Player Matchup

Janus
Janus
DNasty69
Janus
Level 59
God Stats
12W - 11L
1,574 SR
Queue Stats
75W - 77L
1,469 Elo+
Party 1
Hachiman
Hachiman
GGGraves
Hachiman
Level 58
God Stats
45W - 46L
1,519 SR
Queue Stats
61W - 60L
1,447 Elo+
Party 1
Thanatos
Thanatos
LlamaSchmeat
Thanatos
Level 47
God Stats
3W - 6L
1,566 SR
Queue Stats
61W - 61L
1,452 Elo+
Party 1
Hades
Hades
UDGxChaos
Hades
Level 6
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Whypipo
Kukulkan
Level 13
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 5L
1,868 Elo+
Solo
Team Averages
Level 37
1,508 SR
1,547 Elo+

VS

Team Averages
Level 21
1,551 SR
1,415 Elo+
Poseidon
Poseidon
DeepStretch
Poseidon
Level 24
God Stats
4W - 2L
1,861 SR
Queue Stats
62W - 54L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
chigginfuggits
Zhong Kui
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 19L
1,500 Elo+
Solo
Jing Wei
Jing Wei
chocolatedropp12
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,319 Elo+
Solo
Chang'e
Chang'e
psychos8r6906
Chang'e
Level 45
God Stats
8W - 12L
1,393 SR
Queue Stats
20W - 27L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
synsaee
Sun Wukong
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DNasty69
Janus
12
0 / 6 / 5
6,506
651
10,084
10,668
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GGGraves
Hachiman
13
2 / 5 / 3
7,005
701
8,309
11,016
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LlamaSchmeat
Thanatos
13
3 / 6 / 3
7,005
701
5,009
10,940
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
UDGxChaos
Hades
13
1 / 3 / 3
7,205
721
2,805
9,169
5,830
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Whypipo
Kukulkan
13
0 / 3 / 2
6,676
668
3,295
7,030
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeepStretch
Poseidon
15
6 / 1 / 8
8,716
872
8,666
7,221
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
chigginfuggits
Zhong Kui
16
8 / 1 / 11
8,899
890
15,831
12,512
13,585
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 6
7,628
763
4,147
9,755
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
13
1 / 2 / 8
7,254
725
4,430
9,524
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
synsaee
Sun Wukong
16
6 / 0 / 13
9,129
913
12,205
10,259
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
6
Kills
23
23
Deaths
6
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
DNasty69
Janus
0
6
5
0.42
W
Poseidon
DeepStretch
Poseidon
6
1
8
10
L
Hachiman
GGGraves
Hachiman
2
5
3
0.7
L
Thanatos
LlamaSchmeat
Thanatos
3
6
3
0.75
L
Hades
UDGxChaos
Hades
1
3
3
0.83
L
Kukulkan
Whypipo
Kukulkan
0
3
2
0.33
W
Zhong Kui
chigginfuggits
Zhong Kui
8
1
11
13.5
W
2
2
6
2.5
W
Chang'e
1
2
8
2.5
W
Sun Wukong
synsaee
Sun Wukong
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
45,279
48,823
Taken
49,271
21,080
Mitigated
30,970
6,231
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DNasty69
Janus
10,084
671
0
1,030
10,668
3,801
0
5,648
5,020
22,288
0
W
Poseidon
DeepStretch
Poseidon
8,666
886
0
2,020
7,221
2,358
1,457
1,798
5,304
38,568
0
L
Hachiman
GGGraves
Hachiman
8,309
5,501
0
1,814
11,016
4,370
30
6,321
4,599
0
13,834
L
Thanatos
LlamaSchmeat
Thanatos
5,009
935
0
2,442
10,940
4,421
0
6,583
4,357
0
10,109
L
Hades
UDGxChaos
Hades
2,805
704
130
528
9,169
5,830
0
5,734
3,435
6,293
0
L
Kukulkan
Whypipo
Kukulkan
3,295
390
225
62
7,030
2,658
0
2,915
4,115
19,817
0
W
Zhong Kui
chigginfuggits
Zhong Kui
15,831
1,738
0
5,342
12,512
13,585
886
3,141
9,044
31,200
1,761
W
4,147
1,788
582
2,969
9,755
3,536
2,943
4,152
5,267
0
16,512
W
Chang'e
4,430
228
2,720
3,327
9,524
3,454
2,086
3,740
5,501
15,694
0
W
Sun Wukong
synsaee
Sun Wukong
12,205
1,287
0
1,573
10,259
8,037
110
2,455
7,686
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
41,626
126
Minions Killed
224
0
Camps Cleared
0
889,269
Distance Traveled
1,096,425
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,506
651
37
4
0
180,458
0
W
Poseidon
8,716
872
63
6
0
215,686
0
L
Hachiman
7,005
701
17
2
0
185,580
1
L
Thanatos
7,005
701
10
1
0
196,580
0
L
Hades
7,205
721
15
2
0
139,946
0
L
Kukulkan
6,676
668
47
5
0
186,705
0
W
Zhong Kui
8,899
890
45
5
0
225,662
0
W
Jing Wei
7,628
763
29
3
0
189,045
0
W
Chang'e
7,254
725
32
3
0
212,743
0
W
Sun Wukong
9,129
913
55
6
0
253,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role