Player Matchup

Vamana
Vamana
GZKBLINDSHOT787
Vamana
Level 154
God Stats
6W - 6L
1,505 SR
Queue Stats
571W - 536L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
GaminLion
Kukulkan
Level 100
God Stats
5W - 2L
1,618 SR
Queue Stats
112W - 109L
1,472 Elo+
Solo
Anhur
Anhur
KATGOTBLACKD
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
Yaguras_Wrath
Ix Chel
Level 128
God Stats
2W - 5L
1,304 SR
Queue Stats
144W - 144L
1,493 Elo+
Solo
Maui
Maui
biggalban2
Maui
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
357W - 268L
1,616 Elo+
Solo
Team Averages
Level 113
1,485 SR
1,547 Elo+

VS

Team Averages
Level 143
1,565 SR
1,567 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AWutsUrBuild
Athena
Level 143
God Stats
3W - 4L
1,531 SR
Queue Stats
473W - 425L
1,538 Elo+
Solo
Martichoras
Martichoras
HOMICIDALxP4ND4
Martichoras
Level 172
God Stats
17W - 15L
1,708 SR
Queue Stats
371W - 332L
1,610 Elo+
Party 2
Susano
Susano
Sac420
Susano
Level 156
God Stats
3W - 7L
1,456 SR
Queue Stats
273W - 245L
1,643 Elo+
Party 2
Zeus
Zeus
Zerograv121
Zeus
Level 159
God Stats
5W - 2L
1,631 SR
Queue Stats
231W - 220L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,629
636
7,466
8,739
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GaminLion
Kukulkan
13
1 / 0 / 1
7,776
648
4,818
3,475
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 2
6,857
571
7,373
8,241
2,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
13
1 / 1 / 2
7,854
655
4,949
7,036
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
6,569
547
4,764
8,744
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,619
468
4,304
9,794
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
9
0 / 1 / 0
6,182
515
2,940
12,508
8,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
HOMICIDALxP4ND4
Martichoras
10
0 / 4 / 1
5,914
493
6,775
11,591
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
Sac420
Susano
11
1 / 1 / 0
6,188
516
2,120
8,886
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
6,688
557
2,881
6,127
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Athena
0
1
0
0
W
5
0
2
6
W
Kukulkan
GaminLion
Kukulkan
1
0
1
1.5
L
Martichoras
HOMICIDALxP4ND4
Martichoras
0
4
1
0.13
W
3
1
2
4
L
Susano
Sac420
Susano
1
1
0
1
W
Ix Chel
1
1
2
2
L
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
19,020
36,235
Taken
48,906
17,773
Mitigated
25,516
10,152
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,304
1,332
0
1,231
9,794
6,777
0
3,556
6,044
0
32,902
L
Athena
2,940
777
1,796
2,787
12,508
8,053
0
5,921
6,357
19,616
0
W
7,466
3,879
0
1,067
8,739
3,919
0
619
8,042
0
58,736
W
Kukulkan
GaminLion
Kukulkan
4,818
437
0
750
3,475
1,554
0
1,396
2,079
63,635
0
L
Martichoras
HOMICIDALxP4ND4
Martichoras
6,775
2,366
0
1,900
11,591
4,881
0
847
10,744
0
44,898
W
7,373
3,840
0
2,617
8,241
2,746
552
1,215
7,026
0
44,445
L
Susano
Sac420
Susano
2,120
649
0
1,753
8,886
3,605
0
1,771
7,041
0
49,329
W
Ix Chel
4,949
720
323
3,462
7,036
2,420
0
203
6,467
52,231
0
L
2,881
222
0
1,382
6,127
2,200
0
1,938
4,065
59,818
0
W
4,764
1,538
0
1,933
8,744
7,134
0
2,591
6,112
13,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
30,591
405
Minions Killed
363
0
Camps Cleared
0
1,312,970
Distance Traveled
1,249,797
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,619
468
52
4
0
238,917
3
L
Athena
6,182
515
21
2
0
260,177
0
W
Vamana
7,629
636
83
7
0
310,136
0
W
Kukulkan
7,776
648
128
11
0
252,237
2
L
Martichoras
5,914
493
79
7
0
240,318
0
W
Anhur
6,857
571
72
6
0
237,860
0
L
Susano
6,188
516
87
7
0
280,523
0
W
Ix Chel
7,854
655
105
9
0
246,638
4
L
Zeus
6,688
557
124
10
0
229,862
0
W
Maui
6,569
547
17
1
0
266,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role