Player Matchup

Surtr
Surtr
AntiSocialIl-
Surtr
Level 104
God Stats
12W - 10L
1,406 SR
Queue Stats
101W - 93L
1,456 Elo+
Party 4
Ymir
Ymir
Cerfn
Ymir
Level 124
God Stats
2W - 2L
1,729 SR
Queue Stats
140W - 120L
1,461 Elo+
Party 3
Medusa
Medusa
Fiois
Medusa
Level 102
God Stats
2W - 0L
1,773 SR
Queue Stats
104W - 88L
1,431 Elo+
Party 3
Fenrir
Fenrir
HelloNoKittyWOAH
Fenrir
Level 96
God Stats
6W - 4L
1,534 SR
Queue Stats
166W - 139L
1,484 Elo+
Party 4
Kukulkan
Kukulkan
SupineBadge9054
Kukulkan
Level 138
God Stats
3W - 1L
1,510 SR
Queue Stats
107W - 105L
1,435 Elo+
Solo
Team Averages
Level 113
1,591 SR
1,453 Elo+

VS

Team Averages
Level 100
1,513 SR
1,473 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cannon_G41
Chiron
Level 107
God Stats
3W - 8L
1,462 SR
Queue Stats
126W - 132L
1,429 Elo+
Party 2
Chaac
Chaac
N0VA_SENPAl
Chaac
Level 76
God Stats
0W - 3L
1,237 SR
Queue Stats
218W - 203L
1,495 Elo+
Party 1
Ratatoskr
Ratatoskr
XxSage5GODxX
Ratatoskr
Level 127
God Stats
20W - 16L
1,633 SR
Queue Stats
757W - 706L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
cpenni11
Cthulhu
Level 65
God Stats
1W - 1L
1,732 SR
Queue Stats
17W - 18L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
5,009
835
2,679
5,039
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Cerfn
Ymir
5
0 / 0 / 3
3,791
632
840
3,000
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Fiois
Medusa
5
0 / 0 / 3
3,443
574
1,264
2,827
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
4 / 0 / 2
4,608
768
4,039
5,487
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
8
2 / 0 / 1
4,530
755
1,697
1,528
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 3 / 0
3,907
651
1,987
3,503
677
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
Cannon_G41
Chiron
6
0 / 0 / 0
3,503
584
2,371
2,328
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,650
608
665
4,487
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
XxSage5GODxX
Ratatoskr
6
0 / 3 / 0
3,764
627
2,379
4,396
1,305
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
cpenni11
Cthulhu
4
0 / 2 / 0
3,503
584
1,628
4,890
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
3
0
0
3
L
Chiron
Cannon_G41
Chiron
0
0
0
0
W
Ymir
Cerfn
Ymir
0
0
3
1.5
W
Medusa
Fiois
Medusa
0
0
3
1.5
W
4
0
2
5
L
0
1
0
0
W
Kukulkan
2
0
1
2.5
L
Ratatoskr
XxSage5GODxX
Ratatoskr
0
3
0
0
L
Cthulhu
cpenni11
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,519
Damage
9,030
17,881
Taken
19,604
8,931
Mitigated
6,797
7,268
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,987
291
18
816
3,503
677
0
282
3,221
21,515
0
W
2,679
1,235
0
2,254
5,039
3,852
0
166
4,837
635
26,591
L
Chiron
Cannon_G41
Chiron
2,371
605
275
874
2,328
604
0
604
1,724
0
18,755
W
Ymir
Cerfn
Ymir
840
47
0
1,040
3,000
1,588
0
881
2,119
7,206
0
W
Medusa
Fiois
Medusa
1,264
892
0
1,693
2,827
847
0
920
1,907
0
17,818
W
4,039
1,126
0
1,791
5,487
2,085
0
1,278
4,209
0
25,737
L
665
175
0
1,203
4,487
1,900
0
325
4,162
0
16,226
W
Kukulkan
1,697
194
0
490
1,528
559
31
655
873
26,251
0
L
Ratatoskr
XxSage5GODxX
Ratatoskr
2,379
1,056
0
952
4,396
1,305
0
338
4,049
0
21,765
L
Cthulhu
cpenni11
Cthulhu
1,628
141
414
999
4,890
2,311
0
1,326
3,564
10,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,381
Gold Earned
18,327
175
Minions Killed
151
0
Camps Cleared
0
630,885
Distance Traveled
592,648
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,907
651
33
6
0
111,698
4
W
Surtr
5,009
835
50
8
0
128,405
0
L
Chiron
3,503
584
34
6
0
125,292
0
W
Ymir
3,791
632
13
2
0
109,322
0
W
Medusa
3,443
574
22
4
0
111,999
0
W
Fenrir
4,608
768
42
7
0
147,246
0
L
Chaac
3,650
608
31
5
0
130,893
0
W
Kukulkan
4,530
755
48
8
0
133,913
1
L
Ratatoskr
3,764
627
39
7
0
96,692
0
L
Cthulhu
3,503
584
14
2
0
128,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role