Player Matchup

Ravana
Ravana
Riveroll99
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 224L
1,486 Elo+
Party 2
Charybdis
Charybdis
SleuthO
Charybdis
Level 77
God Stats
10W - 4L
1,699 SR
Queue Stats
48W - 50L
1,418 Elo+
Party 3
Thoth
Thoth
ToxicGreed
Thoth
Level 56
God Stats
1W - 1L
1,738 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 3
Ares
Ares
moose__cuz_duh
Ares
Level 134
God Stats
12W - 18L
1,459 SR
Queue Stats
370W - 366L
1,494 Elo+
Solo
Pele
Pele
soulfoulcabo
Pele
Level 86
God Stats
13W - 10L
1,650 SR
Queue Stats
154W - 145L
1,514 Elo+
Party 2
Team Averages
Level 92
1,609 SR
1,464 Elo+

VS

Team Averages
Level 116
1,552 SR
1,480 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Lakadaisical
Hun Batz
Level 98
God Stats
1W - 0L
1,606 SR
Queue Stats
99W - 98L
1,460 Elo+
Party 1
Hachiman
Hachiman
Lavazutch
Hachiman
Level 124
God Stats
43W - 38L
1,561 SR
Queue Stats
778W - 742L
1,464 Elo+
Solo
Discordia
Discordia
Opioid is Great
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
trollergamer432
Guan Yu
Level 143
God Stats
3W - 2L
1,592 SR
Queue Stats
389W - 341L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Riveroll99
Ravana
9
0 / 2 / 0
5,145
515
3,426
5,639
2,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
SleuthO
Charybdis
7
0 / 2 / 1
4,349
435
4,810
7,206
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
1
0 / 0 / 0
3,492
349
0
558
82
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 1
5,168
517
4,247
8,902
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 4 / 0
5,755
576
4,868
10,806
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 2 / 3
4,882
488
3,448
7,442
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Lakadaisical
Hun Batz
9
2 / 2 / 1
5,421
542
3,267
8,628
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Lavazutch
Hachiman
9
4 / 1 / 1
5,414
541
6,441
6,008
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Opioid is Great
Discordia
9
0 / 0 / 1
5,310
531
2,683
1,703
365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 0
6,725
673
3,604
8,832
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
10
10
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
3
1.25
W
Hun Batz
Lakadaisical
Hun Batz
2
2
1
1.25
W
Hachiman
Lavazutch
Hachiman
4
1
1
4.5
W
Discordia
Opioid is Great
Discordia
0
0
1
0.5
L
Ravana
Riveroll99
Ravana
0
2
0
0
L
Charybdis
SleuthO
Charybdis
0
2
1
0.25
L
Thoth
0
0
0
0
L
1
2
1
0.75
L
4
4
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
19,443
33,111
Taken
32,613
13,358
Mitigated
17,228
8,819
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,448
445
255
2,260
7,442
5,393
120
2,267
5,175
19,230
0
W
Hun Batz
Lakadaisical
Hun Batz
3,267
1,088
0
970
8,628
2,863
0
552
8,076
0
38,875
W
Hachiman
Lavazutch
Hachiman
6,441
3,559
0
3,028
6,008
2,160
0
1,435
4,573
0
31,127
W
Discordia
Opioid is Great
Discordia
2,683
163
0
842
1,703
365
94
21
1,682
27,585
0
L
Ravana
Riveroll99
Ravana
3,426
1,213
0
1,161
5,639
2,094
0
0
5,639
0
30,363
L
Charybdis
SleuthO
Charybdis
4,810
2,041
0
3,102
7,206
2,411
825
1,414
5,792
0
24,286
L
Thoth
0
0
0
0
558
82
0
0
558
2,180
0
L
4,247
286
0
2,869
8,902
5,252
177
2,229
6,673
23,975
0
L
4,868
1,839
0
1,687
10,806
3,519
0
2,512
8,294
0
27,975
W
3,604
642
0
2,122
8,832
6,447
0
77
8,755
0
39,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
27,752
164
Minions Killed
249
0
Camps Cleared
0
767,560
Distance Traveled
995,372
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,882
488
30
3
0
200,496
0
W
Hun Batz
5,421
542
56
6
0
222,384
0
W
Hachiman
5,414
541
37
4
0
179,356
0
W
Discordia
5,310
531
50
5
0
197,598
0
L
Ravana
5,145
515
55
6
0
180,367
0
L
Charybdis
4,349
435
35
4
0
157,398
3
L
Thoth
3,492
349
5
1
0
30,625
0
L
Ares
5,168
517
27
3
0
184,658
3
L
Pele
5,755
576
42
4
0
214,512
0
W
Guan Yu
6,725
673
76
8
0
195,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role