Player Matchup

Skadi
Skadi
 
Skadi
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BoySmell8334
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,438 Elo+
Party 1
Nox
Nox
Choppinkox
Nox
Level 149
God Stats
4W - 4L
1,314 SR
Queue Stats
567W - 562L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Robty93
Morgan Le Fay
Level 183
God Stats
1W - 1L
1,734 SR
Queue Stats
49W - 52L
1,495 Elo+
Party 3
Merlin
Merlin
Zenitsoof
Merlin
Level 107
God Stats
1W - 1L
1,305 SR
Queue Stats
124W - 110L
1,488 Elo+
Party 1
Team Averages
Level 151
1,471 SR
1,486 Elo+

VS

Team Averages
Level 145
1,591 SR
1,536 Elo+
Xing Tian
Xing Tian
BeeRunsFades
Xing Tian
Level 122
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 2
Mulan
Mulan
GRENINJAASH
Mulan
Level 142
God Stats
2W - 2L
1,789 SR
Queue Stats
286W - 281L
1,573 Elo+
Party 4
Geb
Geb
MysterCthulhu
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,590 Elo+
Party 2
Fenrir
Fenrir
SCORCHNU
Fenrir
Level 140
God Stats
2W - 3L
1,715 SR
Queue Stats
369W - 366L
1,450 Elo+
Solo
Cernunnos
Cernunnos
VasherJ27
Cernunnos
Level 166
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 0 / 14
8,028
803
8,786
5,494
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
BoySmell8334
Bellona
14
3 / 2 / 14
8,069
807
10,129
11,586
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
2 / 1 / 11
7,731
773
5,375
4,436
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Robty93
Morgan Le Fay
16
8 / 3 / 5
9,048
905
14,977
7,382
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Zenitsoof
Merlin
17
5 / 1 / 13
9,305
931
9,802
6,312
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeeRunsFades
Xing Tian
12
0 / 4 / 6
7,342
734
6,202
13,565
12,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 3 / 3
7,084
708
4,512
8,860
6,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 3
8,012
801
10,862
10,759
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SCORCHNU
Fenrir
10
0 / 5 / 1
6,441
644
2,259
9,634
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
VasherJ27
Cernunnos
15
2 / 4 / 3
7,818
782
7,854
12,405
5,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
20
Kills
7
7
Deaths
20
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
14
9
L
Xing Tian
BeeRunsFades
Xing Tian
0
4
6
0.75
W
Bellona
BoySmell8334
Bellona
3
2
14
5
W
2
1
11
7.5
L
2
3
3
1.17
L
3
4
3
1.13
W
Morgan Le Fay
Robty93
Morgan Le Fay
8
3
5
3.5
L
Fenrir
SCORCHNU
Fenrir
0
5
1
0.1
L
Cernunnos
VasherJ27
Cernunnos
2
4
3
0.88
W
Merlin
Zenitsoof
Merlin
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
31,689
35,210
Taken
55,223
23,041
Mitigated
34,035
10,540
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,786
2,279
300
746
5,494
2,450
1,052
2,837
2,271
0
21,052
L
Xing Tian
BeeRunsFades
Xing Tian
6,202
471
2,788
1,882
13,565
12,101
0
6,101
6,921
8,086
0
W
Bellona
BoySmell8334
Bellona
10,129
1,979
1,708
2,612
11,586
11,889
377
5,776
5,219
0
12,260
W
5,375
217
1,497
1,023
4,436
2,240
498
1,487
2,791
6,965
0
L
4,512
339
332
1,282
8,860
6,780
0
4,036
4,358
203
7,981
L
10,862
1,143
876
1,675
10,759
5,956
0
5,671
4,706
23,418
0
W
Morgan Le Fay
Robty93
Morgan Le Fay
14,977
595
0
1,154
7,382
3,640
518
3,301
3,885
22,592
0
L
Fenrir
SCORCHNU
Fenrir
2,259
309
948
1,070
9,634
4,092
0
5,547
3,845
0
7,418
L
Cernunnos
VasherJ27
Cernunnos
7,854
3,062
262
2,966
12,405
5,106
0
8,328
3,645
0
23,714
W
Merlin
Zenitsoof
Merlin
9,802
530
0
1,500
6,312
2,822
906
3,121
2,727
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
36,697
113
Minions Killed
104
0
Camps Cleared
0
894,048
Distance Traveled
856,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,028
803
24
2
0
169,970
0
L
Xing Tian
7,342
734
6
1
0
202,035
2
W
Bellona
8,069
807
7
1
0
179,894
0
W
Nox
7,731
773
8
1
0
181,387
0
L
Mulan
7,084
708
13
1
0
143,961
0
L
Geb
8,012
801
36
4
0
170,086
0
W
Morgan Le Fay
9,048
905
27
3
0
168,794
0
L
Fenrir
6,441
644
9
1
0
167,355
0
L
Cernunnos
7,818
782
40
4
0
172,912
0
W
Merlin
9,305
931
47
5
0
194,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role