Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FRX_itsGanzo_24
Baron Samedi
Level 105
God Stats
1W - 6L
1,267 SR
Queue Stats
156W - 188L
1,439 Elo+
Party 1
Fenrir
Fenrir
Skopybomb
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 81L
1,518 Elo+
Solo
Skadi
Skadi
errorfromdanorth
Skadi
Level 116
God Stats
6W - 6L
1,590 SR
Queue Stats
198W - 198L
1,447 Elo+
Solo
Hera
Hera
xopocxo
Hera
Level 67
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 22L
1,445 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,470 Elo+

VS

Team Averages
Level 137
1,570 SR
1,485 Elo+
Nu Wa
Nu Wa
Amiyras
Nu Wa
Level 156
God Stats
6W - 4L
1,512 SR
Queue Stats
49W - 51L
1,483 Elo+
Solo
Neith
Neith
C0braKaiNvrDies
Neith
Level 179
God Stats
30W - 23L
1,570 SR
Queue Stats
193W - 218L
1,467 Elo+
Solo
Horus
Horus
CF_COMAnDER_MK
Horus
Level 103
God Stats
8W - 5L
1,674 SR
Queue Stats
333W - 303L
1,541 Elo+
Party 2
Loki
Loki
EverFreshhhh
Loki
Level 87
God Stats
2W - 2L
1,535 SR
Queue Stats
175W - 163L
1,481 Elo+
Party 2
Bacchus
Bacchus
MindfulRevenge
Bacchus
Level 158
God Stats
5W - 3L
1,560 SR
Queue Stats
151W - 154L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
4,555
456
2,047
7,698
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FRX_itsGanzo_24
Baron Samedi
7
0 / 1 / 1
4,841
484
3,599
7,065
4,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Skopybomb
Fenrir
9
1 / 4 / 0
5,279
528
2,791
9,401
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,856
486
3,113
6,176
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
xopocxo
Hera
10
0 / 3 / 1
5,012
501
3,990
4,800
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amiyras
Nu Wa
11
3 / 0 / 1
6,170
617
4,996
3,720
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,834
583
2,854
4,528
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 1
6,742
674
6,183
6,139
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 1 / 2
5,901
590
2,913
7,346
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 3
5,789
579
5,323
9,767
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Nu Wa
Amiyras
Nu Wa
3
0
1
3.5
W
2
0
0
2
W
4
0
1
4.5
W
2
1
2
3
L
Baron Samedi
FRX_itsGanzo_24
Baron Samedi
0
1
1
0.5
W
0
0
3
1.5
L
Fenrir
Skopybomb
Fenrir
1
4
0
0.25
L
0
2
0
0
L
Hera
xopocxo
Hera
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
22,269
35,140
Taken
31,500
16,127
Mitigated
15,332
8,682
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,047
198
0
2,173
7,698
4,295
0
400
6,769
0
18,224
W
Nu Wa
Amiyras
Nu Wa
4,996
1,242
0
1,280
3,720
1,323
84
2,243
1,477
44,229
0
W
2,854
988
0
1,821
4,528
1,861
929
1,168
3,360
0
40,550
W
6,183
2,249
0
2,635
6,139
3,457
51
569
5,570
0
48,241
W
2,913
401
0
3,551
7,346
2,432
0
1,396
5,950
0
33,984
L
Baron Samedi
FRX_itsGanzo_24
Baron Samedi
3,599
271
257
2,732
7,065
4,783
0
3,644
3,335
10,677
0
W
5,323
609
1,455
2,507
9,767
6,259
0
2,392
7,375
17,615
0
L
Fenrir
Skopybomb
Fenrir
2,791
730
0
1,614
9,401
3,275
0
1,663
7,658
0
37,778
L
3,113
964
0
930
6,176
2,111
0
2,260
3,916
0
34,902
L
Hera
xopocxo
Hera
3,990
1,641
0
976
4,800
1,663
0
2,503
2,207
36,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
30,436
214
Minions Killed
291
0
Camps Cleared
0
933,982
Distance Traveled
989,112
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,555
456
12
1
0
205,448
0
W
Nu Wa
6,170
617
67
7
0
194,714
2
W
Neith
5,834
583
80
8
0
160,039
0
W
Horus
6,742
674
78
8
0
211,461
0
W
Loki
5,901
590
51
5
0
223,081
2
L
Baron Samedi
4,841
484
9
1
0
169,239
0
W
Bacchus
5,789
579
15
2
0
199,817
2
L
Fenrir
5,279
528
67
7
0
221,849
0
L
Skadi
4,856
486
59
6
0
164,132
1
L
Hera
5,012
501
67
7
0
173,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role