Player Matchup

Olorun
Olorun
JayGoony
Olorun
Level 101
God Stats
15W - 25L
1,206 SR
Queue Stats
62W - 84L
1,395 Elo+
Party 2
Izanami
Izanami
MalpaisLord
Izanami
Level 65
God Stats
15W - 26L
1,330 SR
Queue Stats
61W - 66L
1,418 Elo+
Party 3
Bacchus
Bacchus
PrimusOfWax
Bacchus
Level 16
God Stats
10W - 13L
1,301 SR
Queue Stats
10W - 13L
1,287 Elo+
Party 3
Pele
Pele
WhyUMadTho3016
Pele
Level 85
God Stats
21W - 11L
1,606 SR
Queue Stats
375W - 340L
1,463 Elo+
Solo
Agni
Agni
valentin13bell
Agni
Level 157
God Stats
3W - 5L
1,620 SR
Queue Stats
155W - 235L
1,381 Elo+
Party 2
Team Averages
Level 85
1,413 SR
1,389 Elo+

VS

Team Averages
Level 66
1,539 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
ADepressedFrog
Tsukuyomi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 94L
1,493 Elo+
Party 1
Hachiman
Hachiman
BryanDior
Hachiman
Level 65
God Stats
0W - 3L
1,335 SR
Queue Stats
49W - 57L
1,379 Elo+
Solo
Anubis
Anubis
HughWeiner
Anubis
Level 29
God Stats
4W - 5L
1,735 SR
Queue Stats
24W - 31L
1,351 Elo+
Party 1
Achilles
Achilles
No1234567891011
Achilles
Level 113
God Stats
2W - 4L
1,710 SR
Queue Stats
160W - 154L
1,561 Elo+
Party 1
Bacchus
Bacchus
VOR13X
Bacchus
Level 83
God Stats
28W - 16L
1,414 SR
Queue Stats
365W - 328L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JayGoony
Olorun
12
0 / 0 / 0
7,119
593
3,114
8,564
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MalpaisLord
Izanami
10
1 / 1 / 0
6,588
549
3,832
5,752
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PrimusOfWax
Bacchus
10
0 / 1 / 1
6,614
551
2,784
9,779
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 1
6,989
582
6,280
10,322
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 1
8,082
674
9,153
8,418
6,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADepressedFrog
Tsukuyomi
11
2 / 3 / 2
6,319
527
7,986
11,621
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
BryanDior
Hachiman
11
2 / 0 / 1
6,190
516
6,298
7,663
2,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
HughWeiner
Anubis
12
0 / 0 / 1
6,736
561
4,355
5,623
2,931
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
10
0 / 3 / 0
5,900
492
2,581
11,537
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
VOR13X
Bacchus
10
1 / 1 / 2
6,428
536
4,870
9,320
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
5
5
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ADepressedFrog
Tsukuyomi
2
3
2
1
L
Hachiman
BryanDior
Hachiman
2
0
1
2.5
L
Anubis
HughWeiner
Anubis
0
0
1
0.5
W
Olorun
JayGoony
Olorun
0
0
0
0
W
Izanami
MalpaisLord
Izanami
1
1
0
1
L
Achilles
0
3
0
0
W
Bacchus
PrimusOfWax
Bacchus
0
1
1
0.5
L
Bacchus
VOR13X
Bacchus
1
1
2
2
W
2
2
1
1.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
26,090
42,835
Taken
45,764
23,243
Mitigated
26,243
14,403
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ADepressedFrog
Tsukuyomi
7,986
1,699
0
1,483
11,621
4,461
0
1,822
9,799
0
51,113
L
Hachiman
BryanDior
Hachiman
6,298
3,680
0
4,337
7,663
2,435
0
1,597
6,022
0
45,031
L
Anubis
HughWeiner
Anubis
4,355
106
0
2,412
5,623
2,931
0
3,337
2,286
57,298
0
W
Olorun
JayGoony
Olorun
3,114
1,159
148
3,115
8,564
2,549
0
4,405
4,087
61,669
0
W
Izanami
MalpaisLord
Izanami
3,832
2,536
0
2,092
5,752
1,994
1,048
699
5,053
0
54,089
L
Achilles
2,581
700
0
3,118
11,537
8,671
0
5,212
6,325
0
40,287
W
Bacchus
PrimusOfWax
Bacchus
2,784
515
304
3,765
9,779
8,794
143
1,573
8,190
15,510
0
L
Bacchus
VOR13X
Bacchus
4,870
690
0
3,359
9,320
7,745
0
2,381
6,939
19,845
0
W
6,280
1,149
0
2,683
10,322
3,734
373
801
9,477
0
52,244
W
9,153
1,586
0
2,296
8,418
6,172
204
1,822
6,098
64,651
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
31,573
407
Minions Killed
329
0
Camps Cleared
0
1,194,166
Distance Traveled
1,202,980
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,319
527
76
6
0
259,623
0
L
Hachiman
6,190
516
67
6
0
205,814
0
L
Anubis
6,736
561
98
8
0
228,639
0
W
Olorun
7,119
593
111
9
0
238,831
1
W
Izanami
6,588
549
99
8
0
214,912
2
L
Achilles
5,900
492
62
5
0
234,911
2
W
Bacchus
6,614
551
21
2
0
239,070
0
L
Bacchus
6,428
536
26
2
0
273,993
2
W
Pele
6,989
582
78
7
0
284,933
0
W
Agni
8,082
674
98
8
0
216,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role