Player Matchup

Cthulhu
Cthulhu
Acemnor
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,496 Elo+
Party 2
Lancelot
Lancelot
Baxbay
Lancelot
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 2
Agni
Agni
ColorMagic
Agni
Level 126
God Stats
9W - 9L
1,580 SR
Queue Stats
127W - 106L
1,585 Elo+
Party 2
Team Averages
Level 116
1,527 SR
1,489 Elo+

VS

Team Averages
Level 81
1,464 SR
1,497 Elo+
Horus
Horus
MFGrey
Horus
Level 87
God Stats
36W - 33L
1,560 SR
Queue Stats
990W - 1,028L
1,528 Elo+
Party 1
Skadi
Skadi
dustbunniez
Skadi
Level 95
God Stats
81W - 62L
1,520 SR
Queue Stats
1,002W - 1,041L
1,540 Elo+
Party 1
Janus
Janus
iAddictXx
Janus
Level 62
God Stats
31W - 37L
1,313 SR
Queue Stats
147W - 162L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acemnor
Cthulhu
9
1 / 6 / 0
6,917
692
4,666
13,706
8,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Baxbay
Lancelot
11
3 / 5 / 2
8,087
809
6,200
9,825
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 3
8,022
802
7,994
7,131
1,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MFGrey
Horus
11
2 / 2 / 12
8,041
804
4,837
10,063
7,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 2 / 6
8,915
892
7,807
7,483
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
iAddictXx
Janus
12
7 / 1 / 9
9,334
933
13,685
5,840
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acemnor
Cthulhu
1
6
0
0.17
L
Lancelot
Baxbay
Lancelot
3
5
2
0.8
L
1
5
3
0.5
W
Horus
MFGrey
Horus
2
2
12
4
W
7
2
6
5
W
Janus
iAddictXx
Janus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
26,329
30,662
Taken
23,386
14,136
Mitigated
12,786
2,346
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acemnor
Cthulhu
4,666
214
0
1,005
13,706
8,794
0
6,367
7,339
12,056
0
L
Lancelot
Baxbay
Lancelot
6,200
686
0
1,091
9,825
3,387
0
4,062
5,735
0
18,296
L
7,994
296
0
250
7,131
1,955
0
3,581
3,514
27,279
0
W
Horus
MFGrey
Horus
4,837
1,990
806
3,754
10,063
7,715
299
4,721
5,317
0
10,862
W
7,807
4,248
0
2,403
7,483
2,751
840
3,534
3,949
0
34,128
W
Janus
iAddictXx
Janus
13,685
2,119
0
1,050
5,840
2,320
480
4,644
1,196
47,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
26,290
64
Minions Killed
117
0
Camps Cleared
0
490,043
Distance Traveled
562,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,917
692
7
1
0
158,639
0
L
Lancelot
8,087
809
22
2
0
185,082
0
L
Agni
8,022
802
35
4
0
146,322
0
W
Horus
8,041
804
9
1
0
194,779
0
W
Skadi
8,915
892
43
4
0
178,701
0
W
Janus
9,334
933
65
7
0
189,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role