Player Matchup

Ix Chel
Ix Chel
Starfuse
Ix Chel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
atbeastcom
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
dreamy_v1bez
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
environamics
Heimdallr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,745 Elo+
Solo
Ao Kuang
Ao Kuang
sweatyismeson
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,387 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,487 Elo+

VS

Team Averages
Level 102
1,477 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Alyxzandre
Gilgamesh
Level 147
God Stats
0W - 1L
1,226 SR
Queue Stats
61W - 51L
1,508 Elo+
Party 1
Ishtar
Ishtar
Degummmi
Ishtar
Level 57
God Stats
0W - 5L
1,327 SR
Queue Stats
127W - 111L
1,535 Elo+
Party 1
Artio
Artio
FairylKensai
Artio
Level 46
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 63L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
Spirit4008
Ratatoskr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 188L
1,476 Elo+
Solo
Xing Tian
Xing Tian
ttdhades
Xing Tian
Level 144
God Stats
5W - 4L
1,612 SR
Queue Stats
236W - 216L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Starfuse
Ix Chel
17
2 / 6 / 11
10,845
723
12,752
12,281
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
atbeastcom
Gilgamesh
17
4 / 4 / 10
10,447
696
7,599
13,523
9,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 17
11,554
770
16,920
12,381
6,113
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
environamics
Heimdallr
20
5 / 3 / 16
11,800
787
22,293
14,434
8,631
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
sweatyismeson
Ao Kuang
19
10 / 3 / 7
11,902
793
14,313
17,944
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alyxzandre
Gilgamesh
20
7 / 4 / 8
11,450
763
14,982
22,462
21,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Degummmi
Ishtar
19
3 / 7 / 6
10,349
690
12,304
15,245
7,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 7
9,552
637
5,685
21,638
24,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Spirit4008
Ratatoskr
11
3 / 1 / 4
8,244
550
5,636
9,053
5,500
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
ttdhades
Xing Tian
17
4 / 5 / 8
9,988
666
10,917
20,151
24,084
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
26
Kills
19
19
Deaths
26
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alyxzandre
Gilgamesh
7
4
8
2.75
L
Ishtar
Degummmi
Ishtar
3
7
6
0.86
L
2
9
7
0.61
L
Ratatoskr
Spirit4008
Ratatoskr
3
1
4
5
W
Ix Chel
Starfuse
Ix Chel
2
6
11
1.25
W
Gilgamesh
atbeastcom
Gilgamesh
4
4
10
2.25
W
5
3
17
4.5
W
Heimdallr
environamics
Heimdallr
5
3
16
4.33
W
Ao Kuang
sweatyismeson
Ao Kuang
10
3
7
4.5
L
Xing Tian
ttdhades
Xing Tian
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,877
Damage
49,524
70,563
Taken
88,549
46,645
Mitigated
82,802
25,898
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alyxzandre
Gilgamesh
14,982
1,934
1,099
5,827
22,462
21,436
34
11,506
10,463
0
36,620
L
Ishtar
Degummmi
Ishtar
12,304
6,011
469
720
15,245
7,754
48
7,537
7,360
0
39,996
L
5,685
378
2,165
2,388
21,638
24,028
0
9,846
11,079
15,587
0
L
Ratatoskr
Spirit4008
Ratatoskr
5,636
456
1,419
3,640
9,053
5,500
0
3,632
5,281
0
11,629
W
Ix Chel
Starfuse
Ix Chel
12,752
1,416
2,732
1,462
12,281
5,545
623
3,884
8,222
30,044
0
W
Gilgamesh
atbeastcom
Gilgamesh
7,599
1,456
1,768
3,213
13,523
9,747
85
2,755
10,312
0
15,041
W
16,920
4,858
824
3,335
12,381
6,113
975
3,349
8,696
34,748
0
W
Heimdallr
environamics
Heimdallr
22,293
12,206
0
2,930
14,434
8,631
6,056
2,860
10,970
0
48,837
W
Ao Kuang
sweatyismeson
Ao Kuang
14,313
2,433
3,021
6,613
17,944
16,609
59
3,922
13,348
24,737
0
L
Xing Tian
ttdhades
Xing Tian
10,917
418
1,318
1,632
20,151
24,084
87
9,949
9,495
23,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
49,583
160
Minions Killed
138
0
Camps Cleared
0
1,427,412
Distance Traveled
1,412,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,450
763
40
3
0
330,271
0
L
Ishtar
10,349
690
50
3
0
285,727
0
L
Artio
9,552
637
13
1
0
277,113
0
L
Ratatoskr
8,244
550
11
1
0
290,815
0
W
Ix Chel
10,845
723
32
2
0
281,312
0
W
Gilgamesh
10,447
696
13
1
0
294,069
0
W
Nu Wa
11,554
770
33
2
0
277,514
0
W
Heimdallr
11,800
787
54
4
0
256,707
0
W
Ao Kuang
11,902
793
28
2
0
317,810
0
L
Xing Tian
9,988
666
24
2
0
228,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role