Player Matchup

Vamana
Vamana
Batz_2510
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Casualjoesog
Kuzenbo
Level 25
God Stats
14W - 14L
1,513 SR
Queue Stats
52W - 45L
1,507 Elo+
Party 2
Nox
Nox
FizzNYoMouth
Nox
Level 111
God Stats
0W - 3L
1,237 SR
Queue Stats
141W - 126L
1,563 Elo+
Party 2
Hachiman
Hachiman
IamTheVoodoo
Hachiman
Level 23
God Stats
16W - 14L
1,768 SR
Queue Stats
41W - 34L
1,666 Elo+
Party 2
Fenrir
Fenrir
Justin20020141
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 114L
1,500 Elo+
Party 3
Team Averages
Level 41
1,504 SR
1,547 Elo+

VS

Team Averages
Level 48
1,507 SR
1,406 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
Pelegot
Nemesis
Level 21
God Stats
2W - 5L
1,535 SR
Queue Stats
47W - 40L
1,392 Elo+
Party 1
Discordia
Discordia
Snow_Sova
Discordia
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 47L
1,367 Elo+
Party 1
Ravana
Ravana
Wabbledeenie
Ravana
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 30L
1,291 Elo+
Solo
Ishtar
Ishtar
akaGanza
Ishtar
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 166L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Batz_2510
Vamana
10
0 / 6 / 0
5,587
430
106
10,120
6,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Casualjoesog
Kuzenbo
10
2 / 3 / 0
6,206
477
4,813
11,389
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 1
6,073
467
4,263
7,010
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IamTheVoodoo
Hachiman
12
0 / 0 / 0
6,683
514
4,904
6,508
2,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
5,036
387
1,459
9,369
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 4
7,196
554
3,924
9,389
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Pelegot
Nemesis
11
4 / 1 / 6
7,017
540
6,625
10,634
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Snow_Sova
Discordia
11
2 / 2 / 2
6,638
511
6,784
6,516
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
6 / 0 / 1
8,477
652
8,297
2,141
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
akaGanza
Ishtar
13
2 / 0 / 0
7,962
612
2,989
5,010
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
16
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
4
4
L
Vamana
Batz_2510
Vamana
0
6
0
0
L
Kuzenbo
Casualjoesog
Kuzenbo
2
3
0
0.67
L
1
2
1
0.75
L
Hachiman
IamTheVoodoo
Hachiman
0
0
0
0
L
0
5
0
0
W
Nemesis
Pelegot
Nemesis
4
1
6
7
W
Discordia
Snow_Sova
Discordia
2
2
2
1.5
W
Ravana
6
0
1
6.5
W
Ishtar
akaGanza
Ishtar
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
28,619
44,396
Taken
33,690
25,927
Mitigated
17,922
10,568
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,924
1,773
400
3,345
9,389
7,729
0
2,218
7,171
0
23,983
L
Vamana
Batz_2510
Vamana
106
0
0
969
10,120
6,020
0
69
10,051
0
27,068
L
Kuzenbo
Casualjoesog
Kuzenbo
4,813
1,362
0
3,303
11,389
11,742
0
3,453
7,661
13,213
0
L
4,263
285
0
405
7,010
2,719
0
2,381
4,305
47,709
0
L
Hachiman
IamTheVoodoo
Hachiman
4,904
2,749
0
4,359
6,508
2,382
0
92
6,416
0
64,856
L
1,459
733
0
1,532
9,369
3,064
0
337
9,018
0
21,294
W
Nemesis
Pelegot
Nemesis
6,625
3,975
0
1,223
10,634
3,902
0
3,576
7,058
0
37,889
W
Discordia
Snow_Sova
Discordia
6,784
762
0
1,580
6,516
2,478
199
2,874
3,642
44,522
0
W
Ravana
8,297
1,922
0
383
2,141
1,753
437
0
2,141
69
56,878
W
Ishtar
akaGanza
Ishtar
2,989
1,836
0
3,288
5,010
2,060
544
423
4,587
0
67,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
37,290
286
Minions Killed
388
0
Camps Cleared
0
1,165,608
Distance Traveled
1,276,931
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,196
554
38
3
0
277,236
0
L
Vamana
5,587
430
38
3
0
266,588
0
L
Kuzenbo
6,206
477
14
1
0
239,471
1
L
Nox
6,073
467
76
6
0
237,246
0
L
Hachiman
6,683
514
127
10
0
219,117
0
L
Fenrir
5,036
387
31
2
0
203,186
0
W
Nemesis
7,017
540
59
5
0
297,612
0
W
Discordia
6,638
511
81
6
0
230,455
1
W
Ravana
8,477
652
83
6
0
236,584
0
W
Ishtar
7,962
612
127
10
0
235,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role