Player Matchup

Janus
Janus
Silver IV
ByBerty234
Janus
Silver IV
Level 161
God Stats
2W - 3L
1,236 SR
Queue Stats
100W - 145L
909 MMR
Solo
Khepri
Khepri
Silver IV
Chippzz08
Khepri
Silver IV
Level 63
God Stats
1W - 2L
1,700 SR
Queue Stats
24W - 47L
815 MMR
Party 2
Thor
Thor
Silver III
Inluxious
Thor
Silver III
Level 87
God Stats
5W - 9L
1,843 SR
Queue Stats
198W - 200L
906 MMR
Solo
Skadi
Skadi
Silver IV
lindeelliot44
Skadi
Silver IV
Level 66
God Stats
1W - 3L
1,573 SR
Queue Stats
41W - 69L
740 MMR
Party 2
Agni
Agni
Silver V
uJIJIapuoH
Agni
Silver V
Level 125
God Stats
21W - 27L
1,511 SR
Queue Stats
454W - 474L
696 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,573 SR
813 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,475 SR
819 MMR
Nu Wa
Nu Wa
Silver III
BeautyWitch00
Nu Wa
Silver III
Level 142
God Stats
5W - 6L
1,452 SR
Queue Stats
58W - 71L
939 MMR
Party 1
Izanami
Izanami
Silver V
V_a_N-G_o_G
Izanami
Silver V
Level 154
God Stats
21W - 23L
1,432 SR
Queue Stats
217W - 235L
648 MMR
Solo
Bacchus
Bacchus
Silver IV
gaitasdeguerra
Bacchus
Silver IV
Level 159
God Stats
23W - 16L
1,546 SR
Queue Stats
286W - 318L
771 MMR
Solo
Hercules
Hercules
Silver II
olvar-d-_-b-
Hercules
Silver II
Level 147
God Stats
4W - 2L
1,738 SR
Queue Stats
58W - 71L
985 MMR
Party 1
Kali
Kali
Silver III
vTH_Raiinz
Kali
Silver III
Level 125
God Stats
3W - 3L
1,206 SR
Queue Stats
765W - 807L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 3 / 1
7,641
478
7,191
8,788
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Chippzz08
Khepri
11
0 / 1 / 0
6,694
418
2,486
9,156
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
14
3 / 1 / 0
8,166
510
6,071
12,764
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,375
461
8,434
12,163
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 0
8,774
548
9,828
11,855
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaAh PuchZhong KuiBakasura

VS

Bans
Ao KuangFenrirAchillesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,966
560
8,319
7,114
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
V_a_N-G_o_G
Izanami
14
0 / 2 / 4
8,631
539
7,376
10,757
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 5
7,417
464
6,418
11,822
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
olvar-d-_-b-
Hercules
15
2 / 2 / 1
8,923
558
7,333
14,415
11,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 0 / 4
8,921
558
8,269
14,020
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
12
12
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Janus
0
3
1
0.17
L
Khepri
Chippzz08
Khepri
0
1
0
0
L
Thor
3
1
0
3
W
Izanami
V_a_N-G_o_G
Izanami
0
2
4
1
W
1
1
5
3.5
L
1
4
1
0.38
W
Hercules
olvar-d-_-b-
Hercules
2
2
1
1.25
L
2
3
0
0.67
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
37,715
54,726
Taken
58,128
24,364
Mitigated
37,226
11,327
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,319
2,112
0
250
7,114
2,246
394
4,845
2,047
71,748
0
L
Janus
7,191
825
0
305
8,788
3,198
0
5,178
3,610
82,411
0
L
Khepri
Chippzz08
Khepri
2,486
182
119
2,714
9,156
7,175
0
3,024
6,016
21,932
0
L
Thor
6,071
1,441
0
738
12,764
5,281
0
1,540
11,224
0
66,236
W
Izanami
V_a_N-G_o_G
Izanami
7,376
5,555
0
2,853
10,757
4,680
2,777
1,754
8,935
0
73,652
W
6,418
1,060
80
4,996
11,822
12,669
0
3,425
8,273
18,749
0
L
8,434
3,156
66
3,088
12,163
4,497
0
3,297
8,866
0
61,530
W
Hercules
olvar-d-_-b-
Hercules
7,333
2,577
0
4,084
14,415
11,510
0
6,012
7,814
0
74,939
L
9,828
633
0
4,297
11,855
4,213
523
1,600
10,255
67,244
0
W
8,269
3,469
0
5,598
14,020
6,121
361
2,377
11,475
0
64,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
42,858
488
Minions Killed
506
0
Camps Cleared
0
1,530,190
Distance Traveled
1,625,589
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,966
560
132
8
0
308,166
1
L
Janus
7,641
478
152
10
0
290,249
2
L
Khepri
6,694
418
26
2
0
304,457
0
L
Thor
8,166
510
95
6
0
339,591
0
W
Izanami
8,631
539
130
8
0
267,826
0
W
Bacchus
7,417
464
21
1
0
336,707
9
L
Skadi
7,375
461
93
6
0
282,319
3
W
Hercules
8,923
558
141
9
0
329,723
0
L
Agni
8,774
548
122
8
0
313,574
1
W
Kali
8,921
558
82
5
0
383,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role