Player Matchup

Mercury
Mercury
DEMON_Kuraama
Mercury
Level 129
God Stats
2W - 4L
1,803 SR
Queue Stats
117W - 118L
1,359 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gamayouky_70
Morgan Le Fay
Level 62
God Stats
0W - 2L
1,222 SR
Queue Stats
65W - 82L
1,388 Elo+
Party 2
Arachne
Arachne
SoraGaming70
Arachne
Level 149
God Stats
11W - 5L
1,700 SR
Queue Stats
290W - 289L
1,370 Elo+
Party 2
Da Ji
Da Ji
jdisonthego
Da Ji
Level 170
God Stats
7W - 7L
1,494 SR
Queue Stats
493W - 533L
1,532 Elo+
Solo
Tiamat
Tiamat
nadiag404
Tiamat
Level 56
God Stats
4W - 5L
1,702 SR
Queue Stats
438W - 528L
1,405 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,411 Elo+

VS

Team Averages
Level 120
1,371 SR
1,503 Elo+
Surtr
Surtr
DarkAnubit
Surtr
Level 106
God Stats
6W - 6L
1,205 SR
Queue Stats
265W - 268L
1,391 Elo+
Solo
Neith
Neith
bilias2007
Neith
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
chris1998818
Nu Wa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,788 Elo+
Party 1
Athena
Athena
fantasticmrjac
Athena
Level 140
God Stats
10W - 7L
1,295 SR
Queue Stats
468W - 502L
1,442 Elo+
Solo
Nemesis
Nemesis
Волшебницa
Nemesis
Level 192
God Stats
2W - 3L
1,353 SR
Queue Stats
1,096W - 1,121L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
7 / 6 / 7
10,692
822
8,550
12,098
5,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Gamayouky_70
Morgan Le Fay
18
5 / 7 / 13
10,820
832
13,745
14,676
7,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
SoraGaming70
Arachne
19
7 / 5 / 12
10,859
835
14,278
15,848
9,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 3
8,505
654
8,332
13,353
5,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
nadiag404
Tiamat
17
2 / 7 / 10
9,493
730
6,295
12,164
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
7 / 5 / 14
11,182
860
11,376
18,911
26,237
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
17
7 / 2 / 12
10,396
800
13,448
12,452
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 5 / 11
11,264
866
14,240
10,546
5,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 6 / 19
11,993
923
11,041
21,893
30,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 5 / 13
10,658
820
8,401
12,281
11,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
23
Kills
32
32
Deaths
23
45
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
7
6
7
1.75
W
Surtr
7
5
14
2.8
L
Morgan Le Fay
Gamayouky_70
Morgan Le Fay
5
7
13
1.64
L
Arachne
SoraGaming70
Arachne
7
5
12
2.6
W
Neith
7
2
12
6.5
W
9
5
11
2.9
W
4
6
19
2.25
L
2
7
3
0.5
L
Tiamat
nadiag404
Tiamat
2
7
10
1
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
58,506
68,139
Taken
76,083
35,066
Mitigated
79,144
11,911
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
8,550
5,135
341
722
12,098
5,472
409
3,802
8,201
0
27,833
W
Surtr
11,376
1,649
39
1,130
18,911
26,237
1,488
5,016
13,751
1,670
32,118
L
Morgan Le Fay
Gamayouky_70
Morgan Le Fay
13,745
2,381
655
1,020
14,676
7,411
447
6,700
7,893
27,100
0
L
Arachne
SoraGaming70
Arachne
14,278
11,107
580
5,144
15,848
9,188
145
4,833
10,772
0
23,468
W
Neith
13,448
2,756
2,156
4,167
12,452
5,856
2,664
3,864
8,413
0
31,521
W
14,240
4,020
0
130
10,546
5,241
1,056
2,147
8,223
22,657
0
W
11,041
2,222
3,883
3,489
21,893
30,023
1,078
6,020
15,745
27,657
0
L
8,332
1,381
945
1,267
13,353
5,618
580
5,661
7,507
0
15,422
L
Tiamat
nadiag404
Tiamat
6,295
1,595
185
1,052
12,164
7,377
337
5,126
6,779
17,869
0
W
8,401
1,892
1,093
1,377
12,281
11,787
1,570
2,710
9,571
0
23,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
55,493
135
Minions Killed
160
0
Camps Cleared
0
1,073,891
Distance Traveled
1,116,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,692
822
42
3
0
246,690
0
W
Surtr
11,182
860
40
3
0
221,308
0
L
Morgan Le Fay
10,820
832
29
2
0
190,306
0
L
Arachne
10,859
835
22
2
0
224,556
0
W
Neith
10,396
800
33
3
0
256,711
0
W
Nu Wa
11,264
866
23
2
0
205,570
0
W
Athena
11,993
923
28
2
0
211,918
0
L
Da Ji
8,505
654
16
1
0
208,347
0
L
Tiamat
9,493
730
26
2
0
203,992
0
W
Nemesis
10,658
820
36
3
0
220,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role