Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IkarYmi
Chiron
Level 159
God Stats
2W - 3L
1,191 SR
Queue Stats
384W - 372L
1,477 Elo+
Solo
Horus
Horus
LUNIKmoney
Horus
Level 76
God Stats
5W - 0L
1,832 SR
Queue Stats
918W - 911L
1,534 Elo+
Solo
Yu Huang
Yu Huang
TheWitchKing-666
Yu Huang
Level 181
God Stats
1W - 2L
1,310 SR
Queue Stats
357W - 337L
1,498 Elo+
Solo
Team Averages
Level 135
1,467 SR
1,502 Elo+

VS

Team Averages
Level 87
1,415 SR
1,500 Elo+
Horus
Horus
BLACK98K
Horus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Extreme念皇
Kukulkan
Level 128
God Stats
1W - 1L
1,341 SR
Queue Stats
33W - 26L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
RideMyArrow
Cernunnos
Level 149
God Stats
2W - 5L
1,476 SR
Queue Stats
503W - 537L
1,506 Elo+
Solo
Cerberus
Cerberus
RomaniaTaraDeKkt
Cerberus
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 81L
1,450 Elo+
Party 1
Hades
Hades
SfarcDePensionar
Hades
Level 59
God Stats
0W - 2L
1,260 SR
Queue Stats
71W - 79L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 2 / 2
7,482
680
5,089
8,721
8,185
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
13
0 / 2 / 4
6,987
635
8,015
16,202
11,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
IkarYmi
Chiron
13
0 / 2 / 5
7,414
674
8,511
7,282
3,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
13
1 / 2 / 4
7,867
715
2,830
10,964
11,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 0 / 3
8,609
783
10,605
3,811
2,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BLACK98K
Horus
14
1 / 1 / 7
8,406
764
4,847
10,557
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Extreme念皇
Kukulkan
15
1 / 1 / 6
8,103
737
9,646
4,593
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RideMyArrow
Cernunnos
14
1 / 1 / 5
7,690
699
12,676
6,929
3,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 4
7,786
708
7,526
8,997
8,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 5
7,737
703
8,587
8,141
5,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
6
Kills
8
8
Deaths
6
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
2
1.5
W
Bacchus
 
Bacchus
0
2
4
1
L
Horus
BLACK98K
Horus
1
1
7
4.5
L
Kukulkan
Extreme念皇
Kukulkan
1
1
6
4
W
Chiron
IkarYmi
Chiron
0
2
5
1.25
W
Horus
1
2
4
1.5
L
Cernunnos
RideMyArrow
Cernunnos
1
1
5
3.5
L
3
1
4
5
L
2
2
5
2.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
43,282
46,980
Taken
39,217
36,663
Mitigated
28,743
22,344
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,089
1,088
722
1,095
8,721
8,185
0
5,205
3,484
0
6,872
W
Bacchus
 
Bacchus
8,015
1,027
1,561
6,001
16,202
11,650
0
7,149
9,053
18,854
0
L
Horus
BLACK98K
Horus
4,847
751
3,022
4,608
10,557
9,644
0
4,937
5,598
2,995
6,122
L
Kukulkan
Extreme念皇
Kukulkan
9,646
580
744
426
4,593
2,293
0
1,969
2,624
36,939
0
W
Chiron
IkarYmi
Chiron
8,511
2,945
1,488
1,363
7,282
3,480
0
5,630
1,652
0
23,747
W
Horus
2,830
1,076
4,345
4,187
10,964
11,251
0
7,846
3,118
869
3,014
L
Cernunnos
RideMyArrow
Cernunnos
12,676
8,541
0
1,747
6,929
3,455
0
3,391
3,538
0
29,230
L
7,526
107
1,670
3,804
8,997
8,099
0
4,750
4,247
10,299
0
L
8,587
1,011
925
1,673
8,141
5,252
0
4,464
3,677
12,702
0
W
10,605
1,468
908
674
3,811
2,097
0
2,689
1,122
30,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
39,722
105
Minions Killed
137
0
Camps Cleared
0
1,017,622
Distance Traveled
1,015,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,482
680
5
0
0
225,847
0
W
Bacchus
6,987
635
20
2
0
197,802
0
L
Horus
8,406
764
8
1
0
204,360
0
L
Kukulkan
8,103
737
67
6
0
215,697
0
W
Chiron
7,414
674
46
4
0
182,905
0
W
Horus
7,867
715
4
0
0
225,884
0
L
Cernunnos
7,690
699
44
4
0
208,391
0
L
Cerberus
7,786
708
8
1
0
219,195
0
L
Hades
7,737
703
10
1
0
168,243
0
W
Yu Huang
8,609
783
30
3
0
185,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role