Player Matchup

Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
FeaRProx
Achilles
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,142 Elo+
Solo
Awilix
Awilix
TheAverageDemon
Awilix
Level 108
God Stats
0W - 1L
1,790 SR
Queue Stats
23W - 25L
1,474 Elo+
Party 2
Freya
Freya
TheRealSimpShady
Freya
Level 82
God Stats
7W - 3L
1,783 SR
Queue Stats
144W - 152L
1,522 Elo+
Solo
Raijin
Raijin
iim2kool4u
Raijin
Level 146
God Stats
5W - 5L
1,535 SR
Queue Stats
528W - 531L
1,524 Elo+
Solo
Team Averages
Level 114
1,622 SR
1,433 Elo+

VS

Team Averages
Level 118
1,446 SR
1,490 Elo+
Sobek
Sobek
JuAnGoTeM
Sobek
Level 148
God Stats
4W - 2L
1,529 SR
Queue Stats
110W - 116L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
QueenCoffeex3
Sun Wukong
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
365W - 373L
1,499 Elo+
Party 3
Chaac
Chaac
aKaShady__
Chaac
Level 129
God Stats
9W - 16L
1,200 SR
Queue Stats
276W - 289L
1,482 Elo+
Party 1
Poseidon
Poseidon
gr-e-en-dragon04
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jankmasta69
Ah Muzen Cab
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 391L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 4 / 1
6,818
682
6,743
13,512
13,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
FeaRProx
Achilles
15
4 / 3 / 1
7,783
778
11,313
12,687
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 2
6,728
673
6,830
8,925
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 2
6,338
634
4,341
9,274
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
iim2kool4u
Raijin
14
1 / 3 / 2
7,627
763
11,689
7,734
3,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JuAnGoTeM
Sobek
14
2 / 1 / 12
8,815
882
6,712
12,075
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
QueenCoffeex3
Sun Wukong
14
4 / 1 / 8
8,004
800
7,964
9,199
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
3 / 0 / 12
8,663
866
7,884
11,218
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 4 / 5
8,189
819
8,464
9,214
3,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
jankmasta69
Ah Muzen Cab
17
3 / 0 / 10
8,915
892
16,906
8,794
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
17
17
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
L
Achilles
FeaRProx
Achilles
4
3
1
1.5
W
Sobek
JuAnGoTeM
Sobek
2
1
12
8
W
Sun Wukong
QueenCoffeex3
Sun Wukong
4
1
8
8
L
1
3
2
0.67
L
0
4
2
0.25
W
Chaac
3
0
12
9
W
5
4
5
1.88
L
Raijin
iim2kool4u
Raijin
1
3
2
0.67
W
Ah Muzen Cab
jankmasta69
Ah Muzen Cab
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
47,930
52,132
Taken
50,500
40,145
Mitigated
36,577
13,441
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,743
836
365
2,407
13,512
13,559
0
4,456
9,008
0
13,205
L
Achilles
FeaRProx
Achilles
11,313
529
893
3,085
12,687
15,937
0
4,323
8,364
0
16,056
W
Sobek
JuAnGoTeM
Sobek
6,712
115
930
5,044
12,075
11,075
0
4,412
6,835
12,956
0
W
Sun Wukong
QueenCoffeex3
Sun Wukong
7,964
469
3,357
2,263
9,199
8,008
521
3,773
4,736
0
12,649
L
6,830
1,446
377
719
8,925
3,768
0
2,419
6,506
0
13,966
L
4,341
958
1,028
3,118
9,274
3,691
0
2,433
6,841
8,045
0
W
Chaac
7,884
982
531
4,647
11,218
9,282
0
3,153
7,669
0
17,833
W
8,464
2,140
0
226
9,214
3,827
264
1,764
7,102
17,315
0
L
Raijin
iim2kool4u
Raijin
11,689
412
872
577
7,734
3,190
0
1,545
6,189
29,331
0
W
Ah Muzen Cab
jankmasta69
Ah Muzen Cab
16,906
4,165
0
500
8,794
4,385
1,161
2,313
6,151
0
41,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
42,586
101
Minions Killed
128
0
Camps Cleared
0
914,908
Distance Traveled
997,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,818
682
22
2
0
176,323
0
L
Achilles
7,783
778
19
2
0
219,728
0
W
Sobek
8,815
882
14
1
0
161,125
0
W
Sun Wukong
8,004
800
8
1
0
220,497
0
L
Awilix
6,728
673
10
1
0
199,438
0
L
Freya
6,338
634
16
2
0
163,773
0
W
Chaac
8,663
866
19
2
0
214,754
0
W
Poseidon
8,189
819
20
2
0
179,140
0
L
Raijin
7,627
763
34
3
0
155,646
0
W
Ah Muzen Cab
8,915
892
67
7
0
222,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role