Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Debreziner_01
Heimdallr
Level 129
God Stats
4W - 3L
1,522 SR
Queue Stats
262W - 267L
1,506 Elo+
Party 2
Chiron
Chiron
Jah_hubi
Chiron
Level 120
God Stats
12W - 7L
1,620 SR
Queue Stats
674W - 697L
1,490 Elo+
Party 2
Janus
Janus
da_heu
Janus
Level 188
God Stats
11W - 7L
1,489 SR
Queue Stats
340W - 372L
1,487 Elo+
Party 2
Team Averages
Level 155
1,526 SR
1,496 Elo+

VS

Team Averages
Level 129
1,499 SR
1,457 Elo+
Baba Yaga
Baba Yaga
JordJM
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 3
Chang'e
Chang'e
Juanjomsp
Chang'e
Level 101
God Stats
0W - 2L
1,309 SR
Queue Stats
240W - 249L
1,512 Elo+
Party 1
Mercury
Mercury
Westy_299
Mercury
Level 127
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 3
Odin
Odin
Xarly666
Odin
Level 113
God Stats
4W - 2L
1,655 SR
Queue Stats
315W - 303L
1,490 Elo+
Party 1
Sobek
Sobek
Yzariel
Sobek
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 131L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 3 / 15
9,225
923
8,276
9,628
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
 
Terra
15
3 / 2 / 20
9,223
922
7,025
13,909
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Debreziner_01
Heimdallr
16
7 / 4 / 15
9,377
938
14,434
11,657
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Jah_hubi
Chiron
14
4 / 3 / 15
8,742
874
14,384
10,084
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
da_heu
Janus
16
4 / 2 / 18
9,936
994
18,257
7,871
4,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JordJM
Baba Yaga
16
5 / 3 / 4
8,598
860
11,312
10,335
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Juanjomsp
Chang'e
14
2 / 5 / 4
7,857
786
8,627
14,690
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Westy_299
Mercury
12
3 / 7 / 5
7,522
752
5,084
11,321
4,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
15
4 / 5 / 1
7,892
789
5,347
16,836
11,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Yzariel
Sobek
13
0 / 5 / 8
7,715
772
7,595
17,552
18,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
25
Kills
14
14
Deaths
25
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
3
15
4.83
W
Terra
 
Terra
3
2
20
6.5
W
Heimdallr
Debreziner_01
Heimdallr
7
4
15
3.63
W
Chiron
Jah_hubi
Chiron
4
3
15
3.83
L
Baba Yaga
JordJM
Baba Yaga
5
3
4
2.33
L
Chang'e
Juanjomsp
Chang'e
2
5
4
0.8
L
Mercury
Westy_299
Mercury
3
7
5
0.79
L
Odin
4
5
1
0.9
L
Sobek
Yzariel
Sobek
0
5
8
0.8
W
Janus
da_heu
Janus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
37,965
53,149
Taken
70,734
37,045
Mitigated
47,396
20,356
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,276
3,445
1,399
659
9,628
5,580
954
4,811
4,790
0
14,162
W
Terra
 
Terra
7,025
873
4,925
4,487
13,909
14,616
434
5,489
8,420
12,099
0
W
Heimdallr
Debreziner_01
Heimdallr
14,434
8,296
1,163
1,366
11,657
6,900
1,730
6,228
5,429
0
22,890
W
Chiron
Jah_hubi
Chiron
14,384
4,104
2,215
1,085
10,084
5,457
1,287
6,088
3,996
0
21,423
L
Baba Yaga
JordJM
Baba Yaga
11,312
392
407
2,951
10,335
4,777
54
3,035
7,300
22,676
0
L
Chang'e
Juanjomsp
Chang'e
8,627
1,049
2,588
2,636
14,690
8,541
150
4,671
10,019
17,305
0
L
Mercury
Westy_299
Mercury
5,084
2,095
1,154
719
11,321
4,067
156
5,422
5,899
0
7,958
L
Odin
5,347
696
462
3,750
16,836
11,692
65
4,899
11,836
27
12,041
L
Sobek
Yzariel
Sobek
7,595
127
647
5,535
17,552
18,319
0
7,337
10,215
12,892
0
W
Janus
da_heu
Janus
18,257
824
1,414
1,643
7,871
4,492
1,194
5,101
2,770
40,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
39,584
118
Minions Killed
74
0
Camps Cleared
0
983,397
Distance Traveled
1,042,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,225
923
18
2
0
189,650
0
W
Terra
9,223
922
11
1
0
196,250
0
W
Heimdallr
9,377
938
15
2
0
191,089
0
W
Chiron
8,742
874
17
2
0
181,734
0
L
Baba Yaga
8,598
860
28
3
0
217,631
0
L
Chang'e
7,857
786
12
1
0
189,788
0
L
Mercury
7,522
752
6
1
0
214,509
0
L
Odin
7,892
789
12
1
0
216,766
0
L
Sobek
7,715
772
16
2
0
203,704
0
W
Janus
9,936
994
57
6
0
224,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role