Player Matchup

Danzaburou
Danzaburou
Cro Reaper13
Danzaburou
Level 158
God Stats
3W - 2L
1,268 SR
Queue Stats
48W - 70L
1,333 Elo+
Party 2
Ares
Ares
STo0piDMoNkEY69
Ares
Level 159
God Stats
1W - 1L
1,989 SR
Queue Stats
6W - 9L
1,170 Elo+
Party 2
Kali
Kali
Shadow181011
Kali
Level 86
God Stats
4W - 5L
1,590 SR
Queue Stats
347W - 344L
1,436 Elo+
Solo
Anubis
Anubis
Vlxus
Anubis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 134L
1,400 Elo+
Party 2
Nike
Nike
specific-gust7
Nike
Level 122
God Stats
37W - 25L
1,596 SR
Queue Stats
384W - 383L
1,446 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,357 Elo+

VS

Team Averages
Level 104
1,577 SR
1,486 Elo+
Bellona
Bellona
Juc3iJ
Bellona
Level 190
God Stats
3W - 5L
1,443 SR
Queue Stats
198W - 211L
1,499 Elo+
Solo
Ah Puch
Ah Puch
KillaKami9136
Ah Puch
Level 108
God Stats
4W - 5L
1,612 SR
Queue Stats
119W - 97L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Sadboy Feels
Cliodhna
Level 90
God Stats
1W - 2L
1,490 SR
Queue Stats
74W - 56L
1,517 Elo+
Party 1
Skadi
Skadi
Serious3367
Skadi
Level 67
God Stats
17W - 7L
1,799 SR
Queue Stats
171W - 147L
1,501 Elo+
Party 1
Geb
Geb
TTV_CrazyRamm
Geb
Level 65
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 4L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cro Reaper13
Danzaburou
18
4 / 0 / 4
11,376
569
9,993
14,245
6,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 0 / 6
9,696
485
7,970
20,952
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 0 / 1
11,235
562
10,516
17,697
9,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Vlxus
Anubis
17
9 / 4 / 4
10,913
546
16,986
14,971
9,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 0 / 2
10,779
539
8,763
11,899
13,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Juc3iJ
Bellona
15
1 / 1 / 1
9,865
493
4,126
20,875
15,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
14
1 / 5 / 3
9,352
468
19,025
11,802
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Sadboy Feels
Cliodhna
14
1 / 3 / 1
9,227
461
5,442
15,357
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 0
9,491
475
11,371
14,100
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 2
8,711
436
6,880
18,523
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
4
4
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cro Reaper13
Danzaburou
4
0
4
6
L
Bellona
Juc3iJ
Bellona
1
1
1
1.5
L
Ah Puch
1
5
3
0.5
W
1
0
6
4
L
Cliodhna
Sadboy Feels
Cliodhna
1
3
1
0.5
L
1
5
0
0.2
W
2
0
1
2.5
L
0
2
2
0.5
W
Anubis
Vlxus
Anubis
9
4
4
2.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
46,844
79,764
Taken
80,657
65,915
Mitigated
50,667
20,193
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cro Reaper13
Danzaburou
9,993
4,241
0
5,607
14,245
6,663
1,226
3,270
10,849
0
109,239
L
Bellona
Juc3iJ
Bellona
4,126
2,021
0
10,000
20,875
15,268
87
4,445
16,430
0
69,909
L
Ah Puch
19,025
300
0
2,384
11,802
4,249
218
8,000
3,534
74,053
0
W
7,970
642
0
2,523
20,952
26,676
0
10,275
10,565
28,760
0
L
Cliodhna
Sadboy Feels
Cliodhna
5,442
644
0
1,130
15,357
5,836
0
5,369
9,952
0
72,586
L
11,371
4,420
0
1,486
14,100
5,848
204
2,686
11,151
0
84,090
W
10,516
5,031
0
3,496
17,697
9,400
0
3,100
14,597
0
134,247
L
6,880
1,325
370
1,839
18,523
19,466
62
3,998
14,525
35,948
0
W
Anubis
Vlxus
Anubis
16,986
158
0
4,970
14,971
9,680
548
7,264
7,653
60,176
0
W
8,763
954
0
3,597
11,899
13,496
625
3,635
8,264
0
89,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
46,646
587
Minions Killed
508
0
Camps Cleared
0
1,974,736
Distance Traveled
1,860,616
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,376
569
160
8
0
356,956
2
L
Bellona
9,865
493
133
7
0
379,050
5
L
Ah Puch
9,352
468
103
5
0
361,598
5
W
Ares
9,696
485
29
1
0
414,052
0
L
Cliodhna
9,227
461
108
5
0
365,444
0
L
Skadi
9,491
475
125
6
0
340,020
0
W
Kali
11,235
562
175
9
0
479,479
0
L
Geb
8,711
436
39
2
0
414,504
8
W
Anubis
10,913
546
86
4
0
360,795
0
W
Nike
10,779
539
137
7
0
363,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role