Player Matchup

Maui
Maui
BussySlayer911
Maui
Level 81
God Stats
1W - 2L
1,477 SR
Queue Stats
18W - 30L
1,397 Elo+
Party 3
Fenrir
Fenrir
Rokogo1
Fenrir
Level 47
God Stats
3W - 3L
1,318 SR
Queue Stats
155W - 151L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
ThorneSystem
Nu Wa
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 91L
1,334 Elo+
Party 3
Surtr
Surtr
TubMcAhhBih
Surtr
Level 106
God Stats
1W - 4L
1,343 SR
Queue Stats
136W - 117L
1,474 Elo+
Solo
Rama
Rama
acardend
Rama
Level 46
God Stats
2W - 4L
1,328 SR
Queue Stats
154W - 152L
1,426 Elo+
Party 1
Team Averages
Level 59
1,393 SR
1,411 Elo+

VS

Team Averages
Level 71
1,594 SR
1,483 Elo+
Hades
Hades
ArmaViviente
Hades
Level 144
God Stats
2W - 2L
1,552 SR
Queue Stats
53W - 63L
1,444 Elo+
Party 2
Serqet
Serqet
NWFlow
Serqet
Level 53
God Stats
1W - 0L
1,885 SR
Queue Stats
41W - 31L
1,446 Elo+
Solo
Danzaburou
Danzaburou
jahir1250
Danzaburou
Level 18
God Stats
2W - 2L
1,478 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Pele
Pele
sahgey
Pele
Level 77
God Stats
23W - 21L
1,593 SR
Queue Stats
232W - 246L
1,472 Elo+
Solo
Mulan
Mulan
vuzby
Mulan
Level 61
God Stats
5W - 6L
1,462 SR
Queue Stats
126W - 102L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,200
514
7,368
13,184
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Rokogo1
Fenrir
13
1 / 3 / 1
7,292
521
7,274
15,228
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 3
6,060
433
7,409
8,116
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,592
542
4,789
12,692
7,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
11
2 / 5 / 0
6,901
493
3,789
12,952
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,688
549
11,477
14,161
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
NWFlow
Serqet
15
5 / 1 / 2
8,503
607
7,794
14,681
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
jahir1250
Danzaburou
13
5 / 2 / 1
7,820
559
7,266
7,125
2,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
sahgey
Pele
14
2 / 0 / 2
7,973
570
8,338
11,086
7,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
vuzby
Mulan
12
1 / 0 / 8
6,919
494
9,135
7,963
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
18
18
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
2
2
2
1.5
W
Serqet
NWFlow
Serqet
5
1
2
6
L
Fenrir
Rokogo1
Fenrir
1
3
1
0.5
L
0
5
3
0.3
L
0
3
0
0
L
Rama
2
5
0
0.4
W
Danzaburou
jahir1250
Danzaburou
5
2
1
2.75
W
Pele
sahgey
Pele
2
0
2
3
W
Mulan
vuzby
Mulan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
44,010
62,172
Taken
55,016
32,195
Mitigated
28,207
14,772
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,477
1,216
148
6,210
14,161
6,541
485
8,200
5,961
60,371
0
L
7,368
1,915
0
3,443
13,184
10,937
0
4,368
8,440
25,455
0
W
Serqet
NWFlow
Serqet
7,794
2,760
0
7,688
14,681
6,333
59
1,776
12,905
0
76,680
L
Fenrir
Rokogo1
Fenrir
7,274
1,699
0
1,892
15,228
6,400
0
2,875
11,749
0
56,616
L
7,409
1,453
0
1,230
8,116
2,809
0
4,248
3,779
32,215
0
L
4,789
2,323
0
4,610
12,692
7,454
681
0
12,135
438
59,038
L
Rama
3,789
3,575
0
3,597
12,952
4,595
0
266
12,464
0
40,730
W
Danzaburou
jahir1250
Danzaburou
7,266
2,740
0
3,146
7,125
2,862
98
1,119
6,006
0
45,715
W
Pele
sahgey
Pele
8,338
2,803
0
6,212
11,086
7,087
0
1,188
9,898
0
58,796
W
Mulan
vuzby
Mulan
9,135
765
0
3,570
7,963
5,384
100
2,691
5,272
0
39,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
38,903
327
Minions Killed
460
0
Camps Cleared
0
1,234,814
Distance Traveled
1,455,746
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,688
549
102
7
0
248,488
0
L
Maui
7,200
514
32
2
0
289,041
4
W
Serqet
8,503
607
115
8
0
331,003
3
L
Fenrir
7,292
521
79
6
0
297,948
0
L
Nu Wa
6,060
433
47
3
0
235,030
1
L
Surtr
7,592
542
98
7
0
183,267
2
L
Rama
6,901
493
71
5
0
229,528
0
W
Danzaburou
7,820
559
76
5
0
287,200
0
W
Pele
7,973
570
104
7
0
287,264
4
W
Mulan
6,919
494
63
5
0
301,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role