Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Blaxican7867
Pele
Level 109
God Stats
4W - 6L
1,386 SR
Queue Stats
43W - 44L
1,444 Elo+
Party 2
Ravana
Ravana
axlrs23
Ravana
Level 139
God Stats
1W - 1L
1,411 SR
Queue Stats
66W - 60L
1,588 Elo+
Solo
Charybdis
Charybdis
hamburglar86
Charybdis
Level 145
God Stats
2W - 0L
1,683 SR
Queue Stats
110W - 80L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
nuave
Zhong Kui
Level 109
God Stats
4W - 1L
1,265 SR
Queue Stats
25W - 32L
1,448 Elo+
Party 2
Team Averages
Level 130
1,449 SR
1,505 Elo+

VS

Team Averages
Level 133
1,629 SR
1,525 Elo+
Susano
Susano
Ignorant Drunk
Susano
Level 162
God Stats
2W - 2L
1,794 SR
Queue Stats
312W - 262L
1,619 Elo+
Party 1
Charybdis
Charybdis
Im phosphorus
Charybdis
Level 125
God Stats
10W - 13L
1,545 SR
Queue Stats
106W - 109L
1,579 Elo+
Party 1
Janus
Janus
Redmanray3
Janus
Level 125
God Stats
18W - 18L
1,586 SR
Queue Stats
126W - 108L
1,570 Elo+
Party 1
Tyr
Tyr
TT_DESTROYER
Tyr
Level 126
God Stats
23W - 24L
1,634 SR
Queue Stats
201W - 210L
1,346 Elo+
Solo
Ganesha
Ganesha
hmSlim
Ganesha
Level 126
God Stats
16W - 15L
1,589 SR
Queue Stats
102W - 100L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 1
7,347
565
5,499
8,921
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 3
6,949
535
4,191
7,315
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
axlrs23
Ravana
14
4 / 2 / 0
7,930
610
6,641
7,609
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
hamburglar86
Charybdis
14
2 / 0 / 1
8,347
642
9,514
9,051
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
nuave
Zhong Kui
13
2 / 1 / 0
7,841
603
9,530
9,392
8,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,147
550
7,923
12,984
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
Im phosphorus
Charybdis
11
0 / 3 / 1
5,986
460
4,580
10,603
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
13
2 / 2 / 2
7,624
586
4,332
7,275
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 0
6,459
497
5,965
14,094
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
hmSlim
Ganesha
8
0 / 1 / 1
5,607
431
1,630
7,095
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
6
6
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
1
0
3
2.5
L
3
1
3
4.5
L
Charybdis
Im phosphorus
Charybdis
0
3
1
0.17
L
Janus
2
2
2
1.5
L
1
2
0
0.5
W
Ravana
axlrs23
Ravana
4
2
0
2
W
Charybdis
hamburglar86
Charybdis
2
0
1
2.5
L
Ganesha
hmSlim
Ganesha
0
1
1
0.5
W
Zhong Kui
nuave
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
24,430
42,288
Taken
52,051
22,081
Mitigated
26,138
19,256
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,499
165
40
3,462
8,921
4,095
0
2,700
6,068
52,015
0
W
4,191
984
0
1,790
7,315
2,887
511
1,711
5,570
0
34,825
L
7,923
1,751
0
4,698
12,984
4,877
0
1,863
11,121
0
53,527
L
Charybdis
Im phosphorus
Charybdis
4,580
2,753
0
4,161
10,603
3,740
0
0
10,603
0
45,392
L
Janus
4,332
102
0
765
7,275
2,744
0
3,845
3,430
62,358
0
L
5,965
560
0
3,323
14,094
10,542
0
8,812
5,282
0
42,361
W
Ravana
axlrs23
Ravana
6,641
1,721
0
1,542
7,609
3,317
0
1,208
6,335
0
59,555
W
Charybdis
hamburglar86
Charybdis
9,514
4,898
0
5,836
9,051
3,262
2,883
512
8,539
0
71,372
L
Ganesha
hmSlim
Ganesha
1,630
421
0
2,039
7,095
4,235
0
578
6,469
13,911
0
W
Zhong Kui
nuave
Zhong Kui
9,530
2,171
0
6,586
9,392
8,520
214
66
9,326
55,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
32,823
433
Minions Killed
356
0
Camps Cleared
0
1,303,715
Distance Traveled
1,259,842
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,347
565
85
7
0
267,316
0
W
Pele
6,949
535
54
4
0
269,872
0
L
Susano
7,147
550
92
7
0
320,494
0
L
Charybdis
5,986
460
89
7
0
217,022
4
L
Janus
7,624
586
118
9
0
267,927
2
L
Tyr
6,459
497
56
4
0
251,572
2
W
Ravana
7,930
610
80
6
0
309,507
5
W
Charybdis
8,347
642
118
9
0
229,250
0
L
Ganesha
5,607
431
1
0
0
202,827
7
W
Zhong Kui
7,841
603
96
7
0
227,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role