Player Matchup

Sol
Sol
Argentino2001
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
MinimalCash63
Ratatoskr
Level 67
God Stats
2W - 3L
1,455 SR
Queue Stats
21W - 32L
1,351 Elo+
Solo
Ymir
Ymir
Mugz--47
Ymir
Level 48
God Stats
3W - 9L
1,367 SR
Queue Stats
156W - 179L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
reyescarlos1639
Tsukuyomi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
stonerbear2442
Zhong Kui
Level 141
God Stats
75W - 65L
1,583 SR
Queue Stats
382W - 379L
1,471 Elo+
Solo
Team Averages
Level 93
1,481 SR
1,424 Elo+

VS

Team Averages
Level 112
1,565 SR
1,472 Elo+
Achilles
Achilles
Carey577
Achilles
Level 137
God Stats
6W - 0L
1,829 SR
Queue Stats
80W - 82L
1,440 Elo+
Party 2
Martichoras
Martichoras
The Ita1ian
Martichoras
Level 144
God Stats
17W - 9L
1,625 SR
Queue Stats
78W - 80L
1,442 Elo+
Party 2
Terra
Terra
brkensaint88
Terra
Level 126
God Stats
9W - 7L
1,320 SR
Queue Stats
48W - 38L
1,470 Elo+
Party 2
Scylla
Scylla
santiavend
Scylla
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 133L
1,512 Elo+
Solo
Kali
Kali
soulstar404
Kali
Level 69
God Stats
28W - 24L
1,550 SR
Queue Stats
537W - 529L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
8,171
545
11,086
9,254
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
MinimalCash63
Ratatoskr
11
2 / 6 / 4
7,098
473
5,469
14,442
5,233
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 3 / 2
6,570
438
7,591
14,683
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
reyescarlos1639
Tsukuyomi
14
1 / 4 / 3
8,021
535
6,904
12,875
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
stonerbear2442
Zhong Kui
15
2 / 0 / 0
8,964
598
7,699
8,505
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carey577
Achilles
12
0 / 1 / 0
6,921
461
3,043
10,892
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
The Ita1ian
Martichoras
13
4 / 3 / 3
7,402
493
16,280
11,036
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 0 / 5
7,816
521
5,061
13,190
10,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
santiavend
Scylla
14
1 / 4 / 4
8,059
537
6,192
9,191
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 2
8,855
590
6,882
14,286
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
12
14
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Achilles
Carey577
Achilles
0
1
0
0
L
Ratatoskr
MinimalCash63
Ratatoskr
2
6
4
0.67
L
Ymir
0
3
2
0.33
W
Martichoras
The Ita1ian
Martichoras
4
3
3
1.83
W
2
0
5
4.5
L
Tsukuyomi
reyescarlos1639
Tsukuyomi
1
4
3
0.63
W
Scylla
santiavend
Scylla
1
4
4
0.75
W
5
0
2
6
L
Zhong Kui
stonerbear2442
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,749
Damage
37,458
59,759
Taken
58,595
29,547
Mitigated
34,562
11,869
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,086
5,969
0
2,595
9,254
3,179
0
2,247
6,876
70,456
0
W
Achilles
Carey577
Achilles
3,043
254
0
792
10,892
9,492
0
6,271
4,621
0
42,779
L
Ratatoskr
MinimalCash63
Ratatoskr
5,469
1,238
0
312
14,442
5,233
0
2,164
12,231
0
45,599
L
Ymir
7,591
2,296
0
2,688
14,683
7,511
0
2,689
11,942
27,539
0
W
Martichoras
The Ita1ian
Martichoras
16,280
5,513
466
2,382
11,036
4,902
0
7,284
3,724
0
67,709
W
5,061
696
2,596
5,205
13,190
10,102
0
9,682
3,432
13,021
0
L
Tsukuyomi
reyescarlos1639
Tsukuyomi
6,904
1,619
0
2,266
12,875
5,423
176
3,494
9,381
0
64,088
W
Scylla
santiavend
Scylla
6,192
567
0
2,942
9,191
2,975
159
1,140
8,051
58,251
0
W
6,882
3,442
0
8,171
14,286
7,091
0
1,922
12,364
0
71,421
L
Zhong Kui
stonerbear2442
Zhong Kui
7,699
1,483
0
4,008
8,505
8,201
970
652
7,246
68,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
39,053
440
Minions Killed
380
0
Camps Cleared
0
1,497,086
Distance Traveled
1,552,156
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,171
545
112
7
0
296,331
2
W
Achilles
6,921
461
65
4
0
309,818
0
L
Ratatoskr
7,098
473
58
4
0
327,856
0
L
Ymir
6,570
438
49
3
0
286,991
0
W
Martichoras
7,402
493
90
6
0
278,217
0
W
Terra
7,816
521
12
1
0
308,502
10
L
Tsukuyomi
8,021
535
101
7
0
315,038
5
W
Scylla
8,059
537
97
6
0
289,746
3
W
Kali
8,855
590
116
8
0
365,873
3
L
Zhong Kui
8,964
598
120
8
0
270,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role