Player Matchup

Ullr
Ullr
Ahyrx
Ullr
Level 140
God Stats
15W - 19L
1,602 SR
Queue Stats
146W - 192L
1,558 Elo+
Party 2
Izanami
Izanami
D1 Coyote
Izanami
Level 129
God Stats
8W - 4L
1,635 SR
Queue Stats
119W - 164L
1,517 Elo+
Party 2
Awilix
Awilix
D1 Sasuke
Awilix
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 199L
1,509 Elo+
Party 2
Scylla
Scylla
Fatguh
Scylla
Level 87
God Stats
8W - 8L
1,452 SR
Queue Stats
93W - 130L
1,475 Elo+
Party 2
Chaac
Chaac
JadNicky
Chaac
Level 99
God Stats
10W - 12L
1,502 SR
Queue Stats
346W - 292L
1,584 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,529 Elo+

VS

Team Averages
Level 138
1,705 SR
1,536 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jacal 44
Thanatos
Level 120
God Stats
4W - 5L
1,751 SR
Queue Stats
56W - 53L
1,503 Elo+
Party 1
Janus
Janus
Moo4meB
Janus
Level 150
God Stats
4W - 4L
1,768 SR
Queue Stats
39W - 39L
1,576 Elo+
Party 1
Hades
Hades
Shifu_Aprovechao
Hades
Level 152
God Stats
2W - 0L
1,754 SR
Queue Stats
135W - 129L
1,534 Elo+
Solo
Hou Yi
Hou Yi
jakenstien84
Hou Yi
Level 121
God Stats
1W - 0L
1,752 SR
Queue Stats
128W - 115L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ahyrx
Ullr
11
1 / 2 / 1
6,597
507
3,232
7,344
2,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
D1 Coyote
Izanami
9
1 / 0 / 1
5,749
442
2,741
5,328
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
D1 Sasuke
Awilix
9
0 / 3 / 0
5,739
441
856
10,425
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Fatguh
Scylla
11
0 / 3 / 0
6,003
462
2,845
6,437
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
JadNicky
Chaac
13
0 / 0 / 0
7,469
575
1,576
7,551
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 3
6,630
510
5,034
6,335
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Jacal 44
Thanatos
12
5 / 0 / 1
7,357
566
3,521
8,953
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Moo4meB
Janus
13
1 / 1 / 4
7,624
586
6,512
5,838
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 0
8,418
648
1,771
5,898
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
0 / 0 / 2
7,273
559
3,030
4,608
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
3
3.5
L
Ullr
Ahyrx
Ullr
1
2
1
0.75
L
Izanami
D1 Coyote
Izanami
1
0
1
1.5
L
Awilix
D1 Sasuke
Awilix
0
3
0
0
L
Scylla
Fatguh
Scylla
0
3
0
0
W
Thanatos
Jacal 44
Thanatos
5
0
1
5.5
L
Chaac
JadNicky
Chaac
0
0
0
0
W
Janus
Moo4meB
Janus
1
1
4
3
W
0
0
0
0
W
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,250
Damage
19,868
37,085
Taken
31,632
14,614
Mitigated
15,696
9,871
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,034
1,021
0
2,831
6,335
4,555
96
400
5,935
21,173
0
L
Ullr
Ahyrx
Ullr
3,232
2,063
0
853
7,344
2,836
0
2,111
5,177
0
41,513
L
Izanami
D1 Coyote
Izanami
2,741
2,042
0
1,727
5,328
1,552
0
1,828
3,462
0
35,193
L
Awilix
D1 Sasuke
Awilix
856
310
0
2,894
10,425
3,244
0
3,165
7,174
0
36,477
L
Scylla
Fatguh
Scylla
2,845
43
0
893
6,437
1,561
0
4,071
2,126
41,574
0
W
Thanatos
Jacal 44
Thanatos
3,521
622
0
10,878
8,953
3,449
0
873
8,080
0
47,256
L
Chaac
JadNicky
Chaac
1,576
0
0
3,504
7,551
5,421
0
1,771
5,780
0
64,441
W
Janus
Moo4meB
Janus
6,512
300
0
626
5,838
2,227
1,102
1,635
4,203
63,754
0
W
1,771
516
20
5,187
5,898
3,807
0
0
5,898
68,062
0
W
Hou Yi
3,030
1,702
0
2,141
4,608
1,658
803
28
4,580
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
37,302
395
Minions Killed
460
0
Camps Cleared
0
1,229,173
Distance Traveled
1,314,684
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,630
510
26
2
0
282,801
2
L
Ullr
6,597
507
78
6
0
257,100
0
L
Izanami
5,749
442
54
4
0
193,684
2
L
Awilix
5,739
441
64
5
0
279,447
0
L
Scylla
6,003
462
72
6
0
228,224
4
W
Thanatos
7,357
566
79
6
0
300,218
0
L
Chaac
7,469
575
127
10
0
270,718
0
W
Janus
7,624
586
122
9
0
279,479
0
W
Hades
8,418
648
138
11
0
211,213
0
W
Hou Yi
7,273
559
95
7
0
240,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role