Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BeeRunsFades
Nike
Level 122
God Stats
12W - 7L
1,607 SR
Queue Stats
26W - 14L
1,598 Elo+
Party 2
Bastet
Bastet
BootyPicsPls21
Bastet
Level 148
God Stats
2W - 0L
1,836 SR
Queue Stats
215W - 212L
1,460 Elo+
Solo
Poseidon
Poseidon
MysterCthulhu
Poseidon
Level 155
God Stats
6W - 2L
1,611 SR
Queue Stats
54W - 35L
1,585 Elo+
Party 2
Shiva
Shiva
jezmundd
Shiva
Level 149
God Stats
14W - 12L
1,479 SR
Queue Stats
332W - 317L
1,521 Elo+
Solo
Team Averages
Level 141
1,606 SR
1,533 Elo+

VS

Team Averages
Level 83
1,478 SR
1,473 Elo+
Da Ji
Da Ji
BanditBro
Da Ji
Level 117
God Stats
2W - 2L
1,483 SR
Queue Stats
37W - 36L
1,490 Elo+
Party 3
Chernobog
Chernobog
ColonelChav
Chernobog
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
52W - 77L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EmpericHeat
Cu Chulainn
Level 125
God Stats
7W - 23L
1,283 SR
Queue Stats
89W - 88L
1,439 Elo+
Solo
Atlas
Atlas
Inducids
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,482 Elo+
Party 3
Ix Chel
Ix Chel
NukeMasterr69
Ix Chel
Level 114
God Stats
0W - 1L
1,625 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
6 / 0 / 3
7,911
719
5,556
6,906
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 8
7,094
645
3,610
7,728
4,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 2
5,846
531
5,721
9,737
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MysterCthulhu
Poseidon
13
6 / 1 / 2
7,600
691
7,290
6,705
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
jezmundd
Shiva
13
6 / 1 / 3
7,878
716
11,007
14,100
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BanditBro
Da Ji
11
2 / 4 / 4
6,493
590
5,598
10,008
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
ColonelChav
Chernobog
9
0 / 3 / 1
5,148
468
1,656
6,337
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
EmpericHeat
Cu Chulainn
10
1 / 4 / 0
5,948
541
5,020
9,830
7,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Inducids
Atlas
9
1 / 6 / 1
5,740
522
2,897
12,568
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
12
4 / 4 / 1
7,145
650
8,899
10,527
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
8
8
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
0
3
7.5
L
Da Ji
BanditBro
Da Ji
2
4
4
1
W
1
1
8
5
W
2
5
2
0.6
L
Chernobog
ColonelChav
Chernobog
0
3
1
0.17
L
Cu Chulainn
EmpericHeat
Cu Chulainn
1
4
0
0.25
L
Atlas
Inducids
Atlas
1
6
1
0.25
W
Poseidon
MysterCthulhu
Poseidon
6
1
2
7
L
Ix Chel
4
4
1
1.13
W
Shiva
jezmundd
Shiva
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
24,070
45,176
Taken
49,270
22,741
Mitigated
26,642
13,553
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,556
1,249
0
2,597
6,906
2,828
147
2,821
4,085
51,949
3,056
L
Da Ji
BanditBro
Da Ji
5,598
2,125
0
530
10,008
3,525
0
541
9,383
0
47,528
W
3,610
189
68
2,089
7,728
4,968
87
1,905
5,823
0
25,809
W
5,721
2,605
0
921
9,737
3,442
174
5,328
4,409
0
25,936
L
Chernobog
ColonelChav
Chernobog
1,656
976
0
1,991
6,337
2,151
0
2,888
3,449
0
34,651
L
Cu Chulainn
EmpericHeat
Cu Chulainn
5,020
1,131
0
1,418
9,830
7,895
0
0
9,830
4,172
33,153
L
Atlas
Inducids
Atlas
2,897
1,135
0
1,864
12,568
9,095
0
5,851
6,717
16,644
0
W
Poseidon
MysterCthulhu
Poseidon
7,290
1,843
0
3,795
6,705
2,273
172
900
5,805
60,360
0
L
Ix Chel
8,899
1,184
205
3,032
10,527
3,976
0
2,256
8,271
56,137
0
W
Shiva
jezmundd
Shiva
11,007
3,819
170
3,913
14,100
9,230
141
1,943
12,157
0
65,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
30,474
386
Minions Killed
340
0
Camps Cleared
0
1,164,966
Distance Traveled
1,075,753
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,911
719
102
9
0
260,875
0
L
Da Ji
6,493
590
75
7
0
232,444
0
W
Nike
7,094
645
50
5
0
241,762
1
W
Bastet
5,846
531
33
3
0
228,596
0
L
Chernobog
5,148
468
63
6
0
203,401
0
L
Cu Chulainn
5,948
541
60
5
0
209,317
0
L
Atlas
5,740
522
26
2
0
226,571
4
W
Poseidon
7,600
691
100
9
0
217,712
0
L
Ix Chel
7,145
650
116
11
0
204,020
0
W
Shiva
7,878
716
101
9
0
216,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role