Player Matchup

King Arthur
King Arthur
DogFartSNIFF
King Arthur
Level 20
God Stats
10W - 5L
1,821 SR
Queue Stats
90W - 68L
1,421 Elo+
Party 1
Rama
Rama
bhimp
Rama
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 227L
1,529 Elo+
Party 1
Hel
Hel
fraize7
Hel
Level 127
God Stats
1W - 1L
1,352 SR
Queue Stats
37W - 26L
1,496 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,482 Elo+

VS

Team Averages
Level 79
1,478 SR
1,449 Elo+
Chronos
Chronos
GroundPork
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
Juanicimo
Cliodhna
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,460 Elo+
Solo
Neith
Neith
tweekrr
Neith
Level 17
God Stats
31W - 37L
1,434 SR
Queue Stats
35W - 41L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DogFartSNIFF
King Arthur
14
3 / 2 / 12
11,119
741
8,103
16,991
14,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
bhimp
Rama
15
8 / 3 / 6
12,399
827
16,238
14,732
5,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hel
16
6 / 2 / 8
12,089
806
11,732
11,895
4,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GroundPork
Chronos
15
5 / 5 / 1
11,983
799
12,696
13,388
5,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Juanicimo
Cliodhna
11
1 / 5 / 4
9,774
652
11,889
13,701
5,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
tweekrr
Neith
13
1 / 7 / 5
10,301
687
8,530
14,502
5,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
7
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DogFartSNIFF
King Arthur
3
2
12
4.5
L
Chronos
GroundPork
Chronos
5
5
1
1.1
L
Cliodhna
Juanicimo
Cliodhna
1
5
4
0.6
W
Rama
bhimp
Rama
8
3
6
3.67
W
Hel
6
2
8
5
L
Neith
tweekrr
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
33,115
43,618
Taken
41,591
25,718
Mitigated
15,930
15,067
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DogFartSNIFF
King Arthur
8,103
1,230
0
1,425
16,991
14,751
66
5,521
9,597
165
29,337
L
Chronos
GroundPork
Chronos
12,696
4,697
0
1,431
13,388
5,481
0
4,087
9,295
65,087
0
L
Cliodhna
Juanicimo
Cliodhna
11,889
1,832
0
1,410
13,701
5,095
0
3,219
10,394
0
25,355
W
Rama
bhimp
Rama
16,238
11,724
0
1,359
14,732
5,972
2,618
5,924
8,784
0
68,502
W
Hel
11,732
399
5,852
6,431
11,895
4,995
429
2,106
9,741
43,537
0
L
Neith
tweekrr
Neith
8,530
3,682
0
962
14,502
5,354
0
5,146
9,356
0
39,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
32,058
168
Minions Killed
168
0
Camps Cleared
0
807,625
Distance Traveled
800,469
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,119
741
28
2
0
274,520
0
L
Chronos
11,983
799
107
7
0
267,998
2
L
Cliodhna
9,774
652
18
1
0
280,574
0
W
Rama
12,399
827
88
6
0
245,674
0
W
Hel
12,089
806
52
3
0
287,431
0
L
Neith
10,301
687
43
3
0
251,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role