Player Matchup

Hachiman
Hachiman
CxmpGN
Hachiman
Level 149
God Stats
13W - 4L
1,573 SR
Queue Stats
58W - 37L
1,660 Elo+
Party 2
Merlin
Merlin
Leo_wolfxx
Merlin
Level 153
God Stats
29W - 22L
1,631 SR
Queue Stats
587W - 497L
1,549 Elo+
Party 1
Mulan
Mulan
PatriotP22
Mulan
Level 129
God Stats
13W - 6L
1,725 SR
Queue Stats
475W - 428L
1,528 Elo+
Solo
Fenrir
Fenrir
SilentSnipes_YT
Fenrir
Level 127
God Stats
1W - 0L
1,665 SR
Queue Stats
218W - 173L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
tieko2
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 30L
1,700 Elo+
Party 2
Team Averages
Level 137
1,619 SR
1,602 Elo+

VS

Team Averages
Level 132
1,521 SR
1,579 Elo+
Kuzenbo
Kuzenbo
Consol3Peasant
Kuzenbo
Level 156
God Stats
2W - 1L
1,742 SR
Queue Stats
171W - 141L
1,583 Elo+
Solo
Fenrir
Fenrir
Iuv myron
Fenrir
Level 158
God Stats
3W - 10L
1,407 SR
Queue Stats
128W - 148L
1,489 Elo+
Party 4
Danzaburou
Danzaburou
Zenkojii
Danzaburou
Level 148
God Stats
0W - 2L
1,303 SR
Queue Stats
78W - 95L
1,502 Elo+
Party 4
Eset
Eset
tightbuss
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,612 Elo+
Party 3
Ix Chel
Ix Chel
utroh
Ix Chel
Level 69
God Stats
1W - 4L
1,653 SR
Queue Stats
27W - 32L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CxmpGN
Hachiman
14
1 / 3 / 5
7,589
542
10,334
10,633
3,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Leo_wolfxx
Merlin
14
2 / 0 / 5
8,331
595
6,290
4,117
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
2 / 2 / 3
8,371
598
8,354
17,218
13,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 3
7,308
522
7,429
8,225
5,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
tieko2
Ao Kuang
15
9 / 0 / 3
9,278
663
7,578
14,782
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,651
475
3,893
10,740
10,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Iuv myron
Fenrir
14
3 / 6 / 1
7,872
562
10,007
17,776
8,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Zenkojii
Danzaburou
12
2 / 2 / 0
6,993
500
5,431
8,947
3,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
12
1 / 5 / 1
7,132
509
10,612
9,599
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
utroh
Ix Chel
11
0 / 5 / 1
6,772
484
1,382
7,937
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hachiman
CxmpGN
Hachiman
1
3
5
1.17
L
Fenrir
Iuv myron
Fenrir
3
6
1
0.58
W
Merlin
Leo_wolfxx
Merlin
2
0
5
4.5
W
Mulan
2
2
3
1.75
W
5
1
3
6.5
L
Danzaburou
Zenkojii
Danzaburou
2
2
0
1
W
Ao Kuang
tieko2
Ao Kuang
9
0
3
10.5
L
Eset
1
5
1
0.3
L
Ix Chel
utroh
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
31,325
54,975
Taken
54,999
29,921
Mitigated
28,363
22,672
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
1,674
0
2,738
10,740
10,157
76
1,580
9,160
26,522
0
W
Hachiman
CxmpGN
Hachiman
10,334
5,689
0
5,389
10,633
3,959
272
1,824
8,809
0
67,903
L
Fenrir
Iuv myron
Fenrir
10,007
2,894
0
3,312
17,776
8,930
0
5,964
11,773
0
70,212
W
Merlin
Leo_wolfxx
Merlin
6,290
435
0
1,166
4,117
1,546
0
1,113
2,940
64,662
0
W
Mulan
8,354
431
0
7,490
17,218
13,263
0
9,112
7,400
0
62,747
W
7,429
2,335
0
3,124
8,225
5,109
0
1,680
6,545
0
32,457
L
Danzaburou
Zenkojii
Danzaburou
5,431
2,934
0
3,310
8,947
3,039
474
876
8,071
0
52,007
W
Ao Kuang
tieko2
Ao Kuang
7,578
2,946
0
5,503
14,782
6,044
0
1,641
12,914
75,040
0
L
Eset
10,612
1,112
51
1,199
9,599
3,858
0
1,421
8,178
45,738
0
L
Ix Chel
utroh
Ix Chel
1,382
261
119
576
7,937
2,379
0
4,134
3,715
35,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
35,420
500
Minions Killed
391
0
Camps Cleared
0
1,426,375
Distance Traveled
1,336,457
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,651
475
48
3
0
274,719
6
W
Hachiman
7,589
542
121
9
0
265,937
3
L
Fenrir
7,872
562
96
7
0
272,889
0
W
Merlin
8,331
595
124
9
0
278,865
3
W
Mulan
8,371
598
103
7
0
281,762
3
W
Fenrir
7,308
522
44
3
0
294,998
1
L
Danzaburou
6,993
500
91
7
0
274,970
0
W
Ao Kuang
9,278
663
108
8
0
304,813
0
L
Eset
7,132
509
80
6
0
251,506
0
L
Ix Chel
6,772
484
76
5
0
262,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role