Player Matchup

Ix Chel
Ix Chel
Silver II
DaNCrzyy
Ix Chel
Silver II
Level 138
God Stats
3W - 2L
1,847 SR
Queue Stats
26W - 25L
1,510 MMR
Solo
Ishtar
Ishtar
Gold III
iTZ_DeeJaY_K-oS
Ishtar
Gold III
Level 302
God Stats
1W - 2L
1,538 SR
Queue Stats
71W - 74L
1,503 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
lxReneGxl
Kumbhakarna
Gold II
Level 157
God Stats
2W - 2L
1,570 SR
Queue Stats
740W - 746L
1,480 MMR
Solo
Anubis
Anubis
Gold III
supermac345
Anubis
Gold III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,588 MMR
Party 1
Jormungandr
Jormungandr
Silver II
viiZrr-
Jormungandr
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,591 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,456 SR
1,502 MMR
Kali
Kali
Gold IV
Nickgeezyy77
Kali
Gold IV
Level 69
God Stats
11W - 2L
1,747 SR
Queue Stats
225W - 225L
1,522 MMR
Solo
Janus
Janus
Gold I
ParetJerkins
Janus
Gold I
Level 158
God Stats
2W - 2L
1,453 SR
Queue Stats
114W - 120L
1,486 MMR
Solo
Shiva
Shiva
Gold III
Turbocharged22
Shiva
Gold III
Level 144
God Stats
2W - 7L
1,225 SR
Queue Stats
129W - 125L
1,478 MMR
Solo
Mulan
Mulan
Bronze III
lHerradura
Mulan
Bronze III
Level 120
God Stats
1W - 1L
1,544 SR
Queue Stats
3W - 11L
1,508 MMR
Solo
Hou Yi
Hou Yi
Gold V
totallynot4mego
Hou Yi
Gold V
Level 68
God Stats
2W - 1L
1,312 SR
Queue Stats
133W - 141L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaNCrzyy
Ix Chel
10
0 / 2 / 2
5,588
508
2,711
6,897
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,124
466
4,729
8,799
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
lxReneGxl
Kumbhakarna
8
1 / 0 / 1
5,244
477
1,919
7,709
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
9
3 / 4 / 0
5,916
538
6,240
7,382
3,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
viiZrr-
Jormungandr
7
1 / 6 / 2
4,937
449
3,929
9,694
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixChang'eCernunnosRavana

VS

Bans
ThorMartichorasThanatosXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,727
612
4,623
10,062
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 3
6,755
614
8,415
5,192
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 6
5,988
544
5,311
9,493
5,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
11
3 / 1 / 1
6,673
607
3,361
6,756
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 4
5,669
515
5,118
7,269
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
14
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DaNCrzyy
Ix Chel
0
2
2
0.5
W
3
2
1
1.75
W
6
0
3
7.5
W
1
1
6
4
L
0
2
2
0.5
W
Mulan
3
1
1
3.5
L
Kumbhakarna
lxReneGxl
Kumbhakarna
1
0
1
1.5
L
Anubis
3
4
0
0.75
W
1
2
4
1.5
L
Jormungandr
viiZrr-
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
26,828
40,481
Taken
38,772
17,800
Mitigated
18,287
12,436
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DaNCrzyy
Ix Chel
2,711
453
755
1,955
6,897
2,539
0
2,468
4,287
47,607
0
W
4,623
2,624
0
2,993
10,062
3,946
0
4,166
5,812
0
58,375
W
8,415
520
0
875
5,192
1,614
415
2,153
3,005
50,960
0
W
5,311
1,003
110
3,061
9,493
5,815
0
2,330
7,119
76
21,929
L
4,729
3,263
0
3,690
8,799
3,088
0
1,241
7,488
0
31,786
W
Mulan
3,361
392
0
3,701
6,756
4,462
0
3,486
3,237
33
34,905
L
Kumbhakarna
lxReneGxl
Kumbhakarna
1,919
222
0
2,212
7,709
4,549
0
1,086
6,543
11,897
0
L
Anubis
6,240
483
0
2,465
7,382
3,407
0
1,902
5,022
28,632
0
W
5,118
2,065
0
3,255
7,269
2,450
317
2,572
4,697
0
37,456
L
Jormungandr
viiZrr-
Jormungandr
3,929
1,423
0
1,359
9,694
4,217
0
1,387
8,217
25,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
31,812
248
Minions Killed
310
0
Camps Cleared
0
912,626
Distance Traveled
1,110,941
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,588
508
86
8
0
189,845
0
W
Kali
6,727
612
86
8
0
250,410
0
W
Janus
6,755
614
77
7
0
224,809
2
W
Shiva
5,988
544
28
3
0
226,782
4
L
Ishtar
5,124
466
56
5
0
179,145
4
W
Mulan
6,673
607
70
6
0
215,908
0
L
Kumbhakarna
5,244
477
21
2
0
207,136
0
L
Anubis
5,916
538
55
5
0
163,463
0
W
Hou Yi
5,669
515
49
4
0
193,032
0
L
Jormungandr
4,937
449
30
3
0
173,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role