Player Matchup

Ishtar
Ishtar
DjVamp23211
Ishtar
Level 67
God Stats
4W - 3L
1,695 SR
Queue Stats
190W - 222L
1,359 Elo+
Party 1
Bacchus
Bacchus
GOD_Lushen
Bacchus
Level 49
God Stats
3W - 0L
1,833 SR
Queue Stats
135W - 183L
1,364 Elo+
Party 1
Lancelot
Lancelot
GOD_Okami5
Lancelot
Level 31
God Stats
11W - 9L
1,484 SR
Queue Stats
372W - 426L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
HomerGamingYT
Baron Samedi
Level 102
God Stats
4W - 6L
1,351 SR
Queue Stats
177W - 199L
1,396 Elo+
Party 1
Ravana
Ravana
TTH_Stroke
Ravana
Level 84
God Stats
1W - 5L
1,254 SR
Queue Stats
162W - 236L
1,361 Elo+
Party 1
Team Averages
Level 67
1,524 SR
1,359 Elo+

VS

Team Averages
Level 76
1,466 SR
1,390 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CaptainPuck6422
Kuzenbo
Level 39
God Stats
4W - 6L
1,419 SR
Queue Stats
8W - 31L
1,288 Elo+
Party 2
Thanatos
Thanatos
Peacekeeper1700
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,202 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlagueGod6823
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SaltyCatNips
Kumbhakarna
Level 109
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
3 / 1 / 3
5,783
526
4,038
5,363
2,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
GOD_Lushen
Bacchus
8
1 / 2 / 4
5,786
526
3,703
8,371
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
GOD_Okami5
Lancelot
10
4 / 1 / 1
6,520
593
6,580
9,390
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
HomerGamingYT
Baron Samedi
10
0 / 1 / 5
5,889
535
2,480
6,934
4,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
TTH_Stroke
Ravana
11
7 / 1 / 4
7,079
644
6,844
7,103
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 0
6,902
627
9,562
4,922
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,473
498
4,378
6,600
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
0 / 3 / 1
5,187
472
1,713
9,833
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
PlagueGod6823
Ah Muzen Cab
7
1 / 7 / 3
5,037
458
6,349
9,519
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
SaltyCatNips
Kumbhakarna
7
1 / 3 / 3
5,272
479
2,284
8,450
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
0
3
L
1
2
0
0.5
W
Ishtar
3
1
3
4.5
W
Bacchus
GOD_Lushen
Bacchus
1
2
4
1.5
W
Lancelot
GOD_Okami5
Lancelot
4
1
1
4.5
W
Baron Samedi
HomerGamingYT
Baron Samedi
0
1
5
2.5
L
Thanatos
0
3
1
0.17
L
Ah Muzen Cab
PlagueGod6823
Ah Muzen Cab
1
7
3
0.36
L
Kumbhakarna
SaltyCatNips
Kumbhakarna
1
3
3
0.83
W
Ravana
TTH_Stroke
Ravana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,645
Damage
24,286
37,161
Taken
39,324
21,200
Mitigated
21,798
9,660
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,562
223
0
1,318
4,922
1,661
0
1,495
3,427
59,342
0
L
4,378
1,428
0
897
6,600
7,226
120
301
6,299
24,445
0
W
Ishtar
4,038
1,915
0
1,680
5,363
2,079
510
2,067
3,296
0
22,436
W
Bacchus
GOD_Lushen
Bacchus
3,703
772
0
1,600
8,371
7,268
0
2,710
5,591
16,615
0
W
Lancelot
GOD_Okami5
Lancelot
6,580
1,588
0
2,415
9,390
4,339
275
4,282
4,600
0
36,133
W
Baron Samedi
HomerGamingYT
Baron Samedi
2,480
178
355
2,038
6,934
4,244
0
4,499
2,403
34,862
0
L
Thanatos
1,713
1,107
0
5,523
9,833
2,950
0
377
9,456
0
24,067
L
Ah Muzen Cab
PlagueGod6823
Ah Muzen Cab
6,349
2,828
0
112
9,519
2,975
95
1,806
7,624
0
26,758
L
Kumbhakarna
SaltyCatNips
Kumbhakarna
2,284
357
70
849
8,450
6,986
48
1,996
6,302
9,842
0
W
Ravana
TTH_Stroke
Ravana
6,844
3,562
0
1,572
7,103
3,270
216
2,076
5,003
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
27,871
248
Minions Killed
233
0
Camps Cleared
0
1,119,551
Distance Traveled
1,004,583
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,902
627
96
9
0
228,610
2
L
Kuzenbo
5,473
498
37
3
0
191,670
0
W
Ishtar
5,783
526
49
4
0
222,106
1
W
Bacchus
5,786
526
23
2
0
201,668
0
W
Lancelot
6,520
593
60
5
0
237,685
0
W
Baron Samedi
5,889
535
55
5
0
209,684
0
L
Thanatos
5,187
472
56
5
0
164,527
0
L
Ah Muzen Cab
5,037
458
35
3
0
198,460
0
L
Kumbhakarna
5,272
479
9
1
0
221,316
2
W
Ravana
7,079
644
61
6
0
248,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role