchus
chaca_h
Bacchus
3,968
640
113
860
5,569
3,704
109
835
4,552
32,432
0
L
Martichoras
krader821
Martichoras
3,202
979
0
1,397
7,147
2,460
0
4,924
1,969
0
32,117
W
Ix Chel
xXMareXx6181
Ix Chel
3,950
550
515
1,314
5,145
1,712
654
2,528
2,466
39,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
32,886
254
Minions Killed
368
0
Camps Cleared
0
997,055
Distance Traveled
1,170,095
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,706
519
74
7
0
141,889
1
W
Kuzenbo
7,951
723
102
9
0
202,337
3
W
Ah Puch
6,005
546
78
7
0
215,400
0
L
Fenrir
6,277
571
59
5
0
253,609
0
L
Sobek
5,083
462
19
2
0
194,772
0
L
Achilles
5,246
477
38
3
0
191,183
4
W
Surtr
6,374
579
76
7
0
273,423
0
W
Bacchus
6,058
551
57
5
0
247,246
4
L
Martichoras
5,026
457
64
6
0
215,602
0
W
Ix Chel
6,498
591
55
5
0
231,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role