Player Matchup

Scylla
Scylla
KingDino13
Scylla
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 2
Fenrir
Fenrir
Sh3nobi
Fenrir
Level 41
God Stats
0W - 1L
1,234 SR
Queue Stats
26W - 32L
1,325 Elo+
Party 2
Bacchus
Bacchus
nalgz34
Bacchus
Level 81
God Stats
0W - 1L
1,711 SR
Queue Stats
40W - 34L
1,546 Elo+
Party 2
Team Averages
Level 50
1,407 SR
1,444 Elo+

VS

Team Averages
Level 94
1,480 SR
1,424 Elo+
Artemis
Artemis
CuzImBlck
Artemis
Level 107
God Stats
2W - 1L
1,519 SR
Queue Stats
37W - 33L
1,444 Elo+
Party 1
Cerberus
Cerberus
Isuckatgames21
Cerberus
Level 50
God Stats
3W - 5L
1,420 SR
Queue Stats
76W - 85L
1,444 Elo+
Party 1
Sol
Sol
PierrePapichulo
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingDino13
Scylla
15
5 / 6 / 0
11,633
776
11,131
11,756
4,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Sh3nobi
Fenrir
11
0 / 4 / 5
9,913
661
2,547
11,178
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Bacchus
nalgz34
Bacchus
13
1 / 3 / 3
10,461
697
11,504
19,691
24,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CuzImBlck
Artemis
13
0 / 3 / 11
10,945
730
11,286
8,254
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
15
4 / 2 / 8
11,955
797
6,476
17,172
19,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 1 / 4
12,989
866
18,443
12,161
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
13
13
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
CuzImBlck
Artemis
0
3
11
1.83
W
Cerberus
4
2
8
4
L
Scylla
KingDino13
Scylla
5
6
0
0.83
W
9
1
4
11
L
Fenrir
Sh3nobi
Fenrir
0
4
5
0.63
L
Bacchus
nalgz34
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
36,205
42,625
Taken
37,587
33,555
Mitigated
27,932
4,282
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CuzImBlck
Artemis
11,286
3,032
0
0
8,254
3,623
1,116
6,454
1,800
0
47,251
W
Cerberus
6,476
420
0
1,273
17,172
19,156
77
10,176
6,892
17,791
1,100
L
Scylla
KingDino13
Scylla
11,131
973
0
0
11,756
4,367
271
6,866
4,890
57,610
0
W
18,443
5,294
0
7,318
12,161
5,153
1,571
6,668
5,437
76,374
0
L
Fenrir
Sh3nobi
Fenrir
2,547
962
0
2,075
11,178
5,001
0
6,378
4,800
0
11,758
L
Bacchus
nalgz34
Bacchus
11,504
1,055
260
1,947
19,691
24,187
189
10,816
8,807
29,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
35,889
122
Minions Killed
174
0
Camps Cleared
0
709,257
Distance Traveled
788,654
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,945
730
60
4
0
249,723
0
W
Cerberus
11,955
797
18
1
0
288,481
0
L
Scylla
11,633
776
84
6
0
248,784
4
W
Sol
12,989
866
96
6
0
250,450
0
L
Fenrir
9,913
661
16
1
0
183,037
0
L
Bacchus
10,461
697
22
1
0
277,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role