Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BEAST_BLOOD_714
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,414 Elo+
Solo
Hun Batz
Hun Batz
DanQmoose
Hun Batz
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
49W - 27L
1,633 Elo+
Solo
Merlin
Merlin
QCLEDUCDEMTL
Merlin
Level 128
God Stats
15W - 16L
1,405 SR
Queue Stats
625W - 629L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
acua25
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,457 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,499 Elo+

VS

Team Averages
Level 62
1,409 SR
1,484 Elo+
Zhong Kui
Zhong Kui
Danninx1
Zhong Kui
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 164L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Ennabelle5454
Xbalanque
Level 100
God Stats
3W - 5L
1,363 SR
Queue Stats
171W - 170L
1,402 Elo+
Solo
Kukulkan
Kukulkan
JohanClavijo
Kukulkan
Level 39
God Stats
1W - 0L
1,182 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
bhjrfhdzkjsdkjs
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Party 1
Janus
Janus
bl378wtf
Janus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 3 / 9
8,809
734
5,741
8,641
8,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 8 / 9
9,048
754
10,153
15,223
7,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
DanQmoose
Hun Batz
16
5 / 5 / 6
9,916
826
12,224
11,930
6,173
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
20
13 / 2 / 7
12,015
1,001
19,259
8,202
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
acua25
Morgan Le Fay
9
2 / 1 / 1
7,091
591
1,598
2,211
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Danninx1
Zhong Kui
13
1 / 6 / 6
8,621
718
8,217
11,837
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Ennabelle5454
Xbalanque
17
7 / 7 / 7
10,666
889
8,831
14,511
5,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
JohanClavijo
Kukulkan
19
6 / 3 / 6
11,788
982
6,267
7,804
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 5 / 6
9,026
752
4,303
15,582
15,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
bl378wtf
Janus
16
2 / 5 / 13
9,990
833
8,149
9,429
3,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
24
Kills
18
19
Deaths
26
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
9
1.83
L
3
8
9
0.94
L
Hun Batz
DanQmoose
Hun Batz
5
5
6
1.6
W
Zhong Kui
Danninx1
Zhong Kui
1
6
6
0.67
W
Xbalanque
Ennabelle5454
Xbalanque
7
7
7
1.5
W
Kukulkan
JohanClavijo
Kukulkan
6
3
6
3
L
Merlin
13
2
7
8.25
L
Morgan Le Fay
acua25
Morgan Le Fay
2
1
1
2.5
W
2
5
6
1
W
Janus
bl378wtf
Janus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
35,767
46,207
Taken
59,163
28,016
Mitigated
35,203
9,830
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,741
246
276
578
8,641
8,275
322
4,338
4,119
14,941
0
L
10,153
3,622
333
1,588
15,223
7,812
0
8,750
6,449
0
17,160
L
Hun Batz
DanQmoose
Hun Batz
12,224
2,639
1,819
2,077
11,930
6,173
906
8,529
3,319
0
24,175
W
Zhong Kui
Danninx1
Zhong Kui
8,217
390
694
1,314
11,837
6,981
1,094
5,634
6,131
12,320
0
W
Xbalanque
Ennabelle5454
Xbalanque
8,831
5,580
1,814
3,664
14,511
5,379
4,009
4,491
9,969
0
17,654
W
Kukulkan
JohanClavijo
Kukulkan
6,267
1,012
246
1,277
7,804
3,570
1,351
4,491
3,313
24,824
0
L
Merlin
19,259
553
600
2,092
8,202
4,902
560
4,345
3,857
42,438
0
L
Morgan Le Fay
acua25
Morgan Le Fay
1,598
265
95
372
2,211
854
0
1,020
1,191
3,447
0
W
4,303
395
379
1,014
15,582
15,764
359
7,655
7,831
10,490
89
W
Janus
bl378wtf
Janus
8,149
181
1,636
1,633
9,429
3,509
1,220
4,525
4,904
23,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
50,091
119
Minions Killed
128
0
Camps Cleared
0
914,496
Distance Traveled
1,041,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,809
734
16
1
0
185,198
0
L
Fenrir
9,048
754
12
1
0
198,532
0
L
Hun Batz
9,916
826
41
3
0
199,209
0
W
Zhong Kui
8,621
718
11
1
0
184,807
0
W
Xbalanque
10,666
889
25
2
0
193,851
0
W
Kukulkan
11,788
982
53
4
0
224,764
0
L
Merlin
12,015
1,001
48
4
0
227,000
0
L
Morgan Le Fay
7,091
591
2
0
0
104,557
0
W
Sobek
9,026
752
10
1
0
201,939
0
W
Janus
9,990
833
29
2
0
236,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role