Player Matchup

Rama
Rama
Aiitor11
Rama
Level 109
God Stats
1W - 3L
1,224 SR
Queue Stats
53W - 67L
1,311 Elo+
Party 1
Fenrir
Fenrir
Ivanhoe2411
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,350 Elo+
Party 1
Chang'e
Chang'e
Javyy_alh
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Ravana
Ravana
Juanma_0129
Ravana
Level 68
God Stats
3W - 6L
1,737 SR
Queue Stats
109W - 122L
1,299 Elo+
Party 1
Sylvanus
Sylvanus
alexlisto1999
Sylvanus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 93L
1,248 Elo+
Party 1
Team Averages
Level 99
1,492 SR
1,321 Elo+

VS

Team Averages
Level 86
1,565 SR
1,512 Elo+
Serqet
Serqet
 
Serqet
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Bluw_88
Ullr
Level 68
God Stats
2W - 2L
1,847 SR
Queue Stats
2W - 3L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
CHIMICHANGAPOWE9
Baron Samedi
Level 65
God Stats
1W - 0L
1,507 SR
Queue Stats
7W - 10L
1,472 Elo+
Party 2
Ravana
Ravana
MBlackout23
Ravana
Level 114
God Stats
15W - 11L
1,521 SR
Queue Stats
321W - 295L
1,476 Elo+
Solo
Athena
Athena
emptyreckless
Athena
Level 144
God Stats
10W - 7L
1,452 SR
Queue Stats
492W - 528L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 0 / 0
7,338
524
5,483
7,749
2,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
3 / 4 / 2
7,780
556
6,041
13,010
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Javyy_alh
Chang'e
8
1 / 5 / 0
5,925
423
3,774
6,911
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
2 / 1 / 2
7,279
520
3,727
5,431
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sylvanus
alexlisto1999
Sylvanus
11
0 / 4 / 4
6,434
460
5,555
12,764
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 2 / 2
8,246
589
5,881
8,841
4,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Bluw_88
Ullr
10
1 / 0 / 0
6,303
450
5,129
6,116
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
CHIMICHANGAPOWE9
Baron Samedi
11
0 / 2 / 7
6,696
478
5,662
6,666
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
9 / 1 / 4
9,211
658
9,365
5,487
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 8
6,789
485
4,854
13,725
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
2
2.5
L
Rama
1
0
0
1
W
Ullr
Bluw_88
Ullr
1
0
0
1
W
Baron Samedi
CHIMICHANGAPOWE9
Baron Samedi
0
2
7
1.75
L
Fenrir
3
4
2
1
L
Chang'e
Javyy_alh
Chang'e
1
5
0
0.2
L
Ravana
2
1
2
3
W
Ravana
9
1
4
11
L
Sylvanus
alexlisto1999
Sylvanus
0
4
4
0.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
30,891
45,865
Taken
40,835
24,985
Mitigated
25,004
13,029
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,881
1,869
0
3,704
8,841
4,963
0
1,008
7,801
0
45,818
L
Rama
5,483
4,989
0
3,801
7,749
2,971
780
1,187
6,562
0
52,850
W
Ullr
Bluw_88
Ullr
5,129
2,151
0
1,436
6,116
2,086
0
368
5,748
0
36,222
W
Baron Samedi
CHIMICHANGAPOWE9
Baron Samedi
5,662
1,243
171
1,274
6,666
3,164
0
2,949
3,717
35,947
0
L
Fenrir
6,041
1,605
0
2,208
13,010
6,523
444
1,406
11,315
0
54,384
L
Chang'e
Javyy_alh
Chang'e
3,774
102
47
954
6,911
2,025
0
2,535
4,376
24,526
0
L
Ravana
3,727
1,217
0
959
5,431
2,722
5
1,181
4,114
0
55,323
W
Ravana
9,365
2,848
0
3,320
5,487
3,271
0
1,450
3,974
91
78,050
L
Sylvanus
alexlisto1999
Sylvanus
5,555
1,885
940
4,120
12,764
10,744
0
4,298
8,226
21,106
0
W
4,854
1,400
280
3,528
13,725
11,520
0
4,395
9,178
26,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
37,245
340
Minions Killed
342
0
Camps Cleared
0
1,163,184
Distance Traveled
1,396,905
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,246
589
90
6
0
291,850
0
L
Rama
7,338
524
104
7
0
246,760
1
W
Ullr
6,303
450
49
4
0
271,009
0
W
Baron Samedi
6,696
478
51
4
0
247,046
6
L
Fenrir
7,780
556
87
6
0
224,676
2
L
Chang'e
5,925
423
42
3
0
151,391
0
L
Ravana
7,279
520
84
6
0
313,593
2
W
Ravana
9,211
658
105
8
0
295,254
0
L
Sylvanus
6,434
460
23
2
0
226,764
1
W
Athena
6,789
485
47
3
0
291,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role