Player Matchup

Scylla
Scylla
Alm1ghtyMeech
Scylla
Level 125
God Stats
1W - 3L
1,516 SR
Queue Stats
21W - 37L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
Big_Cricket777
Baron Samedi
Level 137
God Stats
3W - 6L
1,577 SR
Queue Stats
38W - 61L
1,443 Elo+
Party 2
Izanami
Izanami
CptSauce31
Izanami
Level 41
God Stats
12W - 26L
1,477 SR
Queue Stats
33W - 51L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Q_Shuttlesworth
Cthulhu
Level 71
God Stats
1W - 6L
1,599 SR
Queue Stats
42W - 61L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stino_773
Tsukuyomi
Level 105
God Stats
4W - 4L
1,654 SR
Queue Stats
26W - 37L
1,506 Elo+
Party 2
Team Averages
Level 96
1,565 SR
1,446 Elo+

VS

Team Averages
Level 130
1,547 SR
1,501 Elo+
Sol
Sol
ChelleSoRandom
Sol
Level 17
God Stats
6W - 4L
1,789 SR
Queue Stats
11W - 16L
1,438 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Crilefo
Kumbhakarna
Level 128
God Stats
39W - 49L
1,430 SR
Queue Stats
236W - 238L
1,503 Elo+
Solo
Poseidon
Poseidon
EMONSTA8
Poseidon
Level 140
God Stats
2W - 3L
1,530 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheOneTage
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,492 SR
Queue Stats
90W - 96L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
oCrissCross
Ah Puch
Level 238
God Stats
2W - 2L
1,493 SR
Queue Stats
91W - 126L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,957
996
4,339
5,655
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Big_Cricket777
Baron Samedi
15
0 / 3 / 3
10,318
1,032
5,617
14,134
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
CptSauce31
Izanami
15
0 / 2 / 2
9,852
985
2,611
8,929
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 2
9,613
961
7,804
15,623
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Stino_773
Tsukuyomi
15
2 / 2 / 1
9,888
989
9,313
11,010
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

218

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,062
906
1,636
819
359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Crilefo
Kumbhakarna
16
0 / 0 / 8
10,793
1,079
4,399
12,745
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
EMONSTA8
Poseidon
17
2 / 3 / 7
11,163
1,116
9,023
9,661
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
TheOneTage
Ah Muzen Cab
16
4 / 1 / 6
10,798
1,080
14,199
5,486
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
oCrissCross
Ah Puch
16
5 / 0 / 5
11,286
1,129
22,917
3,342
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
11
11
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Baron Samedi
Big_Cricket777
Baron Samedi
0
3
3
0.5
W
0
0
2
1
L
Izanami
CptSauce31
Izanami
0
2
2
0.5
W
Kumbhakarna
Crilefo
Kumbhakarna
0
0
8
4
W
Poseidon
EMONSTA8
Poseidon
2
3
7
1.83
L
0
3
2
0.33
L
Tsukuyomi
Stino_773
Tsukuyomi
2
2
1
1.25
W
Ah Muzen Cab
TheOneTage
Ah Muzen Cab
4
1
6
7
W
Ah Puch
oCrissCross
Ah Puch
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
52,174
55,351
Taken
32,053
42,048
Mitigated
23,012
5,015
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
90
0
232
5,655
1,888
0
3,034
2,621
16,277
0
L
Baron Samedi
Big_Cricket777
Baron Samedi
5,617
121
492
1,869
14,134
13,787
0
9,882
4,252
18,067
0
W
1,636
130
0
0
819
359
0
283
536
5,278
385
L
Izanami
CptSauce31
Izanami
2,611
2,190
0
512
8,929
3,131
0
7,092
1,837
0
37,673
W
Kumbhakarna
Crilefo
Kumbhakarna
4,399
56
0
4,020
12,745
13,161
0
8,150
3,870
16,461
0
W
Poseidon
EMONSTA8
Poseidon
9,023
720
0
0
9,661
5,793
0
4,371
4,905
43,168
0
L
7,804
650
350
1,188
15,623
18,893
0
12,058
3,565
25,039
0
L
Tsukuyomi
Stino_773
Tsukuyomi
9,313
1,448
0
372
11,010
4,349
0
6,043
4,967
0
17,316
W
Ah Muzen Cab
TheOneTage
Ah Muzen Cab
14,199
2,205
0
0
5,486
2,321
0
2,322
3,030
0
28,979
W
Ah Puch
oCrissCross
Ah Puch
22,917
93
0
861
3,342
1,378
0
1,427
1,863
47,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
53,102
268
Minions Killed
221
5
Camps Cleared
9
925,682
Distance Traveled
1,014,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,957
996
52
5
1
179,487
0
L
Baron Samedi
10,318
1,032
31
3
0
172,274
0
W
Sol
9,062
906
10
1
1
177,254
0
L
Izanami
9,852
985
107
11
1
167,980
0
W
Kumbhakarna
10,793
1,079
19
2
0
194,885
0
W
Poseidon
11,163
1,116
81
8
4
212,964
2
L
Cthulhu
9,613
961
55
6
0
181,492
0
L
Tsukuyomi
9,888
989
23
2
3
224,449
0
W
Ah Muzen Cab
10,798
1,080
46
5
3
221,795
0
W
Ah Puch
11,286
1,129
65
7
1
207,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role