Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DJuwanT_2016
Cthulhu
Level 110
God Stats
4W - 0L
1,572 SR
Queue Stats
45W - 47L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
Reckxter
Jormungandr
Level 126
God Stats
7W - 2L
1,730 SR
Queue Stats
471W - 467L
1,457 Elo+
Solo
Anubis
Anubis
YoMyNameNina
Anubis
Level 86
God Stats
2W - 2L
1,243 SR
Queue Stats
181W - 183L
1,449 Elo+
Solo
Shiva
Shiva
drew4391
Shiva
Level 124
God Stats
1W - 0L
1,396 SR
Queue Stats
65W - 69L
1,490 Elo+
Party 1
Team Averages
Level 113
1,488 SR
1,478 Elo+

VS

Team Averages
Level 81
1,472 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ks V l R U S
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,331 Elo+
Solo
Sylvanus
Sylvanus
Robo456474
Sylvanus
Level 52
God Stats
1W - 4L
1,166 SR
Queue Stats
367W - 374L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoulSaki
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,696 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 2
Arachne
Arachne
Villainous_Daddy
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 13
8,112
811
8,307
9,351
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
DJuwanT_2016
Cthulhu
17
5 / 0 / 13
9,187
919
10,503
15,975
9,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Reckxter
Jormungandr
14
1 / 2 / 14
8,091
809
6,365
12,723
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
9 / 3 / 5
10,032
1,003
14,913
12,714
7,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
drew4391
Shiva
14
2 / 1 / 12
8,181
818
5,952
13,452
12,341
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 6 / 5
6,718
672
10,612
12,518
6,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
1 / 3 / 5
7,004
700
8,138
10,712
3,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Robo456474
Sylvanus
11
0 / 2 / 5
6,245
625
3,629
7,983
6,545
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SoulSaki
Morgan Le Fay
14
2 / 3 / 5
7,216
722
14,227
7,860
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 2
7,429
743
3,134
9,321
4,299
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
18
Kills
7
7
Deaths
18
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
13
7.5
L
Tiamat
 
Tiamat
0
6
5
0.42
W
Cthulhu
DJuwanT_2016
Cthulhu
5
0
13
11.5
L
Medusa
1
3
5
1.17
W
Jormungandr
Reckxter
Jormungandr
1
2
14
4
L
Sylvanus
Robo456474
Sylvanus
0
2
5
1.25
L
Morgan Le Fay
SoulSaki
Morgan Le Fay
2
3
5
1.5
L
4
4
2
1.25
W
Anubis
9
3
5
3.83
W
Shiva
drew4391
Shiva
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
39,740
64,215
Taken
48,394
47,208
Mitigated
23,877
38,807
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,307
643
12,755
5,219
9,351
4,304
1,532
4,494
4,857
15,926
0
L
Tiamat
 
Tiamat
10,612
453
448
1,156
12,518
6,216
0
10,738
1,471
17,730
0
W
Cthulhu
DJuwanT_2016
Cthulhu
10,503
23
2,576
6,099
15,975
9,785
862
8,188
7,675
20,976
0
L
Medusa
8,138
2,818
874
3,094
10,712
3,893
0
8,719
1,289
0
22,488
W
Jormungandr
Reckxter
Jormungandr
6,365
397
263
1,679
12,723
13,071
393
2,889
9,654
14,079
0
L
Sylvanus
Robo456474
Sylvanus
3,629
1,470
4,106
3,183
7,983
6,545
0
5,149
2,426
7,111
0
L
Morgan Le Fay
SoulSaki
Morgan Le Fay
14,227
1,480
0
426
7,860
2,924
0
6,766
799
23,880
0
L
3,134
2,287
0
964
9,321
4,299
0
7,025
1,592
0
6,537
W
Anubis
14,913
252
317
3,368
12,714
7,707
1,216
7,514
5,068
35,415
0
W
Shiva
drew4391
Shiva
5,952
499
3,597
2,934
13,452
12,341
677
4,855
8,477
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
34,612
180
Minions Killed
92
0
Camps Cleared
0
1,066,400
Distance Traveled
830,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,112
811
37
4
0
211,047
0
L
Tiamat
6,718
672
18
2
0
176,771
0
W
Cthulhu
9,187
919
31
3
0
234,584
0
L
Medusa
7,004
700
37
4
0
191,291
0
W
Jormungandr
8,091
809
19
2
0
199,351
0
L
Sylvanus
6,245
625
8
1
0
97,087
2
L
Morgan Le Fay
7,216
722
19
2
0
174,310
0
L
Arachne
7,429
743
10
1
0
191,222
0
W
Anubis
10,032
1,003
58
6
0
199,855
0
W
Shiva
8,181
818
35
4
0
221,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role