Player Matchup

Shiva
Shiva
Silver I
Big_brik2
Shiva
Silver I
Level 103
God Stats
5W - 9L
1,436 SR
Queue Stats
68W - 82L
1,241 MMR
Party 1
Izanami
Izanami
Bronze III
Franny1
Izanami
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Jackie15
Kuzenbo
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
He Bo
He Bo
Gold II
Suprémacy
He Bo
Gold II
Level 158
God Stats
2W - 5L
1,397 SR
Queue Stats
131W - 132L
1,515 MMR
Solo
Bakasura
Bakasura
Gold II
YmirIsAlwaysHere
Bakasura
Gold II
Level 79
God Stats
4W - 2L
1,568 SR
Queue Stats
25W - 21L
1,698 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,480 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,609 SR
1,491 MMR
Vulcan
Vulcan
Gold III
DaHustla187
Vulcan
Gold III
Level 129
God Stats
12W - 14L
1,715 SR
Queue Stats
211W - 207L
1,538 MMR
Solo
Ishtar
Ishtar
Gold III
VanillaBean6297
Ishtar
Gold III
Level 112
God Stats
2W - 4L
1,543 SR
Queue Stats
95W - 98L
1,499 MMR
Solo
Awilix
Awilix
Silver I
death_riot_
Awilix
Silver I
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
31W - 32L
1,466 MMR
Solo
Ganesha
Ganesha
Gold III
lTheThingl
Ganesha
Gold III
Level 170
God Stats
5W - 8L
1,537 SR
Queue Stats
264W - 268L
1,489 MMR
Solo
Pele
Pele
Gold II
o0Truth0o
Pele
Gold II
Level 202
God Stats
3W - 1L
1,500 SR
Queue Stats
642W - 657L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Big_brik2
Shiva
16
2 / 4 / 5
10,221
538
12,984
16,849
15,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Franny1
Izanami
14
1 / 4 / 2
8,486
447
11,210
11,138
3,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Jackie15
Kuzenbo
12
0 / 3 / 3
8,114
427
7,502
18,665
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
15
6 / 8 / 0
9,765
514
15,635
14,235
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 2
10,138
534
11,492
21,950
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CernunnosDanzaburouGeb

VS

Bans
AresJanusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 3 / 3
11,771
620
17,153
10,850
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 8
10,444
550
14,015
17,696
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
18
7 / 5 / 12
12,068
635
17,018
20,604
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
lTheThingl
Ganesha
15
0 / 1 / 14
10,095
531
6,605
19,155
17,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pele
19
4 / 1 / 1
12,033
633
10,194
20,893
14,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
24
24
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Shiva
Big_brik2
Shiva
2
4
5
1.13
W
Vulcan
9
3
3
3.5
L
Izanami
Franny1
Izanami
1
4
2
0.5
L
Kuzenbo
Jackie15
Kuzenbo
0
3
3
0.5
L
He Bo
6
8
0
0.75
W
4
4
8
2
L
4
5
2
1
W
Awilix
7
5
12
2.6
W
Ganesha
lTheThingl
Ganesha
0
1
14
7
W
Pele
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,823
Damage
64,985
82,837
Taken
89,198
57,517
Mitigated
54,707
12,787
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Big_brik2
Shiva
12,984
1,559
0
2,536
16,849
15,201
0
2,988
13,769
0
72,658
W
Vulcan
17,153
4,919
0
1,243
10,850
4,782
0
4,731
5,819
93,135
0
L
Izanami
Franny1
Izanami
11,210
6,634
335
3,421
11,138
3,678
147
3,968
7,170
0
65,696
L
Kuzenbo
Jackie15
Kuzenbo
7,502
3,571
287
2,702
18,665
24,385
0
6,599
12,066
26,759
0
L
He Bo
15,635
614
0
243
14,235
4,765
0
6,121
8,114
74,779
0
W
14,015
7,997
0
7,495
17,696
8,552
644
5,266
11,785
0
93,210
L
11,492
5,951
0
3,263
21,950
9,488
0
5,198
16,466
0
89,366
W
Awilix
17,018
8,002
0
6,605
20,604
8,932
444
7,096
12,390
0
99,201
W
Ganesha
lTheThingl
Ganesha
6,605
1,395
2,866
3,713
19,155
17,983
0
6,497
12,000
28,458
0
W
Pele
10,194
1,824
0
9,717
20,893
14,458
343
2,831
17,782
8,299
101,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,724
Gold Earned
56,411
510
Minions Killed
601
0
Camps Cleared
0
1,899,343
Distance Traveled
1,968,086
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,221
538
111
6
0
376,674
0
W
Vulcan
11,771
620
139
7
0
406,149
5
L
Izanami
8,486
447
109
6
0
369,938
6
L
Kuzenbo
8,114
427
33
2
0
380,340
7
L
He Bo
9,765
514
124
7
0
342,339
4
W
Ishtar
10,444
550
183
10
0
337,064
5
L
Bakasura
10,138
534
133
7
0
430,052
4
W
Awilix
12,068
635
122
6
0
451,224
2
W
Ganesha
10,095
531
0
0
0
388,695
9
W
Pele
12,033
633
157
8
0
384,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role